Hello people, first I want to say that I really love this game and want to play it for loong long time.
2 things first
-I dont really like WoW, I socially played it for a while but its not my game.
-I don’t want time=power equation in this game.
There are a alot of threads about -lack of- any end game content, and some people say they don’t want to grind anything.
I agree, I am a pvp player and I don’t want to be forced to pve to compete in pvp.
What I would like to see in this game is some kind of daoclike pvp progression (only for wvw, spvp is competitive) this is how it works for non-daoc speakers.
-There are 13 ranks can only achieved by killing enemies and capturing pvp objectives
-You can only see your enemies race and their realm rank title(ie Troll Einherjar) but
when you click on them, your combat log will tell you their name
-Realm points required to gain a new realm rank is exponential. 3L0 is around 63k and 10L0 is around 6 mil, you get 900-1700 for a solo kill(unless they got recently killed) and 200-500 for a kill your group gets. You get around 2k for capturing a keep(for max level and if its not recently captured) So you cannot basicly farm for RPs, you just enjoy it, and RPs are bonus.
-The problem is abilities you purchase with your realm levels was kind of imbalanced. I am not asking that kind of stuff (I would like it but its pointless since its against anet’s vision about this game)
And thats what I am proposing to enhace WvW experince for people like me without compelling new PvPers and forcing casual folk to do anythink they do not want to do to compete in WvW.
There is some kind of commander system in game,
-Instead of paying 100g for that, You pay something like 50g and 2000 badges of honor(you can play with numbers of course), When you purchase it, you open a new progression path (10 new commander levels) gold and badge requirements exponentialy grows at each level.
-When you initiate your commander path, you get a title near your name visible to enemy (istead of gandara invader, it says gandara <title here>, enemy can see your name in combat log(not on your head) and armor.
-Each level gives you 1 skill point(you get them with each level after 80 already) Maybe a trait every 2 levels (assuming it would take years to reach max level, 5 traits would’t make any noticable differance in wvw) and a new (cooler of course :P) title near your name.
-At level 10 commander level instead of gandara <titles> it directly show your name above your head to your enemy.
So with something like that:
+You don’t(can’t) farm for commander points, it requires too much they would only accumulate over time, its not an endgame grind just another incentive towards WvW
+%99 cosmetic/about bragging rights not gamebreaking in anyway
+You are free to not to unlock commander pathway if you don’t want titles etc
+In current state of WvW its kind of boring to attack caravans, get zerged and owned constantly or attacking keeps without defenders, in that kind of rewarding system, even if you lose the fight you gain something personal and can keep playing.
+It would keep some people (like me) keep playing this awesome game for years while not affecting non-pvp players in any way
-May lead to rank elitizm (maybe your teammates can’t see your rank and there is already a commander rank in game)
-??
So what do you think?