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Posted by: kristof.7182

kristof.7182

We know that Belinda and Jory are from Cantha. After Usoku became the Emperor we’ve lost the contact with Cantha. All knowledge was lost too. I’m talking about Ritualists.
Belinda became the Ghost and when we met her, she possessed the sword and probably enchanted that sword (buffing).
Ritualists use spirits to help their allies and attack enemies. They have (or had) skills that buff your weapon too (http://wiki.guildwars.com/wiki/Weapon_spell). What if Belinda knew the spell that enchant your weapon?
What if it’s a lore for next profession – 3rd heavy class that uses Spirit to buff his weapon and to attack enemies.

So it’s not only Cantha hype but new class hype too!

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Posted by: Zoid.2568

Zoid.2568

True. Could be a type of enchanter class, using heavy armor. I’d like to see more healing availability then though. Ritualist healer in GW1 was really fun.

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Posted by: Mitch.4781

Mitch.4781

Ritualist COULD make a return in some form or other. Engie’s were supposed to be the official replacement but other than turrets they are extremely different. Rits had the ashes mechanic. Frankly they could combine the enchants of dervishes into rits and make a new caster heavy. That would be cool

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Posted by: Mitch.4781

Mitch.4781

Or to be hoenst, make up any old crap…I mean how different is a death knight in wow from Warrior…its another take on melee.

The chronomancer idea was good..But it seems pretty clear that a new class would be heavy and have some sort of casting ability. A modernised version of the ritualist or some kind of Shaman would fill that role.

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Posted by: VergilDeZaniah.3295

VergilDeZaniah.3295

There’s no obligation for a next class to be heavy, except for the sake of symetry.

Any class, might it be light, medium, or heavy, would be welcome and give most players a new experience.

Guild leader of The Nephilim of Elysium.

Son of Elonia.

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Posted by: draxynnic.3719

draxynnic.3719

As Vergil says, there’s no need for the next profession, if there ever is one, to be heavy apart from symmetry. Half of the GW1 professions were clothies, after all, and on initial release, it was two thirds.

In this case, though… since it’s now a necromancer that holds the haunted sword, if it’s foreshadowing anything it could be necromancer’s getting a new weapon with ritualist-like behaviour. Necromancers already have more of a focus on spirits than the ever did in GW1 – given GW2’s philosophy, I could see ritualists being blended into necromancers more than I could see it being added as another profession.

Given that it’s been over two years without, a new weapon for an existing profession would be big enough.

Frankly, though, my cynical side is saying it will probably end up being another case of the NPC getting something that PCs will never get, except perhaps as a weapon that you’re forced to use in a story instance regardless of whether it fits your profession or not (looking at you, Caladbolg on Elementalist…).

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.

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Posted by: VergilDeZaniah.3295

VergilDeZaniah.3295

In this case, though… since it’s now a necromancer that holds the haunted sword, if it’s foreshadowing anything it could be necromancer’s getting a new weapon with ritualist-like behaviour. Necromancers already have more of a focus on spirits than the ever did in GW1 – given GW2’s philosophy, I could see ritualists being blended into necromancers more than I could see it being added as another profession.

I really like the idea of specializations in professions A necro would become a ritualist-like fighter, a guardian would use more paragon-and-monk-like skills… I could definitely see that happen, and it would be fun to be able to change specializations between combat

Guild leader of The Nephilim of Elysium.

Son of Elonia.

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Posted by: DiogoSilva.7089

DiogoSilva.7089

I would like to see a ritualist-esque heavy profession, but wouldn’t it be too similar to a guardian? Spirit weapons, “party enchantments”, etc. Unless it happens to be a new take on the dervish profession as well, you know, with their self-casting buffs.

GW2 is greatly lacking a more diversified take on the “magical warrior” role. The only one we have is fine-tuned for melee range, slow movement and support-driven mechanics. We need a magical warrior that is not named a guardian, is not defined by a shield icon and does not have most of its unique profession mechanics revolve around glorified signets for party support (virtues).

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Posted by: Teraphas.6210

Teraphas.6210

there is another possibility, the next class could just be one that lets you possess a weapon(jump into it) and alter its skills. possibly even let you be picked up by a class that can’t use the weapon usually and gain some crazy team up skills. (not a really serious suggestion don’t flame)

Anyway i see this as an opportunity for the devs to add special weapons to the game. essentially like normal weapon kits we get but high end weapons with specific magics that can be used by any class. So while necros can’t use GS normally they could use this one and gain certain skills. but unlike normal weapon kits you would equip it like a normal weapon and be able to swap to it.

For ease lets call them Singularity weapons.

