Learn 2 Play Mesmer Here! || Lookit! Gots me a youtube!
Mesmer Personality Quiz! Exclamation Points!
( I originally made this for the Mesmer forum, hence the references, but figured it could help everyone. )
1) FROM CONCEPT TO CREATION
So maybe you want to hop into the arena, smeared in all of the gory downstate of your enemies. Perhaps you’re a soldier waging eternal war in WvW. Or you could be another hero chosen to face off against all of the many threats that Tyria faces. Whatever the case, you start by having a plan. Ask yourself( and answer) the following questions:
When making a build, these are some of the most important questions to determine whether or not it will be successful. There is no such thing as a perfect build, and there will always be a sort of trade-off (yes, even if you grab a Celestial Amulet) in order to spec the way you want. The most important aspect of a build is always going to be how much you enjoy it. GW2 is first and foremost a game you play to have fun on. It is not a job, not an obligation, and your class/build should be a representation of you rather than what everyone around you says you should be. This sort of “independence” isn’t as simple as it seems, however…
2) THE META AND YOU
“Hey guys! I run a full signet condi warrior for dungeons! I love ho- /kick
“Clerics Mantra Mesmer looking f- /kick
“Hey guys.. Guess what? Bearb- /kick
The “Meta” is what the community has discovered to be the best build for the job at hand. For Mesmer, the Meta in PVP is shatter, while in PvE it revolves around Mantras and Phantasms, while in WvW roaming Condition/Stealth Prismatic Understanding is most dominant. Now if you’re anything like me, you’ll put your hands on your hips and turn your head and say “Hmph. Meta-shmeta! I’d rather use my own creativity over copying someone else’s cookie-cutter build.” and you’re not wrong for thinking that, but you have to keep in mind that this philosophy is only limiting you as a player!
The meta is neither a dictator to slavishly follow nor a taboo to avoid, it is a point of reference that every player should learn from.
Meta builds are considered the best for a very good reason, and this isn’t something to pridefully avoid. You should look at a meta build and ask yourself:
3) CONNECTING THE DOTS – SYNERGY
The difference between a good and bad build often comes down to how well the traits work with each other. Once you answer the questions above, you want to focus all of those answers into one coherent theme. Shatter Mesmer is a perfect example of this, able to use shatters for both offense and defense when traited properly. Taking Mesmer as an example again let’s look at what makes the meta shatter build work:
4/4/0/0/6 Berserker Amulet ; Sword – Torch / Greatsword ; Blink, Decoy, Portal
Domination: Mental Torment, Shattered Concentration
Dueling: Deceptive Evasion
Illusions: Compounding Power, Illusionary Invigoration, Illusionary Persona
The shatter build is a glass cannon build that quickly jumps in and out of a fight with heavy bursts. Its main goal is to quickly and effectively tear down most opponents and offers team support via portalling allies from point to point.
- Domination offers more shatter damage from Mental Torment, and causes each clone that shatters to strip a boon from the target.
- Dueling allow for a consistent and reliable way to produce the clones needed to shatter via Deceptive Evasion creating a clone on dodge. Without this trait, the entire build would be unviable.
- Illusions boost shatter rate by lowering cooldowns, and causes the Mesmer itself to count towards a shatter allowing for cloneless shattering for more flexibility in addition to more damage/defense.
All of these traits go together to achieve a goal: Shatter hard and shatter often. The utilities Blink and Decoy provide enough defenses via teleport and stealth along with defensive shatters that allow for a fully offensive amulet; Berserker.
4) VIABILITY & COMPETITIVE PLAY
(Using Mesmer as an example, again, but c’mon.. it’s ME!)
“What is that? Whatever the hell you’re running isn’t viable.”
Many Mesmer players are a creative bunch, and there are loads of traits and utilities that are a lot of fun or highly interesting to use but don’t fit into the meta for one reason or another, and thus get labeled as unviable. As a result, builds that take these traits often too-quickly fall to the wayside.
Lets get something straight: Meta builds are meta for a reason, and that reason is usually because of all the competition, they’re the best at what they do. Shatter is the best in PvP, PU is the best at WvW roaming, Mantra/Phant is the best in PvE. But this does not mean that anything that isn’t one of these specific builds is bad.. quite the opposite.
I often feel that people get too caught up in terms and labels. “Viable” gets misused too frequently, good builds will be labeled “bad” if they are not the the absolute best, and creativity gets stunted as a result. These labels often don’t take one major factor into account: player skill.
Many of us have had instances where we’ve been happily playing our custom-made build and kicking all of the butts until we’re suddenly told that what our trait combo, amulet/gear sucks, even though they’ve worked fine for our purposes. This can often be helpful, and one should always keep an open mind for new information on how to improve but -IMO- one should never simply blindly compromise their ideas.
This is especially important in PvP, where meta builds reign in abundance. You’ll often hear that what you’re running isn’t viable if it is not shatter, ESPECIALLY if it is condition-based, but what is often overlooked is that there are actually a LOT of different good builds that can work very well all the way up until you reach the highest levels. But ask yourself: Are you playing PvP to compete against top tier teams and go to tournaments? If so, then you’re likely already playing shatter or have found a team that you can build around. These people are the few, but for the majority it really matters way less on what build you’re running as much as how well you’re running it.
6/6/0/2/0 can work. 0/4/6/4/0 can work. 4/4/6 condi can work and so can plenty of other combinations as long as the player behind the build is competent enough to make it work.
There’s the argument that if you could make these builds work, then you could make shatter work even better, and this is true to an extent, but again .. if you’re not playing for serious competition, then why shoehorn yourself into a build you don’t actually feel like running?
TL:DR- Don’t be afraid to explore! Your build isn’t as important as the skill of the player behind it, and experiencing different styles of play only serves to improve.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.