Lame Loot
So you just want imba loot and easy 15 mins fights?Go play wow dude go play wow
Ahhh – don’t even think about coming over to AoC – lol
What do you need gear for? There’s no gear grind, no higher level of dungeons. You’re not on a treadmill.
Play the content because you enjoy playing the content, not because you need some digital lollipop at the end of it to make you feel good.
should stay out of the way of those doing it”
- Thomas Edison
What do you need gear for? There’s no gear grind, no higher level of dungeons. You’re not on a treadmill.
Play the content because you enjoy playing the content, not because you need some digital lollipop at the end of it to make you feel good.
Because the dungeons are ridiculously hard and the horrible loot at the end will guarantee even more people ignore them than are now, to the point where nobody will want to waste the time running dungeons? What kind of dumb comment is that?
There’s a thing called risk vs reward, look it up.
Sometimes, we have some bad streaks, but almost always, the loot in dungeons (aside from the helm at the end of Story mode) has been Soulbound on Equip, meaning I could pass on that loot to others in the party, and we can trade accordingly. All it takes is a bit of communication amongst peers.
I am Fleeting Flash, in-game dungeon cosplayer of Reddit Refugees [RR] .
What do you need gear for? There’s no gear grind, no higher level of dungeons. You’re not on a treadmill.
Play the content because you enjoy playing the content, not because you need some digital lollipop at the end of it to make you feel good.
Because the dungeons are ridiculously hard and the horrible loot at the end will guarantee even more people ignore them than are now, to the point where nobody will want to waste the time running dungeons? What kind of dumb comment is that?
There’s a thing called risk vs reward, look it up.
Theres also a thing called theres no reason to even give you loot as you can just craft exotic which is the best gear in the game.
What do you need gear for? There’s no gear grind, no higher level of dungeons. You’re not on a treadmill.
Play the content because you enjoy playing the content, not because you need some digital lollipop at the end of it to make you feel good.
Because the dungeons are ridiculously hard and the horrible loot at the end will guarantee even more people ignore them than are now, to the point where nobody will want to waste the time running dungeons? What kind of dumb comment is that?
There’s a thing called risk vs reward, look it up.
Plenty of people seem to be running dungeons.
Your argument is invalid.
I agree with the o.p. that loot is often lame, bizarre or even missing altogether where it should be placed after a major encounter. I don’t think you should be guaranteed to find something awesome and perfect for your class every time. But there should be a suitable treasure, not lowish-level gunk or nothing at all. It’s good psychology and good gameplay theory, straight back to first edition D&D. I prefer finding my gear to crafting or buying, as it makes me feel immersed rather than an American consumer in King Arthur’s court. Trading treasures among party members is a good tradition, but many major encounters, such as dynamic events, do not make that likely at all.
The loot isnt lame, cant expect every 45 minutes to have some yellow loot etc..its called rare for a reason.
Dont like the loot then go back to wow, and ppl whining over the loot but wants us to believe they never played wow, well they should go there anyways. Obvious that they belong there lol
Because the dungeons are ridiculously hard and the horrible loot at the end will guarantee even more people ignore them than are now, to the point where nobody will want to waste the time running dungeons? What kind of dumb comment is that?
There’s a thing called risk vs reward, look it up.
Good. If people who find the dungeons too hard stop doing them, they’ll stop clogging up the forums with their childish whining.
The reward for clearing a dungeon, is the act of getting it done. Of completing something difficult. The loot is just an extra bonus, not the main incentive.
ps: The “risk” of a dungeon drops significantly when you learn to play better. The game’s been out, what, two weeks? In two months people will consider AC boring, because it will be so easy. They’ll know the pulls, the fights, the traps. More importantly, they’ll know how to combo, how to group buff, and how do dodge.
should stay out of the way of those doing it”
- Thomas Edison
Because the dungeons are ridiculously hard and the horrible loot at the end will guarantee even more people ignore them than are now, to the point where nobody will want to waste the time running dungeons? What kind of dumb comment is that?
There’s a thing called risk vs reward, look it up.
Good. If people who find the dungeons too hard stop doing them, they’ll stop clogging up the forums with their childish whining.
The reward for clearing a dungeon, is the act of getting it done. Of completing something difficult. The loot is just an extra bonus, not the main incentive.
ps: The “risk” of a dungeon drops significantly when you learn to play better. The game’s been out, what, two weeks? In two months people will consider AC boring, because it will be so easy. They’ll know the pulls, the fights, the traps. More importantly, they’ll know how to combo, how to group buff, and how do dodge.
