(edited by Lishtenbird.2814)
The Real Reasoning behind Nomad's Gear
I thought they released it just so that eventually every stat combination becomes available.
I thought they released it just so that eventually every stat combination becomes available.
Agreed. It was the only combination that seemed like a no-brainer, to not have it was nea mind boggling. Sadly though I don’t think it changes much, it’s at the point where it’s just come in too late.
I want the power / power / power stat combination.
I want the power / power / power stat combination.
Ooh, that’d be excellent for world bosses.
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632
no waypoint i nthe area?.. no..
youre punishing the wrong guys
only organized runs will be a thing and that will lead to 1hour long searchings erver and klicking doing nothing
much better would be the waypoint in hte opposite corner of the map is still available
and not to scale everything up people who get fully downed get instaported there (if they have enough money) if not ..lions arch
that would encourage palyers to res.. since everyone on the floor is just down stayed
would elad to..pelase dont die or you have to run all the way again
and to (oh i forgot to mention that you get a buff each time you hit the boss to maximum 2minutes with this buff on you you get the reward)
actually do the boss not just come by die get ported away and still get the reward
if you die at his final attack.. it sucks but u get the reward
and it would
overall imrpoove a lot of things
i think
I just assumed the point was to add one more stat combination option to the pool of existing ones.
The OP’s scenario actually sounds fun in a masochistic sort of way, though.
Considering vines are taking over waypoints. It does seem likely that there will be less waypoints to use, either temporarily and potentially permanent. (I hope not, I like my insta travel. )
I just assumed the point was to add one more stat combination option to the pool of existing ones.
The OP’s scenario actually sounds fun in a masochistic sort of way, though.
Well, nothing bad about one more conspiracy theory, right?
DON’T PANIC!
Fixed.
Cool you got the subtle reference :P
I’m waiting for a Condition Damage / Power / Precision or Ferocity stat spread myself.
I just assumed the point was to add one more stat combination option to the pool of existing ones.
The OP’s scenario actually sounds fun in a masochistic sort of way, though.
Well, nothing bad about one more conspiracy theory, right?
DON’T PANIC!
Fixed.
Cool you got the subtle reference :P
Shows His towel that goes everywhere
( ponders if you get the reference)
This would make sense, if anything large in this game didn’t one shot tanks and glass cannons alike…
And don’t give me that crap video, that was a whole group overlapping AOE heals in tanking gear.
Dodge+block+evade+invul does a lot more than tankiness ever will. Bosses 2-shot you in tank gear or one-shot you in zerker gear. If you can’t dodge, you die either way.
I’m waiting for a Condition Damage / Power / Precision or Ferocity stat spread myself.
I know, right? I mean, condition builds are borked in big-boss PvE, but I always see Condition Damage take a back seat to Power in the regular stat combinations.
Ooh, Condition Duration, Condition Damage, Precision? (I’d say Power, but Precision offers more chances for crit-based procs. Either/or.)
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632