Mobs that don't trigger traits

Mobs that don't trigger traits

in Living World

Posted by: Xarog.3172

Xarog.3172

Adding my name to the list of people annoyed by this.

How can ANet consider it reasonable to put mobs in a mission which you have to kill, are not summons, yet they don’t even count towards the daily quest?

If Anet cannot figure out a way to balance drops in the new content they release (and honestly, putting mobs into the game which the player has absolutely zero incentive to kill in an MMO is kittened), then they can at least change the mechanics to make for a new class of mob which does not grant XP or loot, but yet still doesn’t break the game by not triggering on-kill traits, items, food or daily quests.

Mobs that don't trigger traits

in Living World

Posted by: Arrow.4619

Arrow.4619

Another bug fix that didn’t make it into the patch notes (as far as I could tell): Wanted to acknowledge that it appears that in the most recent LS update this issue has been fixed – at least for the maze encounter at the end.

Nerf Shadow Arts condition cleanse. Gut the
Acrobatics trait line. Then sell it back
to them for $50. Brilliant! – ghost of P.T. Barnum

Mobs that don't trigger traits

in Living World

Posted by: Zaxares.5419

Zaxares.5419

I did notice that, yes! Nice that we can at least make use of our “on kill” equipment and traits now.

Mobs that don't trigger traits

in Living World

Posted by: Electro.4173

Electro.4173

It was fixed ONLY in the maze, though. The mobs in the boss instance still triggered nothing.

I understand the little minions summoned by the boss not giving anything, certainly. The other enemies in the instance (the vines and deformed teragriffs before the Thrasher mini-boss) should have, though.

So its a step in the right direction, but not quite there yet.

Mobs that don't trigger traits

in Living World

Posted by: Gibson.4036

Gibson.4036

After playing very minimally for a while, I’ve been working on catching up with the LS. I’ve been very frustrated that nothing in the LS instances triggers Renewed Justice on my Guardian.

So I’m adding my voice to request a solution so “on-kill” effects work with 0 xp creatures.

Mobs that don't trigger traits

in Living World

Posted by: KronosBaelfire.6289

KronosBaelfire.6289

Just experienced the same issue on my guardian with this last LS episode. This is a bug that does need to get fixed because it makes the battle that much harder and frustrating to get through. I’ve noticed the amount of LFG groups asking for help increase just to finish these storylines.

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“The supreme art of war is to subdue the enemy without fighting.” – Sun Tzu, The Art of War