Lame Loot

Lame Loot

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Posted by: keelaunaw.3285

keelaunaw.3285

I don’t appreciate busting my a** for over an hour and nearly if not completely dying several times fighting Jormungar, not to mention the repair costs, then search the loot to find I cannot use one da** thing out several items. And on top of that they are blue items.

Never got bored with an MMO faster than GW2. Took 4mos.

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Posted by: moiraine.2753

moiraine.2753

So you just want imba loot and easy 15 mins fights?Go play wow dude go play wow

TxS – Tequatl Slayer Alliance (EU)

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Posted by: Mustaine.9357

Mustaine.9357

Ahhh – don’t even think about coming over to AoC – lol

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Posted by: shaidyn.4016

shaidyn.4016

What do you need gear for? There’s no gear grind, no higher level of dungeons. You’re not on a treadmill.

Play the content because you enjoy playing the content, not because you need some digital lollipop at the end of it to make you feel good.

“Those who believe a thing cannot be done,
should stay out of the way of those doing it”
- Thomas Edison

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Posted by: kilopy.2173

kilopy.2173

What do you need gear for? There’s no gear grind, no higher level of dungeons. You’re not on a treadmill.

Play the content because you enjoy playing the content, not because you need some digital lollipop at the end of it to make you feel good.

Because the dungeons are ridiculously hard and the horrible loot at the end will guarantee even more people ignore them than are now, to the point where nobody will want to waste the time running dungeons? What kind of dumb comment is that?

There’s a thing called risk vs reward, look it up.

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Posted by: Ari Kagura.9182

Ari Kagura.9182

Sometimes, we have some bad streaks, but almost always, the loot in dungeons (aside from the helm at the end of Story mode) has been Soulbound on Equip, meaning I could pass on that loot to others in the party, and we can trade accordingly. All it takes is a bit of communication amongst peers.

“I control my fate!” — Claire Farron
I am Fleeting Flash, in-game dungeon cosplayer of Reddit Refugees [RR] .

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Posted by: SiNoS.2147

SiNoS.2147

What do you need gear for? There’s no gear grind, no higher level of dungeons. You’re not on a treadmill.

Play the content because you enjoy playing the content, not because you need some digital lollipop at the end of it to make you feel good.

Because the dungeons are ridiculously hard and the horrible loot at the end will guarantee even more people ignore them than are now, to the point where nobody will want to waste the time running dungeons? What kind of dumb comment is that?

There’s a thing called risk vs reward, look it up.

Theres also a thing called theres no reason to even give you loot as you can just craft exotic which is the best gear in the game.

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Posted by: Hieronumous.3541

Hieronumous.3541

What do you need gear for? There’s no gear grind, no higher level of dungeons. You’re not on a treadmill.

Play the content because you enjoy playing the content, not because you need some digital lollipop at the end of it to make you feel good.

Because the dungeons are ridiculously hard and the horrible loot at the end will guarantee even more people ignore them than are now, to the point where nobody will want to waste the time running dungeons? What kind of dumb comment is that?

There’s a thing called risk vs reward, look it up.

Plenty of people seem to be running dungeons.
Your argument is invalid.

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Posted by: elsbeth.3567

elsbeth.3567

I agree with the o.p. that loot is often lame, bizarre or even missing altogether where it should be placed after a major encounter. I don’t think you should be guaranteed to find something awesome and perfect for your class every time. But there should be a suitable treasure, not lowish-level gunk or nothing at all. It’s good psychology and good gameplay theory, straight back to first edition D&D. I prefer finding my gear to crafting or buying, as it makes me feel immersed rather than an American consumer in King Arthur’s court. Trading treasures among party members is a good tradition, but many major encounters, such as dynamic events, do not make that likely at all.

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Posted by: Madness.5810

Madness.5810

The loot isnt lame, cant expect every 45 minutes to have some yellow loot etc..its called rare for a reason.

Dont like the loot then go back to wow, and ppl whining over the loot but wants us to believe they never played wow, well they should go there anyways. Obvious that they belong there lol

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Posted by: shaidyn.4016

shaidyn.4016

Because the dungeons are ridiculously hard and the horrible loot at the end will guarantee even more people ignore them than are now, to the point where nobody will want to waste the time running dungeons? What kind of dumb comment is that?

