Zephyr's Ascent
It’s a jumping puzzle that involves no jump crystals.
It’d be difficult to fully explain it to you as it’s not an easy JP, but to get you started: To the left of the hay pile, there’s a collapsed wreckage for you to jump up. That’s the starting point.
Prepare for anger and agony once you find the route. Solving it with the micro-lags and invisible edges blocking you is more luck than skill.
Is this the “Prospect Valley Crash Site Climber”?
Anyone else having issues with not getting credit for doing this, or do you have to complete it before you get to the rewards at the end of the instance? I am currently at the top after much swearing and it’s not registering.
Edit: And I do have Gates of Maguuma completed and opened.
i have just spent the last two hours on this puzzle, as a charr is so kitten hard. since you have no obvious hit-box landing on a tiny piece of bamboo is nearly impossible.
I spent a total of 1 hour before being able to complete it, and yes, there are some jumps in it that are purely luck, but at least it is a permanent addition and won’t disappear in 2 weeks’ time, so we have forever to complete it.
(edited by Zalladi.4652)
Google is you best friend, see that and you will know how to do it