(edited by alaskasnowgirl.6047)
Living World Update - Well done overall!
My main criticism of this patch had to do with dialogue of the player character. This would have been the PERFECT time to have unique dialogue based on race, given their varying attitudes towards “Lazurus.”
Have the humans be confused! The charr could be outright hostile! Asura could be unimpressed! This should have been a very polarizing moment for the characters and it was wasted.
That’s a really good point, Drarnor! It would have been just that little bit more impressive to have some race-based differences.
My main criticism of this patch had to do with dialogue of the player character. This would have been the PERFECT time to have unique dialogue based on race, given their varying attitudes towards “Lazurus.”
Have the humans be confused! The charr could be outright hostile! Asura could be unimpressed! This should have been a very polarizing moment for the characters and it was wasted.
I like that idea! I’ve only played it on a sylvari so I felt my character’s confused reaction wasn’t out of place but it everyone acts the same that IS pretty disappointing.
Not to mention the return of a Certain GW1 Golem as well. How can so many not mention this loveable Golem’s return!
Hope he joins Dragon’s Watch because it time for him to join the GW2 hero just like his time with the GW1 Hero. Sad he could not bring his pet but I’m certain his little friend will be ok….. maybe.
Now we just need Razah to return and maybe join Dragon’s Watch.
(edited by EdwinLi.1284)
My main criticism of this patch had to do with dialogue of the player character. This would have been the PERFECT time to have unique dialogue based on race, given their varying attitudes towards “Lazurus.”
Absolutely. The game is at its best, IMO, when it remembers that it actually features five very different playable races, and offers different dialog options accordingly.