End game content doesn't necessarily mean pve grind.

End game content doesn't necessarily mean pve grind.

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Posted by: eladox.3457

eladox.3457

Hello people, first I want to say that I really love this game and want to play it for loong long time.

2 things first
-I dont really like WoW, I socially played it for a while but its not my game.
-I don’t want time=power equation in this game.

There are a alot of threads about -lack of- any end game content, and some people say they don’t want to grind anything.
I agree, I am a pvp player and I don’t want to be forced to pve to compete in pvp.
What I would like to see in this game is some kind of daoclike pvp progression (only for wvw, spvp is competitive) this is how it works for non-daoc speakers.

-There are 13 ranks can only achieved by killing enemies and capturing pvp objectives

-You can only see your enemies race and their realm rank title(ie Troll Einherjar) but
when you click on them, your combat log will tell you their name

-Realm points required to gain a new realm rank is exponential. 3L0 is around 63k and 10L0 is around 6 mil, you get 900-1700 for a solo kill(unless they got recently killed) and 200-500 for a kill your group gets. You get around 2k for capturing a keep(for max level and if its not recently captured) So you cannot basicly farm for RPs, you just enjoy it, and RPs are bonus.

-The problem is abilities you purchase with your realm levels was kind of imbalanced. I am not asking that kind of stuff (I would like it but its pointless since its against anet’s vision about this game)

And thats what I am proposing to enhace WvW experince for people like me without compelling new PvPers and forcing casual folk to do anythink they do not want to do to compete in WvW.

There is some kind of commander system in game,

-Instead of paying 100g for that, You pay something like 50g and 2000 badges of honor(you can play with numbers of course), When you purchase it, you open a new progression path (10 new commander levels) gold and badge requirements exponentialy grows at each level.

-When you initiate your commander path, you get a title near your name visible to enemy (istead of gandara invader, it says gandara <title here>, enemy can see your name in combat log(not on your head) and armor.

-Each level gives you 1 skill point(you get them with each level after 80 already) Maybe a trait every 2 levels (assuming it would take years to reach max level, 5 traits would’t make any noticable differance in wvw) and a new (cooler of course :P) title near your name.

-At level 10 commander level instead of gandara <titles> it directly show your name above your head to your enemy.

So with something like that:
+You don’t(can’t) farm for commander points, it requires too much they would only accumulate over time, its not an endgame grind just another incentive towards WvW
+%99 cosmetic/about bragging rights not gamebreaking in anyway
+You are free to not to unlock commander pathway if you don’t want titles etc
+In current state of WvW its kind of boring to attack caravans, get zerged and owned constantly or attacking keeps without defenders, in that kind of rewarding system, even if you lose the fight you gain something personal and can keep playing.
+It would keep some people (like me) keep playing this awesome game for years while not affecting non-pvp players in any way
-May lead to rank elitizm (maybe your teammates can’t see your rank and there is already a commander rank in game)
-??

So what do you think?

End game content doesn't necessarily mean pve grind.

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Posted by: Sin.8174

Sin.8174

I think daoc is a bad game and you should stop comparing it to GW2.

Orphyn X – 8X Thief – Tarnished Coast
Lady Raevyn – 11 Necromancer – TC
Fanboy- The New Godwin’s Law.

End game content doesn't necessarily mean pve grind.

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Posted by: eladox.3457

eladox.3457

Anet doesnt agree with you since wvw is almost identical to rvr in daoc.
You can leave now.

End game content doesn't necessarily mean pve grind.

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Posted by: Sin.8174

Sin.8174

Nah, I enjoy GW2. You obviously don’t as half of your posts are whining about how daoc does things.

Daoc ----> that way.

Orphyn X – 8X Thief – Tarnished Coast
Lady Raevyn – 11 Necromancer – TC
Fanboy- The New Godwin’s Law.

End game content doesn't necessarily mean pve grind.

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Posted by: eladox.3457

eladox.3457

Thank you for your insightful and highly intelligible proposition. That never crossed my mind before. But this does not change the game you enjoy.

End game content doesn't necessarily mean pve grind.

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Posted by: TheMerc.4850

TheMerc.4850

Yeah, people keep talking about DaoC with the haze of nostalgia, but they always forget how bad it really was.

GW2 does RvR much better, so let’s not compare them.