There’s a thing called risk vs reward, look it up.

Good. If people who find the dungeons too hard stop doing them, they’ll stop clogging up the forums with their childish whining.

The reward for clearing a dungeon, is the act of getting it done. Of completing something difficult. The loot is just an extra bonus, not the main incentive.

ps: The “risk” of a dungeon drops significantly when you learn to play better. The game’s been out, what, two weeks? In two months people will consider AC boring, because it will be so easy. They’ll know the pulls, the fights, the traps. More importantly, they’ll know how to combo, how to group buff, and how do dodge.

“Those who believe a thing cannot be done,
should stay out of the way of those doing it”
- Thomas Edison

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Posted by: kilopy.2173

kilopy.2173

Because the dungeons are ridiculously hard and the horrible loot at the end will guarantee even more people ignore them than are now, to the point where nobody will want to waste the time running dungeons? What kind of dumb comment is that?

There’s a thing called risk vs reward, look it up.

Good. If people who find the dungeons too hard stop doing them, they’ll stop clogging up the forums with their childish whining.

The reward for clearing a dungeon, is the act of getting it done. Of completing something difficult. The loot is just an extra bonus, not the main incentive.

ps: The “risk” of a dungeon drops significantly when you learn to play better. The game’s been out, what, two weeks? In two months people will consider AC boring, because it will be so easy. They’ll know the pulls, the fights, the traps. More importantly, they’ll know how to combo, how to group buff, and how do dodge.

Don’t pull the “I’m more hardcore than you” act, believe me, you won’t win. I’ve had no life since I was 13 years old. My accomplishments in MMOs would make you wither away and realize what a little man you are. Just don’t even waste the time going there.

The reward of clearing a dungeon is not “getting it done” especially when you spend more money repairing armor than you do from the dungeon(because unlike you, I play dungeons by sight and don’t look up guides for fights), especially if no useable gear drops(for anyone). Thinking like that is just asinine. If you want the “I beat it for a reward”, go play Dark Souls(which I’m better at than you, too), this is an MMO, and gear is an integral part of it. And in 2 months, nobody will be running AC. There will be no point, because the gear drops are garbage, and everyone will be using the better methods of attaining better gear.

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Posted by: Hieronumous.3541

Hieronumous.3541

Because the dungeons are ridiculously hard and the horrible loot at the end will guarantee even more people ignore them than are now, to the point where nobody will want to waste the time running dungeons? What kind of dumb comment is that?

There’s a thing called risk vs reward, look it up.

Good. If people who find the dungeons too hard stop doing them, they’ll stop clogging up the forums with their childish whining.

The reward for clearing a dungeon, is the act of getting it done. Of completing something difficult. The loot is just an extra bonus, not the main incentive.

ps: The “risk” of a dungeon drops significantly when you learn to play better. The game’s been out, what, two weeks? In two months people will consider AC boring, because it will be so easy. They’ll know the pulls, the fights, the traps. More importantly, they’ll know how to combo, how to group buff, and how do dodge.

Don’t pull the “I’m more hardcore than you” act, believe me, you won’t win. I’ve had no life since I was 13 years old.

Not something to brag about. And you automatically lose the hardcore war, because you had to quantify your hardcoreness.

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Posted by: Drarorm.8723

Drarorm.8723

Yes the loot isnt good, yes the rapairment is expensive thought i really dont see why to complain when at the end you get a minimal of 20 silvers which is surely more than the money you have spent repairing during the dungeon and second i really think Story mode is there really only for the story to understand it and have a bit of fun, after that explorable is where you get the loot, not from the drops thought, drops may still be not up your standarts thought the points that you get from compliting the dungeon and doing them again and again in their diffrent methods you will eventualy get enough points to go in Lion’s Arch and buy you gear from there.. it is a grind but atleast you know you will get it after time so yes to get your gear from a dungeon is a big grind and i think if its that annoying you, there are many other ways to get your gear.. events and karma vendors in Orr, WvW, Crafting…

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Posted by: SiNoS.2147

SiNoS.2147

Because the dungeons are ridiculously hard and the horrible loot at the end will guarantee even more people ignore them than are now, to the point where nobody will want to waste the time running dungeons? What kind of dumb comment is that?

