just played through DR: P1 a second time

just played through DR: P1 a second time

in Living World

Posted by: darkace.8925

darkace.8925

I just played through this release on a second character, and I found it kitten near insufferable. Between all the unskippable dialogue (there’s a LOT) and the chain of content-breaking bugs (there’s a LOT of these too), it was painful to push through to completion. After the mostly enjoyable first two installments, this one is a massive letdown. I hope the next release shows this one to be an outlier.

just played through DR: P1 a second time

in Living World

Posted by: Muusic.2967

Muusic.2967

It never hurts to report the bugs as you encounter them but your description of how bad it was to complete sounds like a picnic compared to the completely bugged events of the first 2 days. I agree the open world inclusion in the PS progression was a huge let down though because there was no level of immersion.

It was more like an EOTM zerg without the cliffs.

Be who you are and say what you feel for those who mind dont matter and those who matter dont mind
~Dr. Seuss

just played through DR: P1 a second time

in Living World

Posted by: Ayrilana.1396

Ayrilana.1396

Bugs? The only bug I encountered was the one event that would not spawn but you could bypass it by talking to the npc.

just played through DR: P1 a second time

in Living World

Posted by: darkace.8925

darkace.8925

Oh, and the portions of the Living Story intended to be completed by groups of players were anything but fun now that the groups of players have moved on, surprisingly enough.

just played through DR: P1 a second time

in Living World

Posted by: Ayrilana.1396

Ayrilana.1396

Oh, and the portions of the Living Story intended to be completed by groups of players were anything but fun now that the groups of players have moved on, surprisingly enough.

You could solo the entire living story (instances) including all of the related story achievements.

just played through DR: P1 a second time

in Living World

Posted by: darkace.8925

darkace.8925

Oh, and the portions of the Living Story intended to be completed by groups of players were anything but fun now that the groups of players have moved on, surprisingly enough.

You could solo the entire living story (instances) including all of the related story achievements.

Not all of the Living Story takes place in instances, though. The norn stretch, while doable solo, isn’t solo-friendly. It’s content that was clearly designed to be tackled by groups of people.

just played through DR: P1 a second time

in Living World

Posted by: Ayrilana.1396

Ayrilana.1396

Oh, and the portions of the Living Story intended to be completed by groups of players were anything but fun now that the groups of players have moved on, surprisingly enough.

You could solo the entire living story (instances) including all of the related story achievements.

Not all of the Living Story takes place in instances, though. The norn stretch, while doable solo, isn’t solo-friendly. It’s content that was clearly designed to be tackled by groups of people.

It can easily be done with two people, if they can’t do it solo, and it’s also permanent content.

just played through DR: P1 a second time

in Living World

Posted by: ptata.7184

ptata.7184

I can understand frustration with bugs but I kinda liked it. I somehow felt like I was playing one of the winds of change missions from back in GW1 so it was kinda nice.