10/10 (spoilers likely)

10/10 (spoilers likely)

in Living World

Posted by: Celestina.2894

Celestina.2894

There honestly was not a single thing that fell flat to me. The writing was massively improved, facial animations improved, cut scenes done much better etc.

That cut scene in particular, holy hell.

Anyone with similar or different thoughts?

10/10 (spoilers likely)

in Living World

Posted by: EdwinLi.1284

EdwinLi.1284

mass effect..

MASS EFFECT!!!!!!!!!!!!!

It is official! Elder Dragons are REAPERS!!!

10/10 (spoilers likely)

in Living World

Posted by: RyuDragnier.9476

RyuDragnier.9476

That last cutscene was like from Mass Effect, when you see the true vision near the end of the game. WE KNOW EVERYTHING NOW, WE KNOW WHAT DROVE SCARLET MAD.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

10/10 (spoilers likely)

in Living World

Posted by: Walhalla.5473

Walhalla.5473

mass effect..

MASS EFFECT!!!!!!!!!!!!!

It is official! Elder Dragons are REAPERS!!!

Ah yes “Reapers”

10/10 (spoilers likely)

in Living World

Posted by: White Dragon.5429

White Dragon.5429

I’m surprised nobody has mentioned anything on the mechanics side of things. Those new enemies are really nice. Wolves that do ridiculous damage while flanking and those flying flower thingies that don’t take much damage from the front are nice touches to make positioning in combat more relevant. And those husks… first time I’ve been forced to switch weapons in a while. They take less than half damage from direct damage, but melt to conditions. Definitely a step in the right direction if Arenanet wants to break the Zerker meta.

10/10 (spoilers likely)

in Living World

Posted by: Vol.7601

Vol.7601

mass effect..

MASS EFFECT!!!!!!!!!!!!!

It is official! Elder Dragons are REAPERS!!!

Ah yes “Reapers”

We have dismissed that notion

10/10 (spoilers likely)

in Living World

Posted by: Curunen.8729

Curunen.8729

Rudimentary creatures of blood and flesh…

10/10 (spoilers likely)

in Living World

Posted by: Bry.8140

Bry.8140

Loved everything about this update 10/10
First class job people

10/10 (spoilers likely)

in Living World

Posted by: EdwinLi.1284

EdwinLi.1284

By the way can Engineers get Orbital Strike Lasers now as a new Elite Skill?

10/10 (spoilers likely)

in Living World

Posted by: Walhalla.5473

Walhalla.5473

I’m surprised nobody has mentioned anything on the mechanics side of things. Those new enemies are really nice. Wolves that do ridiculous damage while flanking and those flying flower thingies that don’t take much damage from the front are nice touches to make positioning in combat more relevant. And those husks… first time I’ve been forced to switch weapons in a while. They take less than half damage from direct damage, but melt to conditions. Definitely a step in the right direction if Arenanet wants to break the Zerker meta.

Anet can use these Mobs in dungeons, they could be perfect there with their mechanics.
" Quick stack these Thrashers into the corner." " Done, ehhm why aren’t they taking any damage?" wipe

I like the new mobs, they are more challenging and have mechanics that matter I hope Anet brings more of them into the game.

10/10 (spoilers likely)

in Living World

Posted by: Randulf.7614

Randulf.7614

Apart from 2 minor things (suggesting it would be hard to meet the Pale Tree, when no such obstacle existed before and the whole knowing Mordremoths name), the difference in quality from s1 to s2 so far is amazing. It feels like a different writing team as well as a content team.

I hope long term the zone stays active population wise so we can get the tiers going and thus the rewards, otherwise I’ve been really impressed so far. If the quality and content amount keeps going up like this, season 2 is going to be spectacular.

10/10 (spoilers likely)

in Living World

Posted by: EdwinLi.1284

EdwinLi.1284

mass effect..

MASS EFFECT!!!!!!!!!!!!!

It is official! Elder Dragons are REAPERS!!!

Ah yes “Reapers”

We have dismissed that notion

Funny thing…
2 weeks from now in Episode 3 of Season 2 Living World we may require us to meet each Race leaders and help them deal with their own “Reaper Problems” before they can help us with fighting Sover… I mean Mordremoth.

But Anet wouldn’t go that far…..or would they?

Attachments:

10/10 (spoilers likely)

in Living World

Posted by: Gaebriel.3754

Gaebriel.3754

Nothing but love for this update! Slowly uncovering the Dry Top map really feels like the adventure aspect that the living story was missing. The difference in story delivery between S1 and S2 is really night and day, well done. I loved all the GW1 references I saw so far, especially the vine bridges (including the garden with the seeds), the book by Nicholas and the centaurs. And this season I’m actually continually curious what happens next! <3

10/10 (spoilers likely)

in Living World

Posted by: Ronin.7381

Ronin.7381

mass effect..

MASS EFFECT!!!!!!!!!!!!!

It is official! Elder Dragons are REAPERS!!!

Ah yes “Reapers”

We have dismissed that notion

Funny thing…
2 weeks from now in Episode 3 of Season 2 Living World we may require us to meet each Race leaders and help them deal with their own “Reaper Problems” before they can help us with fighting Sover… I mean Mordremoth.

But Anet wouldn’t go that far…..or would they?

As enjoyable as that would be, I don’t think they could cram all of that into Season 2 by the way it’s going right now. xD

10/10 (spoilers likely)

in Living World

Posted by: Teon.5168

Teon.5168

Am really liking the new map and story line a lot….well done, Anet!

Forum discussions -
Mmo players with a screw loose vs mmo players with two screws loose. All very important stuff.
-Zenleto-

10/10 (spoilers likely)

in Living World

Posted by: Exosferatu.2961

Exosferatu.2961

mass effect..

MASS EFFECT!!!!!!!!!!!!!

It is official! Elder Dragons are REAPERS!!!

The funny thing is, Theo Nguyen an Arena Net game designer has a character named “Shepard.” When we pops his commander tag and you hover over your mouse pointer on his tag you’ll see “Commander Shepard.” #sweg

10/10 (spoilers likely)

in Living World

Posted by: Curunen.8729

Curunen.8729

This is definitely one of the best LS updates, and certainly my favourite.

I don’t care how linear it is
- the landscape and visuals are stunning. Seriously. Stunning. I don’t know who is on the team responsible for creating the map/atmosphere, but they are consistently brilliant
- the npcs are fun to engage with
- the character dialogue is as usual fantastic
- the way each story segment leads you through the map is great

I will say I’ve not been keen on the huge focus on LS, feeling that effort could be better spent elsewhere in the game. However I no longer hold that view and tip my hat to the excellent work so far in LS2.