Being useless

Being useless

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Posted by: Blackbeard.4356

Blackbeard.4356

So I am doing at this moment Story mode with 2 more random players in fighting against Mordremoth. I am kittened because I do this for the first time and after I died in the part where I need to fly I got teleported above action. And now like you can see from the picture below I am doing nothing and just watching the story, the gameplay because I am not skilled enough to be down below. And this goes on and on and I have time to write this tread because there is no way I can go down again unless my skilled teammates don’t die on purpose so I can play with them. Really fun and really interesting indeed. This is a bloody a game and I deserve to live and to get a chance to fight once again and defeat the evil and not sit there and drink coffee while others do the thing. Come on Arena net please tell me why is this like that that frustrates me so much after all stories I have been through ?

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Posted by: gricks.1897

gricks.1897

Yup, I enjoyed the story all the way up until THIS ONE AREA. This is absolute horrid game design because you are completely gated from actually playing the game, or making a come back. Its simply, your died, time for time out for you.

This part needs a bit of a rework.

The Wrecking Krewe[NYE] – [Maguuma] Arum Bloodclaw

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Posted by: sniq.6301

sniq.6301

I was in your situation some weeks ago – and on the other side some days ago. Did Mordremoth solo with my Dragonhunter while the Rest of the party watched.
My complete equipment had soldier stats, so it was easy, but took a long time.
There are really much better options to penalize death than this.

Hint: No game I know ever did this. Guess why…

Piffel – Thief

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Posted by: Mortifer.2946

Mortifer.2946

The same as sniq. Easy with soldier guard but it took me like 30 minutes.

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Posted by: Healix.5819

Healix.5819

It’s intended to be done solo, and if you die solo, it’s a full reset. The penalty box is just to make it a little similar, plus dying means you lost control of your mind or at least the connection to the dream. If anything, while you’re in the penalty box, an NPC (a clone of you) representing the control over you should be added to the encounter. Upon the death of that NPC, you should appear downed in its place, allowing others to get you back up. Alternatively, simply add a 60 second automatic respawn.

Hint: No game I know ever did this. Guess why…

Generally, in most MMOs you can’t revive dead people while in combat.

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Posted by: Blockhead Magee.3092

Blockhead Magee.3092

I’m not a fan of this either. I play through the personal story with my wife on all our characters and almost without fail she gets killed and off to the box. Then I spend the next few dozen minutes finishing the story on my own.

Instead of a permanent ‘penalty box’ make it have a five minute timer or some such thing so people in there have a shot at rejoining the story without requiring the surviving players to intentionally die.

SBI

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Posted by: Coulter.2315

Coulter.2315

Do the mission solo then.

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Posted by: Cyninja.2954

Cyninja.2954

Do the mission solo then.

This.

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Posted by: Glenstorm.4059

Glenstorm.4059

I keep dying to the flying part too. My problem is I can’t often see the jump drafts, and sometimes it seems like they don’t make me jump high. The updrafts are kinda hard to see from the sky too. Doesn’t help that if you need to start over, it takes you quite some time to get back to the flying parts.

Call me a noob, but I’ve been so frustrated that I just stopped trying to beat the story for now.

Fear the might of SHATTERSTONE.

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Posted by: Hyper Cutter.9376

Hyper Cutter.9376

They really should just put some checkpoints in the fight and leave the whole penalty box, start-the-fight-over business for Extreme Mode, where it’s thematically more appropriate.