New dungeon is great

New dungeon is great

in Living World

Posted by: hollowcrown.4872

hollowcrown.4872

The Dungeon was the best part of the new patch.

Invasions were cool for about 2 invasions then became a boring zerg-fest exploited by farmers.

The dungeon was challenging, and not easily farmable so it ticks all boxes for me. Fun content like this should be what you add, not over-scaled-up zerg fests.

Thumbs up from me.

New dungeon is great

in Living World

Posted by: sazberryftw.3809

sazberryftw.3809

Well… it doesn’t really qualify as a dungeon in my opinion, and I don’t think it was really that challenging, but it was enjoyable. And let’s face it, anything beats Canach’s Lair.

| Lithia |

New dungeon is great

in Living World

Posted by: Bovinity.8610

Bovinity.8610

It was fun, but really no challenge involved. Wasn’t exactly tuned that way.

Any sufficiently advanced skill is indistinguishable from luck.

New dungeon is great

in Living World

Posted by: hollowcrown.4872

hollowcrown.4872

Well… it doesn’t really qualify as a dungeon in my opinion, and I don’t think it was really that challenging, but it was enjoyable. And let’s face it, anything beats Canach’s Lair.

A lot more challenging than zerging around a map pressing 11111111

New dungeon is great

in Living World

Posted by: Fluffy Ferocious.9807

Fluffy Ferocious.9807

Erm… by new dungeon are you referring to Scarlet’s funhouse, aka the arena in a personal instance?

New dungeon is great

in Living World

Posted by: sazberryftw.3809

sazberryftw.3809

Well… it doesn’t really qualify as a dungeon in my opinion, and I don’t think it was really that challenging, but it was enjoyable. And let’s face it, anything beats Canach’s Lair.

A lot more challenging than zerging around a map pressing 11111111

Yeah, but I wasn’t comparing it to anything. It just wasn’t that challenging.

| Lithia |

New dungeon is great

in Living World

Posted by: panzer.6034

panzer.6034

The new “dungeon” is cute but short, forgettable and laughably easy.

New dungeon is great

in Living World

Posted by: Zaxares.5419

Zaxares.5419

I thought the difficulty was just perfect for a solo run, although it’s kinda funny that it actually gets HARDER the more people you have along. Going in with 3 people (including one total newbie) and having two Elite Twisted Nightmares spawn during Faren’s phase just made for a hilarious death.

New dungeon is great

in Living World

Posted by: nexxe.7081

nexxe.7081

Well… it doesn’t really qualify as a dungeon in my opinion, and I don’t think it was really that challenging, but it was enjoyable. And let’s face it, anything beats Canach’s Lair.

ugh. don’t remind us of Canach’s Lair. /shudder

New dungeon is great

in Living World

Posted by: loquacious.2915

loquacious.2915

The new dungeon is not great. It’s easily solo-able. The Aetherblade dungeon was far better.

New dungeon is great

in Living World

Posted by: PaulDousen.2619

PaulDousen.2619

LOLWHAT?! Im solo this dungeon wis all achivements in 19 min…. what challenge you tolking about? This is worst dungeon… copy of arena

New dungeon is great

in Living World

Posted by: Borkko.8796

Borkko.8796

Cool instance. It has the mechanics i like to see in a game like this – you as a player have some breathing room to figure out what you need to do, boss doesn’t have huge amount of health and one-shot mechanics. Reminds me somewhat of story paths from SE and i think it was the COF dungeons (end bosses).

For an interesting dungeon/instance/boss I like to see some sort of a puzzle – where you need to figure out what you need to do in order to take a boss down – “cannonballs are my only weakness”, lol. Of course, stuff like this can have different degrees of challenge – i don’t like it when it’s super easy or super difficult, something in the middle is what the developers should aim for…

corrupted quaggan hates you