There’s a thing called risk vs reward, look it up.

Good. If people who find the dungeons too hard stop doing them, they’ll stop clogging up the forums with their childish whining.

The reward for clearing a dungeon, is the act of getting it done. Of completing something difficult. The loot is just an extra bonus, not the main incentive.

ps: The “risk” of a dungeon drops significantly when you learn to play better. The game’s been out, what, two weeks? In two months people will consider AC boring, because it will be so easy. They’ll know the pulls, the fights, the traps. More importantly, they’ll know how to combo, how to group buff, and how do dodge.

Don’t pull the “I’m more hardcore than you” act, believe me, you won’t win. I’ve had no life since I was 13 years old. My accomplishments in MMOs would make you wither away and realize what a little man you are. Just don’t even waste the time going there.

The reward of clearing a dungeon is not “getting it done” especially when you spend more money repairing armor than you do from the dungeon(because unlike you, I play dungeons by sight and don’t look up guides for fights), especially if no useable gear drops(for anyone). Thinking like that is just asinine. If you want the “I beat it for a reward”, go play Dark Souls(which I’m better at than you, too), this is an MMO, and gear is an integral part of it. And in 2 months, nobody will be running AC. There will be no point, because the gear drops are garbage, and everyone will be using the better methods of attaining better gear.

Besides just making yourself look like a complete and utter moron quite frankly the gear drops are not usable. Craft or buy exotic its better than that gear with a wider variety of stats. As for your gear is an integral part of it comment. Your so wrong its sad. Gear does not really mean anything in this game except to slightly enhance you. The real integral and meaningful part of this game is your own skill level which from hearing you boast i dont think you have any. Your whole im leet look at me attitude can take a hike. Frankly your an utter disappointment to the skilled players of the MMO community and should just leave now while you have some form of dignity left.

(edited by SiNoS.2147)

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Posted by: SiNoS.2147

SiNoS.2147

Yes the loot isnt good, yes the rapairment is expensive thought i really dont see why to complain when at the end you get a minimal of 20 silvers which is surely more than the money you have spent repairing during the dungeon and second i really think Story mode is there really only for the story to understand it and have a bit of fun, after that explorable is where you get the loot, not from the drops thought, drops may still be not up your standarts thought the points that you get from compliting the dungeon and doing them again and again in their diffrent methods you will eventualy get enough points to go in Lion’s Arch and buy you gear from there.. it is a grind but atleast you know you will get it after time so yes to get your gear from a dungeon is a big grind and i think if its that annoying you, there are many other ways to get your gear.. events and karma vendors in Orr, WvW, Crafting…

Sadly these bad players are spending half a gold in repairs because they cant realize there not ready for these zones. So while they may make 20 silver at the end there spending twice that sadly.

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Posted by: Kerishan.8460

Kerishan.8460

I think ANet have to balance dungeon with rewards, yesterday from a 2 hours explorable mode of manor i loot only item i can’t equip.

This make me really sad.

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Posted by: Phoenix the One.4071

Phoenix the One.4071

Then maybe, just maybe you should wait for MoP.
Or find something else to do like WvWvW..

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Posted by: Hieronumous.3541

Hieronumous.3541

I think ANet have to balance dungeon with rewards, yesterday from a 2 hours explorable mode of manor i loot only item i can’t equip.

This make me really sad.

See, this is the ONLY valid complaint I’ve heard about dungeons; better rewards (and I still only treat it with a grain of salt).

Difficulty is subjective; enjoyment is subjective; stop treating dungeons like they’re broken just because you don’t like them/can’t stomp through them.

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Posted by: GettCouped.7846

GettCouped.7846

Become a cook -> use magic find boosters
Unlock a Lion chest -> use magic find boosters

swim in the loots!