I personally would not want the Singularity weapons to be exactly the same across all classes. they should have 2-4 skills that are identical across all classes. Beyond that the remaining 1 or 2 skills should vary with the classes. this way there is still a little flavor of the class and the meta doesn’t just shift to everyone using a particular Singularity regardless of class.

Now to handle identifying when a person has one of these weapons i see two options. First is that they are unskinable. meaning that if you are wielding one it can’t be skinned with the wardrobe system and that its particular skin would not be added to the wardrobe. Probably the easiest but in the end hardest method becuase would require recognizing and remembering a growing base of Singularity to remember what they do based on the skin. this gets harder with small weapons like daggers and pistols to be able to react from a distance. Instead of skins the Singularity could apply a unique aura/glow effect to the character/weapon regardless of the skin it has atm. I personally prefer this. You see a character running at you holding a dagger and its hands are dripping the same green glow effect as the GW1 collectors edition necro emotes and you instantly know that its a Singularity and which one and readable from a far.

The other option i see is only allow their use in pve, but lets face it thats fairly boring

You can’t spell Slaughter without Laughter

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Posted by: Zaklex.6308

Zaklex.6308

I think you’ll visit new lands in GW2 before you ever see another profession(class as everyone else likes to call them).

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Posted by: kristof.7182

kristof.7182

I rember an interview when I read that IF we’ll ever get any class it’ll be 3rd heavy class.

And I don’t get that “Engineer replaced ritualist”. I see that argument everywhere. For balthazar sake! How? They’re Charr invention – pure technology. Just because they summon something that doesn’t move it doesn’t mean they’re Ritualist’s successor.

This topic https://forum-en.gw2archive.eu/forum/livingworld/s2/New-teaser-image/first#post4543641 (about new teaser image) and mine = hype.

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Posted by: Teraphas.6210

Teraphas.6210

I rember an interview when I read that IF we’ll ever get any class it’ll be 3rd heavy class.

And I don’t get that “Engineer replaced ritualist”. I see that argument everywhere. For balthazar sake! How? They’re Charr invention – pure technology. Just because they summon something that doesn’t move it doesn’t mean they’re Ritualist’s successor.

This topic https://forum-en.gw2archive.eu/forum/livingworld/s2/New-teaser-image/first#post4543641 (about new teaser image) and mine = hype.

Not lore wise, game mechanics wise. Several classes like the Ritualist and Monk had aspects divided up and put into the current classes. The spirits from the Rit where turrets you could drop, they operate very similar to engi turrets mechanically.

The major thing with gw2 classes is to make sure they have unique class mechanics I used to prowl the suggestions section in the old days. People would suggest classes that would change stances and gain new abilites. while the lore and flavor text would make it appear different that class would play like the ele becuase mechanically thats all the elemental attunements are. Stance shifts. Gaining a Ritualist in GW2 would be very difficult becuase a lot of its mechanics have been incorperated into other classes and there may not be enough left to make a viable class or if it so it may feel very different than the old Rit

You can’t spell Slaughter without Laughter

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Posted by: draxynnic.3719

draxynnic.3719

I don’t recall reading any such interview, and I have a good memory for such things. I do see a LOT of people assuming that because we only have two heavies now, the next one (if there is one) will be heavy… but that doesn’t really follow.

What I do recall is that ArenaNet said they were trying to cover everything, playstyle-wise, in the initial release. YMMV on how well they succeeded, and they did acknowledge that they might later find a gap that is best filled with an additional profession, but there is certainly nothing that they’ve deliberately held back, so they are unlikely to have anything pre-planned as a ninth profession. Thus, the armour set of any ninth profession will probably be determined by ’What’s appropriate for the concept they devise’. At best, the fact that there are currently only two heavy professions will only serve as a tiebreaker.

Regarding ritualist and engineer symmetry, it actually goes back further than that – the Ritualist was actually conceived as a means of incorporating engineer-like mechanics into a setting that (then) didn’t have the technology to support it.

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.

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Posted by: Rognik.2579

Rognik.2579

I think it could be cool if there was a profession that integrated spirits into weapon attacks. How that gets integrated into the skills, though, either weapon or utility, is beyond me. However, I don’t think it’s an indication of a new profession. I don’t even think it’s a sign of a new weapon for a profession (I’d love for necros to use greatswords, since Marjory is now the second necro to make the switch), as cool as that’d be. It’s just introducing a new story element that’ll pay off in a few weeks.

