Tarnished Coast
How do boons interact with their opposite conditions?
Tarnished Coast
Swiftness is 33% while chilled is -50% movement speed. 100(neutral)33-50=83
So you would be at 23% less than normal movement speed.
Immobilize overrides any other movement affecting conditions/boons.
Swiftness is 33% while chilled is -50% movement speed. 100(neutral)33-50=83
So you would be at 23% less than normal movement speed.
Immobilize overrides any other movement affecting conditions/boons.
I Disagree with Streyken. one is applied after the others. either way the outcome is the same.
Cause there is no real life distance in the game, I call the basic movement speed 100 p/s (pixels per second, prolly wrong as well, but it doesn’t matter for the outcome, its just a measuring unit). You can’t just + and – percentages.
So 50% (cause chilled) of 100 is 50 p/s. 133% (cause swiftness) of 50 is 66.5 p/s
Even if swiftness would be calculated before chilled the outcome would be 66.5. p/s
So if both are active you are moving 33.5% slower
Arise, opressed of Tyria!