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Posted by: WingLegacy.7159

WingLegacy.7159

Do you want gw2 to handed to you loots in a silver platter? You’re like a kid whining you didnt recieve your lollipop for a house chores. Its a random luck so what if you did Dungeon for 2-3 hrs? You expect you get anything useful just because of doing that? Sell it, salvage put it in mystic forge  or whatever but i dont think you should complaning. its just a RANDOM LUCK so stop whining….

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Posted by: SiNoS.2147

SiNoS.2147

Do you want gw2 to handed to you loots in a silver platter? You’re like a kid whining you didnt recieve your lollipop for a house chores. Its a random luck so what if you did Dungeon for 2-3 hrs? You expect you get anything useful just because of doing that? Sell it, salvage put it in mystic forge  or whatever but i dont think you should complaning. its just a RANDOM LUCK so stop whining….

“hand you loots on a silver platter” doing a dungeon for 2 hours isn’t sitting idly. what’s the point of doing dungeons if you aren’t rewarded for your efforts? a vast amount of MMO players enjoy being rewarded for their efforts, what’s so wrong with that?

Your reason for doing it is because you like to. If you dont enjoy something dont do it. Thats very simple logic. As for a reward the armor sets you can buy with the tokens are the reward in gw. Think of it as the gw1 elite armor sets.

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Posted by: SiNoS.2147

SiNoS.2147

Do you want gw2 to handed to you loots in a silver platter? You’re like a kid whining you didnt recieve your lollipop for a house chores. Its a random luck so what if you did Dungeon for 2-3 hrs? You expect you get anything useful just because of doing that? Sell it, salvage put it in mystic forge  or whatever but i dont think you should complaning. its just a RANDOM LUCK so stop whining….

“hand you loots on a silver platter” doing a dungeon for 2 hours isn’t sitting idly. what’s the point of doing dungeons if you aren’t rewarded for your efforts? a vast amount of MMO players enjoy being rewarded for their efforts, what’s so wrong with that?

Your reason for doing it is because you like to. If you dont enjoy something dont do it. Thats very simple logic. As for a reward the armor sets you can buy with the tokens are the reward in gw. Think of it as the gw1 elite armor sets.

with that reasoning, GW2 wouldn’t get many players.

Thats funny as with that reasoning gw1 had 2 mil or more players. No reason GW2 wont have simular numbers.

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Posted by: SiNoS.2147

SiNoS.2147

Do you want gw2 to handed to you loots in a silver platter? You’re like a kid whining you didnt recieve your lollipop for a house chores. Its a random luck so what if you did Dungeon for 2-3 hrs? You expect you get anything useful just because of doing that? Sell it, salvage put it in mystic forge  or whatever but i dont think you should complaning. its just a RANDOM LUCK so stop whining….

“hand you loots on a silver platter” doing a dungeon for 2 hours isn’t sitting idly. what’s the point of doing dungeons if you aren’t rewarded for your efforts? a vast amount of MMO players enjoy being rewarded for their efforts, what’s so wrong with that?

Your reason for doing it is because you like to. If you dont enjoy something dont do it. Thats very simple logic. As for a reward the armor sets you can buy with the tokens are the reward in gw. Think of it as the gw1 elite armor sets.

with that reasoning, GW2 wouldn’t get many players.

Thats funny as with that reasoning gw1 had 2 mil or more players. No reason GW2 wont have simular numbers.

I’m talking mainly about "Your reason for doing it is because you like to. If you dont enjoy something dont do it. " , but you’re definitely right in the other aspect.

I was referring to that as well. Thats why gw1 did so well is because it was very much if you dont like to do it dont. Theres other things you can do that you like to. Only thing i ever seen anyone grind for that they dident enjoy was obsidian armor and that was simply because people who saw ya in it knew ya put in some serious work one way or another.

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Posted by: WingLegacy.7159

WingLegacy.7159

Yes you are rewarded but like said its still random luck and cant complaint for that. Tokens are the only rewards you can surely recieve for doing dungeons. Unless you trade with your dungeon mates what they have thats the best thing you can do…

(edited by WingLegacy.7159)