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Posted by: KurisuX.7340

KurisuX.7340

Ritualist….oh how I miss my GW1 Rt/N. I wonder if it would be better to incorporate the ‘extra classes’ skills into the current ones by giving us extra skills to pick up in an expansion cough I mean living story update, rather than making us roll brand new characters, since the living world content seems to be 80 content anyway…..that being said….I just want to see Ritualist skills around….they were so cool…. and a tiger….who doesn’t want a tiger?

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Posted by: Blaeys.3102

Blaeys.3102

It also makes sense from a release schedule perspective. In all likelihood, we’ll get 3 more living story patches, Wintersday (maybe jumbled a little with one of the LS patches coming after Wintersday), and then it will probably be time for the next feature patch – which is when a new profession, if it is even planned, would make sense.

Ritualist would be a nice addition to the game. There is a lot they could do to make a shamanistic or spiritual enchanter type class (which is what I see the ritualist becoming in GW2) unique and still work in the game.

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Posted by: Palador.2170

Palador.2170

I think it could be cool if there was a profession that integrated spirits into weapon attacks.

Check out the ranger sword and greatsword attacks.

If it’s anything like those, then we’ve already got it.

Sarcasm, delivered with a
delicate, brick-like subtlety.

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Posted by: Gulesave.5073

Gulesave.5073

I agree with a couple points made here. Ritualist isn’t likely to return as a unique profession, since most of its components have been pulled into others. But as a necro altclass? Yeah, been I’ve hoping for that for a long while.

Swap out the fleshy minions for spirits, replace death shroud with a spirit weapon mode (still fueled by life force; effect spreads to some allies). Let them expand on the necro’s natural talent for fighting on multiple fronts simultaneously. I’d also like to see the rit necro brought up to medium armor, with everything tweaked accordingly. (Of course some more non-trenchcoat armors will be needed.)

To round it out, a heavy necro could could go into a reaper mode on F1, using PBAoE scythe skills like a dervish. Change the function of their minions a bit, add traits with bonuses whenever you lose a boon or condition, make staff skills short ranged but teleporty, and you have a menace on the field.

I should be writing.

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Posted by: Morsus.5106

Morsus.5106

True. Could be a type of enchanter class, using heavy armor. I’d like to see more healing availability then though. Ritualist healer in GW1 was really fun.

As much as I like healing, I don’t want Ritualist to be the next class everyone kicks from their party because all it brings are heals. If healing is just an option, then sure, let it be a “healer”, but since the game wasn’t set up for having a “healer” let it do something else too.

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Posted by: Jaken.6801

Jaken.6801

I just would want my spirit rift and splinter weapons back

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Posted by: Duke Blackrose.4981

Duke Blackrose.4981

I just would want my spirit rift and splinter weapons back

And Ancestor’s Rage. I was a rather large fan of that one.

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Posted by: Tseison.4659

Tseison.4659

My main was a Ritualist and I love them so much. Would defiantly like to see them appear in guild wars 2 but I do not think they will. Doing some research of my own, I have noticed that Guardians are more familiar to Ritualists, weapon name wise and the spirit weapons which share the identical chains as the spirits have. With that being said, I have just grown to love my Guardian more and just imagine them being half a ritualist and the other half a monk.

If I could request some new skills or traits for the Guardian class, I would definitely ask for more spirit weapons, or cause spirit weapons to be weapons that allies can use. But unlike the Elementalist conjures, they could only summon one. But take note that these spirit weapons that can be used by allies would have a different model.

Instead of ashes, maybe add a new tome elite that gives you a variety of skills depending on what stats it has (sort of like a drop down we do for backpacks).

I cannot wait to see what more this patch has to offer. I defiantly would like to see Cantha transition into guild wars 2.

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Posted by: Aethyl.7519

Aethyl.7519

Sigh …

Seeing how some players are actually grasping to straws to believe that a new class is coming is kind of sad.

Even if Rytlock comes back stronger, with new abilities, or whatever, there is absolutely no hint implying that it would impact our own characters, or our own gameplay.

Let’s be honest, since two years, the gameplay of that game have been quite stagnant. Meanwhile, the characters which are evolving are the NPCs of the game. Marjory getting her greatsword is a good example. Is it hinting that Necromancer could get that weapon class later ?

Not at all, it just shows the evolution of a biconic, her story.

The living story is all about them, not us. All about how it impacts them, and not our character.

So yeah, that teaser is probably just a hint showing that Rytlock will comes back changed. Nothing else. No new class, no new weapons for our characters.

Hyping for nothing can only get you disappointed.

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Posted by: DarcShriek.5829

DarcShriek.5829

New Skill – “Frightened was Marjory”

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Posted by: Zoid.2568

Zoid.2568

True. Could be a type of enchanter class, using heavy armor. I’d like to see more healing availability then though. Ritualist healer in GW1 was really fun.

