just played through DR: P1 a second time
It never hurts to report the bugs as you encounter them but your description of how bad it was to complete sounds like a picnic compared to the completely bugged events of the first 2 days. I agree the open world inclusion in the PS progression was a huge let down though because there was no level of immersion.
It was more like an EOTM zerg without the cliffs.
~Dr. Seuss
Bugs? The only bug I encountered was the one event that would not spawn but you could bypass it by talking to the npc.
Oh, and the portions of the Living Story intended to be completed by groups of players were anything but fun now that the groups of players have moved on, surprisingly enough.
Oh, and the portions of the Living Story intended to be completed by groups of players were anything but fun now that the groups of players have moved on, surprisingly enough.
You could solo the entire living story (instances) including all of the related story achievements.
Oh, and the portions of the Living Story intended to be completed by groups of players were anything but fun now that the groups of players have moved on, surprisingly enough.
You could solo the entire living story (instances) including all of the related story achievements.
Not all of the Living Story takes place in instances, though. The norn stretch, while doable solo, isn’t solo-friendly. It’s content that was clearly designed to be tackled by groups of people.
Oh, and the portions of the Living Story intended to be completed by groups of players were anything but fun now that the groups of players have moved on, surprisingly enough.
You could solo the entire living story (instances) including all of the related story achievements.
Not all of the Living Story takes place in instances, though. The norn stretch, while doable solo, isn’t solo-friendly. It’s content that was clearly designed to be tackled by groups of people.
It can easily be done with two people, if they can’t do it solo, and it’s also permanent content.
I can understand frustration with bugs but I kinda liked it. I somehow felt like I was playing one of the winds of change missions from back in GW1 so it was kinda nice.