Ascended Weapon update and Dungeon Gear
Why would they be phased out any more than any other level 80 gear? You’ll craft ascended weapons, then transmute, just like every other skin.
Yeah I could see that working, I was simply curious if they plan on incorporating them into the new weapons, like add karma recipes that could be used to upgrade the stats and possibly add some other cool effects to the weapons.
I doubt it. I’m sure the dungeon weapons will remain plain ol’ level 80 exotics. Anet seems to like to tinker with legendaries but doesn’t really care about messing with more common skins like dungeon gear.
Forced grind >3<
Always Loyal
I fail to see what is exciting about ascended weapons.
Just another step in the treadmill.
Yay for the gear treadmill; so excited…. can we rename the game Grind Wars now?
Personally, I don’t see the point in power creeps, especially when stats are scaled to the zone you are occupying.
I have no interest in crafting, so I’m going to be disappointed if that gates me from getting my mitts on some ascended weaponry.
Milloy – Human Thief
Blademaster Karo – Sylvari Warrior
on Vorpp’s portal invasion closer, i have been stuck at 80% complete for the last 2 invasions, hell, i even got the bonus chests.
anet please fix sence this has to be a new bug, or give everyone the achievement since this was clearly not fully tested before releasing
Forced grind >3<
kitten ed right. Since they are wiping out ALL the exotic recipes we discovered, so we can “earn that sweet xp” all over again. While you can be kitten sure they aren’t going to refund the ori and ectos that went into discovering them. And considering how many recipes there are, that’s hundreds or ori and ectos kitten ed into the wind. Now we have to grind to recover the matts to rediscover what we already discovered. “For sweet xp” which is so kittening useful at 80.
I fail to see what is exciting about ascended weapons.
Just another step in the treadmill.
We are getting closer to having a wow copy game to keep wow fan boys happy.
Yay for the gear treadmill; so excited…. can we rename the game Grind Wars now?
Personally, I don’t see the point in power creeps, especially when stats are scaled to the zone you are occupying.
We can. Does anyone know a good f2p mmo to play instead of gw2? Been searching but can’t find any at this moment (only some coming out next year).
Arena Net made a claim bout ascended items near the beginning of GW2 that it would be coming in phases. I don’t see gear going past ascended. pure speculation just as everyone speculation that more gear treadmill is coming
Hopefully they follow the GW1 idea and just make difficult dungeons/events that give access to cosmetic upgrades.
MMOs are usually build on vertical progression. If you dislike what GW2 does with ascended itemenough to leave the game, then I cant recommend any of the ones I tried. All other real MMOs I tried are far more vertical in design.
A good idea might be trying out regular multiplayer games instead of persistant MMOs, like GW1.
MMOs are usually build on vertical progression. If you dislike what GW2 does with ascended itemenough to leave the game, then I cant recommend any of the ones I tried. All other real MMOs I tried are far more vertical in design.
A good idea might be trying out regular multiplayer games instead of persistant MMOs, like GW1.
I actually saw that in Age of Wushu they don’t have levels, so no gear grind, only unlocking skills and new abilities with special points you get through the game.
Here’s how it works:
While playing the game you will gather Experience Points for your character. Experience is gained through all kinds of activities, for example completing quests. One Experience Point will transform into 1000 Cultivation Points.
Experience -> Cultivation
The experience you gather converts into Cultivation Points. You can boost the speed of conversion from Experience to Cultivation with items such as Jackdaw Herb, which is a reward for school quests or completing instances. Other than that, the conversion runs automatically with time.Cultivation -> Skill Levels!
Finally, Cultivation Points are converted into skill experience. You level up your skills by using up your Cultivation Points – either using “Internal Cultivation” (passive), “Practice Martial Arts” (using currency) or “Team Practice” (active training, most efficient with 10 players training together).
I’m not advertising this game, just showing an example of better progression in other mmos.
(edited by Sirendor.1394)