As much as I like healing, I don’t want Ritualist to be the next class everyone kicks from their party because all it brings are heals. If healing is just an option, then sure, let it be a “healer”, but since the game wasn’t set up for having a “healer” let it do something else too.

Well of course it should be able to do everything else. But some classes are better than others in some things. Like Guardian is top tier support. Thief best single target damage. Etc.

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Posted by: Tseison.4659

Tseison.4659

Here is a Ritualist in game ^.^

Attachments:

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Posted by: Aethelbert.1497

Aethelbert.1497

Or to be hoenst, make up any old crap…I mean how different is a death knight in wow from Warrior…its another take on melee.

The chronomancer idea was good..But it seems pretty clear that a new class would be heavy and have some sort of casting ability. A modernised version of the ritualist or some kind of Shaman would fill that role.

Death Knight is very different, actually. A hybrind between ranged spellcaster (with a side note that he doesn’t cast any of his magical ranged abilities – they are all instant) and a melee damagedealer with/without pets or a tank with vampiric powers. But wait, you must be professional game designer, what am I saying. Pardon my manners, sir.

Heavy armor? How comes it’s pretty clear? The fact that there is three light, three medim and two heavy classes doesn’t say anything aside from their numbers. Must I remind you that engineer was originally planned as a heavy class? I’d say it can be anything.

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Posted by: Serophous.9085

Serophous.9085

My theory:

First, we are going for a dragon egg. I have this feeling it will hatch during this LS, and though young, it will be sorta wise (magic aging etc, so it won’t be as big as glint, but not small and helpless). And basically, this newborn will take over where glint left off, and judging newly ascended.

Yes, I believe Ascended is making a comeback, but instead of seeing the unseen, it will be given the power to take down an elder dragon (I still have some inkling zhaitan isn’t dead). What proof? Well, let’s take a look at the story.

First, the dwarf apparently knew a lot more than he let on in the beginning, setting up the teleport to glints lair. In other words, someone KNEW we were already ‘chosen’, and had made preparations.

Second, going through glints lair, we were completing the trials, albeit different than before, as instead of dragons, it was shards.

Third, while it can be seen as idle chit chat, majory and Cass talking about the previous Ascended just seemed too coincidental.

What will being ascended do? We may get a new profession, but I’m leaning more towards specialization with the current. I mean, we have two necrosis wielding GS, perhaps that may be known as necro dervish (I know dervish used scythes, its an example!). So in a way, dual professions may be coming back.

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Posted by: Xenon.4537

Xenon.4537

I rember an interview when I read that IF we’ll ever get any class it’ll be 3rd heavy class.

And I don’t get that “Engineer replaced ritualist”. I see that argument everywhere. For balthazar sake! How? They’re Charr invention – pure technology. Just because they summon something that doesn’t move it doesn’t mean they’re Ritualist’s successor.

This topic https://forum-en.gw2archive.eu/forum/livingworld/s2/New-teaser-image/first#post4543641 (about new teaser image) and mine = hype.

Weapon spells and ashes = kits
spirits = turrets

It’s a rough comparison, but the idea is that engie is the “spiritual successor” to the ritualist. Engie is only inspired by it. The basic idea of the mechanics from the ritualist were used as a spring-board for designing engie mechanics.

Think about it. An SoS spirit spammer functions pretty similarly to a full turret engie. A DwG or GwK rit is not that dissimilar to a bomb kit engie.

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Posted by: draxynnic.3719

draxynnic.3719

@Serophous: Actually, in GW1, the trials of Ascension were completed BEFORE Dragon’s Lair – you need to be Ascended before Glint’s Forgotten guardians would even let you make the attempt on the trials of the lair itself. Ogden’s hourglass presumably bypasses all that.

Furthermore, being Chosen and Ascended are fundamentally human concepts, being related to the gods – they don’t translate directly into other cultures, and it wouldn’t really be appropriate to have a Chosen charr, let alone an Ascended one. For ArenaNet to revisit the concept of being Chosen or Ascended for humans is one that I’d appreciate, but I think it’s most appropriate for that to remain a human-only thing. That said, I do suspect that human PCs and important NPCs like Jennah, Anise, Logan, Marjory and Kasmeer are all Chosen – it wouldn’t surprise me if being Chosen is part of what allows certain human warriors to take on norn tournament champions and win and human magic-users to pull out deus ex machina-level magic unaided (asura need gadgets for their deus ex machinae…).

If the concept does get revisited, I suspect it will be in the context of having human NPCs become Ascended. If a human PC happens to be along for the ride, they’ll get Ascended too (giving human PCs some special background that other races don’t have, but I can see this working out as being treated similarly to sylvari Wyld Hunts), but it will be sufficient for the plot for a handful of human NPCs to be Ascended.