And I’m wondering how your suggestion fixes there being little pve content? There’s nothing wrong with people wanting progression.

End game content doesn't necessarily mean pve grind.

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Posted by: Razamis.1062

Razamis.1062

Look this is what it comes down to. What character progression do you have available to you at level 80? The answer is skins, and that is quite simply not enough to keep most people interested, and that is the problem.

Its not what is there to do, its what is there to do that can progress your character.

Character Progression, the staple of RPGs since Dungeons & Dragons pen and paper. Guild Wars 2 does not understand this and really ends up shooting itself in the foot.

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Posted by: Roargathor.2743

Roargathor.2743

Look this is what it comes down to. What character progression do you have available to you at level 80? The answer is skins, and that is quite simply not enough to keep most people interested, and that is the problem.

Its not what is there to do, its what is there to do that can progress your character.

Character Progression, the staple of RPGs since Dungeons & Dragons pen and paper. Guild Wars 2 does not understand this and really ends up shooting itself in the foot.

This isn’t other RPGs. This is Gw2. If you want more pve content, wait 6 months for another expansion. There is no subscription fee. You got your 60 bucks worth in the first 3 days of play time. The game is aimed at competitive PvP. If you want gear/stats progression you should go play one of various wow clones out there. Skins are just fine as a reward….. Oh wait.. Since when do we need a “reward” for playing a game? Yeah sorry man, that carrot on a stick/gear treadmill is a dead model. This game is for PvPers who want their “character progression” to be in the form of learning how to play the game better. Thank-you for your support.

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Posted by: EyeSeeSound.1348

EyeSeeSound.1348

I’d never heard of DaoC so I just ent to thir site and looked at their trailer on the homepage. Gotta say it looked like a mickey take south park would do.

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Posted by: Hieronumous.3541

Hieronumous.3541

I’d never heard of DaoC so I just ent to thir site and looked at their trailer on the homepage. Gotta say it looked like a mickey take south park would do.

It was decent, when it first came out.
Now, not so much.
Don’t get me wrong, I have a lot of nostalgia for the game, but my rose-tinted glasses only give the game so much slack. It hasn’t aged well, graphically or otherwise.

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Posted by: Lokai.7850

Lokai.7850

isnt a grind… once you have end game stuff you pretty much have max stats grind is sheerly for aesthetics wont effect over all game play.

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Posted by: Morzul.4625

Morzul.4625

Independently to compare or not to DaoC, does not matter as a WvWvW progression would be good anyway, like a renown rank system as in Warhammer and … khm … DaoC.

I don’t want complicated stuff, also agree that time=power is a hell no category, but a simple rank system would be good.

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Posted by: Drudenfusz.2971

Drudenfusz.2971

I am fine with how ArenaNet does that in GW2.

Gwenya Drudenfusz [Boon], Norn Mesmer on Desolation

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Posted by: Wayfinder.8452

Wayfinder.8452

Simply NO

Please no Paragon systems, Commander Ranks and other crap. No extra traits points.

Any further progression should be only cosmetic and shouldn’t snow ball out of control…

The man who can wield the power of this sword can summon to him an army
more deadly than any that walks this earth. Put aside the Ranger.
Become who you were born to be. I give hope to men. I keep none for myself.

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Posted by: Roen Diagon.5419

Roen Diagon.5419

Wow, lot’s of DAoC bashing… I wonder how many of you realise A.net swept up a LOT of developers that MADE DAoC during development.

I wonder if they have any similarities because of it….

<pkitten>

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Posted by: Charred.6814

Charred.6814

If you give something that makes the character stronger after playing for whatever amount of time, it is considered as time=power. The entire system you described is 100% time=power, you just think it takes long enough to discourage people from seeing it as a grind, but that’s all it is. Pretty much everyone will want the extra point, because yes they do make a difference even in WvW, and simply because it would exist.

People simply need to learn what video games are. You play for fun, if you don’t have fun, quit. Playing a video game is a reward in itself, it’s a reward you give yourself after a long day at work, just like a good beer or patting your wife’s butt when you come home. No one is supposed to ask for a reward within a reward, only Xzibit can do that and only with pimped cars.

You are not supposed to sit at home, feeling like you play enough to ask for reward. It’s just wrong on so many levels.

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Posted by: Maverick.6485

Maverick.6485

Leave my wife’s butt out of this.