This thread is exactly what it says on the tin: a discussion of the properties, origin, nature, and purposes of the Elder Dragons.
What we know:
- They are the size of a small continent
- They are not strictly reptilian — skeletal, mineral, and perhaps even plant-like dragons are present
- They conform to the typical Western dragon archetype (six limbs: four legs, two wings)
- They appear as vertebrates, though whether or not the vertebrae do the same things they do in typical vertebrates (conduct nerve impulses) is unknown — they might not have any conventional anatomical analogs
- I’ve heard they eat magic, making technology the most efficient mechanism to deal with them
- Their breath profoundly twists the surrounding landscape
- They designate champions, some of which can acquire (or are given) free will
- Lore indicates that they were put to sleep because the previous civilization could not defeat them
Of course, this still leaves us with some profound lacks of information with regard to their motives, personality, and origin.
As an example: some of you may be familiar with an old-school J-RPG known as Chrono Cross. This game, too, had six rather-important dragons (though quite not so large as the Elder Dragons), each associated with an element (earth, air, fire, water, light, and shadow). Each one had its own personality and appearance: the water dragon looked like a large amphibian; the earth dragon had features reminiscent of a worm; the sky dragon had feathers. All six were scattered around the world between two different dimensions. As it turns out… ...each dragon represents one-sixth of the Dragon God, a biomechanical nature control system designed by the highly advanced Reptite denizens of a utopian alternate timeline in which the Reptites did *not* go extinct 65 million years ago; the Reptite civilization, including the Dragon God, was drawn into the Chrono Cross dimension to compensate for the introduction of a foreign object (the Chronopolis time lab, which had been sent back in time from the distant future during a failed time experiment) so early in the time stream; the Reptites warred with the high-tech denizens of Chronopolis and were eventually defeated. A supercomputer called FATE used the power of an artifact called the Frozen Flame (itself the scale of a monstrously powerful planetary parasite called Lavos, defeated in the prequel, Chrono Trigger, the events of which actually set Chrono Cross in motion by screwing up the time stream) to break the Dragon God into six pieces; later, the protagonists break FATE's control of the Frozen Flame, permitting the Dragon God to reunite... which was the Dragon God's plan all along. Believe it or not, that is a subplot.
My point is, there is room to explore the Elder Dragons further.
- Are the Elder Dragons biologically active, or are they magical constructs? If the latter: do they consume magic to keep themselves active? Does their life cycle correspond with sufficient the presence of sufficient magic to sustain them? If so, could the Gods of Tyria, in gifting magic to mortals, have contributed to the awakening of the Elder Dragons?
- Were they born or made? Are they a natural phenomena, or a deliberately constructed agent?
- Are they from Tyria, or are they extraterrestrial in origin?
- Is their ability to consume magic a selection mechanism to determine whether or not the denizens of Tyria are fit to survive? I mean, against the Elder Dragons, you only have a chance of winning if you have both high technology and the ability to cast aside petty differences and squabbles; consequently, the Elder Dragons might very well be a test to determine whether or not the denizens of Tyria are capable of both banding together and utilizing high technology for a common goal (as opposed to using technology to kill or subdue one another)
- What is the relationship between the Dragons, the Gods of Tyria (which were a tangible presence in the original Guild Wars), and the ancient giants (Giganticus lupicus)?
- What do the Elder Dragons think? Are they self-aware? Do they have plots and plans? Or are they automatons, mindlessly pursuing some mysterious objective?
- If the Elder Dragons do think, are their thoughts comprehensible to mortals, or are they wholly eldritch creatures, far beyond mortal ken?
- Does their ability to change their surroundings indicate that their purpose might be to stir things up, from an evolutionary perspective? To basically generate punctuated equilibrium, wherein a wide variety of new and diverse species appears rapidly, as though out of nowhere?
Discuss.