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.

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Posted by: SeanWMcGannon.8570

SeanWMcGannon.8570

We know that Belinda and Jory are from Cantha. After Usoku became the Emperor we’ve lost the contact with Cantha. All knowledge was lost too. I’m talking about Ritualists.
Belinda became the Ghost and when we met her, she possessed the sword and probably enchanted that sword (buffing).
Ritualists use spirits to help their allies and attack enemies. They have (or had) skills that buff your weapon too (http://wiki.guildwars.com/wiki/Weapon_spell). What if Belinda knew the spell that enchant your weapon?
What if it’s a lore for next profession – 3rd heavy class that uses Spirit to buff his weapon and to attack enemies.

So it’s not only Cantha hype but new class hype too!

Its probably not likely due to the creation of the guardians, which act as the ritualist of GW2. Ritualists, from game 1, probably won’t be brought back

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Posted by: Rebound.3409

Rebound.3409

If they will be bought back, the changes to it (to accommodate the GW2 style) will be so massive, u won’t recognize them. Even so i would like a new class.

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Posted by: draxynnic.3719

draxynnic.3719

Pretty much. As a mental exercise, I’ve tried hashing out what the conversion of the ritualist into GW2 mechanics and style would be, and it works out as something so close to the engineer you might as well call them the same profession playstyle-wise. The problem is that there’s a wide gulf between what you CAN do with the engineer, and what is usually optimal to do (namely, grenade chucking and maybe a bit of bomb dropping).

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.

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Posted by: Phyrak.7260

Phyrak.7260

Shift engi into soldier profession where it was supposed to be prior to game release – ten the new class into either light or medium armour

To have a caster-esque style sounds fun

Perhaps a mix of engi/ele/Mesmer mechanics would be fun!

-Phyrak

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Posted by: TriEdge.5149

TriEdge.5149

We don’t need a new class I think.
It would be better to fix ranger so it’s worth playing.

[KILL]SlavicVarg / Fissue of Woe /
Should I go left where nothing is right,
or right where nothing is left?

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Posted by: SemmlerTh.2685

SemmlerTh.2685

I think that’s rather unlikely to happen. But its an interesting theory

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Posted by: Serophous.9085

Serophous.9085

@Serophous: Actually, in GW1, the trials of Ascension were completed BEFORE Dragon’s Lair – you need to be Ascended before Glint’s Forgotten guardians would even let you make the attempt on the trials of the lair itself. Ogden’s hourglass presumably bypasses all that.

Furthermore, being Chosen and Ascended are fundamentally human concepts, being related to the gods – they don’t translate directly into other cultures, and it wouldn’t really be appropriate to have a Chosen charr, let alone an Ascended one. For ArenaNet to revisit the concept of being Chosen or Ascended for humans is one that I’d appreciate, but I think it’s most appropriate for that to remain a human-only thing. That said, I do suspect that human PCs and important NPCs like Jennah, Anise, Logan, Marjory and Kasmeer are all Chosen – it wouldn’t surprise me if being Chosen is part of what allows certain human warriors to take on norn tournament champions and win and human magic-users to pull out deus ex machina-level magic unaided (asura need gadgets for their deus ex machinae…).

If the concept does get revisited, I suspect it will be in the context of having human NPCs become Ascended. If a human PC happens to be along for the ride, they’ll get Ascended too (giving human PCs some special background that other races don’t have, but I can see this working out as being treated similarly to sylvari Wyld Hunts), but it will be sufficient for the plot for a handful of human NPCs to be Ascended.

Sorry, I wasn’t going for the exact same as gw1. But in really, just the same way to test a certain individual to see if worthy. I used the same term Ascended as well, because atm its all I had to relate to it. It may be called something else like “dragonslayer” or something.

Let’s say the new dragon is basically glint 2.0, and reworks the ascension ordeal to include all races now (also 2.0 :p).

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Posted by: SkyFallsInThunder.8257

SkyFallsInThunder.8257

Insuficiently Developed Was Belinda.

I like this skill name.

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Posted by: Gulesave.5073

Gulesave.5073

Thinking on it a little more, it’s possible Rytlock becomes semi-ritualist to be able to control the Ascalonian ghosts. Why wipe them out, when you can summon them as your own horde?

Even if that were the case, I don’t think any of it would pass on to players.

I should be writing.

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Posted by: Shpongle.6025

Shpongle.6025

I’m keeping my gems save in case they do this. I’ll have to buy a new character slot and all the bag slots for it then.

Are you Shpongled?