I predict the new hub will be ......
From what I can recall they aren’t blending it completely together they’re removing glory to replace it with another form of PVP rewards. The PvP lockers will probably always be PvP lockers. You can’t blend the HoTM with pve because HoTM is running characters on a different system with all being lvl 80 with relatively close stats.
During the webcast the Dev’s seemed VERY keen on suggesting that you REALLY want to try and fill you PvP locker before the changes. From the rather knowing looks on their faces I presumed a pretty big change was in the offing and the idea that all the armor in the locker would be useable in PvE makes lots of sense to me.
Re the leveling up, it’s an instanced area so I don’t see any issues – A closer alignment of PvE and PvP and the ability to use all the items in the Pvp Locker would make the current PvP armor/weapon system redundant.
I think it will be LA again. We regain control after the completion of the next LS update. If not, they may introduce something new. But since they are so eager NOT to introduce new maps/areas it is unlikely.
‘would of been’ —> wrong
During the webcast the Dev’s seemed VERY keen on suggesting that you REALLY want to try and fill you PvP locker before the changes. From the rather knowing looks on their faces I presumed a pretty big change was in the offing and the idea that all the armor in the locker would be useable in PvE makes lots of sense to me.
Re the leveling up, it’s an instanced area so I don’t see any issues – A closer alignment of PvE and PvP and the ability to use all the items in the Pvp Locker would make the current PvP armor/weapon system redundant.
The only issue with this theory is that the armor in PvP is usable in PvE….It’s the equivalents that you find in PvP. If they blended the two together it would take out the entire purpose of the vendors in PvE. Nobody would need to run dungeons for the specific armor or weapon appearances. They could just make it in PvP instead.
True, but the dev’s have already said ‘use all your pvp crafting materials now’ suggesting that ‘crafting’ will be removed from PvP.
Vigil Keep.
Dat Mystic Toilet attracting millions.
It can’t be the heart of the mists.
PvP and PvE have slightly different skill/trait/attribute systems in place which would mean that no PvE players could edit their builds inside the supposed hub… It just doesnt make sense.
Also most PvE or WvW players don’t want to be shuffled/routed through the Heart of the Mists constantly. it just doesn’t fit…
It can’t be the heart of the mists.
PvP and PvE have slightly different skill/trait/attribute systems in place which would mean that no PvE players could edit their builds inside the supposed hub… It just doesnt make sense.
Also most PvE or WvW players don’t want to be shuffled/routed through the Heart of the Mists constantly. it just doesn’t fit…
From the PvP changes FAQ on in the PvP forum:
Q: Will we eventually be able to use PvP rank/cultural/dungeon armor skins in PvE/WvW?
A: Yes, players will eventually be able to take their looks across game modes;
My reading of all the statements that have come out so far, is that aside from a rank, down the line all of the systems you mentioned will also be standardized across the game types.
Heart of the Mists wouldn’t really work from a lore perspective, would it? Aren’t the mists supposed to be really unstable?
I’m assuming we’ll take back lion’s arch by the end of this LS Season, then it’ll be in reconstruction mode over the next few months, perhaps with an impossibly high goal for us to meet regarding gathering materials for it or something. Basically a server-wide event that goes for months. And then it may or may not be done before season two starts.
Ebon Hawk it makes a lot of sense
During the webcast the Dev’s seemed VERY keen on suggesting that you REALLY want to try and fill you PvP locker before the changes. From the rather knowing looks on their faces I presumed a pretty big change was in the offing and the idea that all the armor in the locker would be useable in PvE makes lots of sense to me.
Re the leveling up, it’s an instanced area so I don’t see any issues – A closer alignment of PvE and PvP and the ability to use all the items in the Pvp Locker would make the current PvP armor/weapon system redundant.
The only issue with this theory is that the armor in PvP is usable in PvE….It’s the equivalents that you find in PvP. If they blended the two together it would take out the entire purpose of the vendors in PvE. Nobody would need to run dungeons for the specific armor or weapon appearances. They could just make it in PvP instead.
True, but the dev’s have already said ‘use all your pvp crafting materials now’ suggesting that ‘crafting’ will be removed from PvP.
Sounds like you never heard that they’re making it so you can use your PvE skins in PvP and removing those PvP only things.