Don’t pull the “I’m more hardcore than you” act, believe me, you won’t win. I’ve had no life since I was 13 years old. My accomplishments in MMOs would make you wither away and realize what a little man you are. Just don’t even waste the time going there.
The reward of clearing a dungeon is not “getting it done” especially when you spend more money repairing armor than you do from the dungeon(because unlike you, I play dungeons by sight and don’t look up guides for fights), especially if no useable gear drops(for anyone). Thinking like that is just asinine. If you want the “I beat it for a reward”, go play Dark Souls(which I’m better at than you, too), this is an MMO, and gear is an integral part of it. And in 2 months, nobody will be running AC. There will be no point, because the gear drops are garbage, and everyone will be using the better methods of attaining better gear.
Because the dungeons are ridiculously hard and the horrible loot at the end will guarantee even more people ignore them than are now, to the point where nobody will want to waste the time running dungeons? What kind of dumb comment is that?
There’s a thing called risk vs reward, look it up.
Good. If people who find the dungeons too hard stop doing them, they’ll stop clogging up the forums with their childish whining.
The reward for clearing a dungeon, is the act of getting it done. Of completing something difficult. The loot is just an extra bonus, not the main incentive.
ps: The “risk” of a dungeon drops significantly when you learn to play better. The game’s been out, what, two weeks? In two months people will consider AC boring, because it will be so easy. They’ll know the pulls, the fights, the traps. More importantly, they’ll know how to combo, how to group buff, and how do dodge.
Don’t pull the “I’m more hardcore than you” act, believe me, you won’t win. I’ve had no life since I was 13 years old.
Not something to brag about. And you automatically lose the hardcore war, because you had to quantify your hardcoreness.
Yes the loot isnt good, yes the rapairment is expensive thought i really dont see why to complain when at the end you get a minimal of 20 silvers which is surely more than the money you have spent repairing during the dungeon and second i really think Story mode is there really only for the story to understand it and have a bit of fun, after that explorable is where you get the loot, not from the drops thought, drops may still be not up your standarts thought the points that you get from compliting the dungeon and doing them again and again in their diffrent methods you will eventualy get enough points to go in Lion’s Arch and buy you gear from there.. it is a grind but atleast you know you will get it after time so yes to get your gear from a dungeon is a big grind and i think if its that annoying you, there are many other ways to get your gear.. events and karma vendors in Orr, WvW, Crafting…
Because the dungeons are ridiculously hard and the horrible loot at the end will guarantee even more people ignore them than are now, to the point where nobody will want to waste the time running dungeons? What kind of dumb comment is that?
There’s a thing called risk vs reward, look it up.
Good. If people who find the dungeons too hard stop doing them, they’ll stop clogging up the forums with their childish whining.
The reward for clearing a dungeon, is the act of getting it done. Of completing something difficult. The loot is just an extra bonus, not the main incentive.
ps: The “risk” of a dungeon drops significantly when you learn to play better. The game’s been out, what, two weeks? In two months people will consider AC boring, because it will be so easy. They’ll know the pulls, the fights, the traps. More importantly, they’ll know how to combo, how to group buff, and how do dodge.
Don’t pull the “I’m more hardcore than you” act, believe me, you won’t win. I’ve had no life since I was 13 years old. My accomplishments in MMOs would make you wither away and realize what a little man you are. Just don’t even waste the time going there.
The reward of clearing a dungeon is not “getting it done” especially when you spend more money repairing armor than you do from the dungeon(because unlike you, I play dungeons by sight and don’t look up guides for fights), especially if no useable gear drops(for anyone). Thinking like that is just asinine. If you want the “I beat it for a reward”, go play Dark Souls(which I’m better at than you, too), this is an MMO, and gear is an integral part of it. And in 2 months, nobody will be running AC. There will be no point, because the gear drops are garbage, and everyone will be using the better methods of attaining better gear.
Besides just making yourself look like a complete and utter moron quite frankly the gear drops are not usable. Craft or buy exotic its better than that gear with a wider variety of stats. As for your gear is an integral part of it comment. Your so wrong its sad. Gear does not really mean anything in this game except to slightly enhance you. The real integral and meaningful part of this game is your own skill level which from hearing you boast i dont think you have any. Your whole im leet look at me attitude can take a hike. Frankly your an utter disappointment to the skilled players of the MMO community and should just leave now while you have some form of dignity left.
(edited by SiNoS.2147)
Yes the loot isnt good, yes the rapairment is expensive thought i really dont see why to complain when at the end you get a minimal of 20 silvers which is surely more than the money you have spent repairing during the dungeon and second i really think Story mode is there really only for the story to understand it and have a bit of fun, after that explorable is where you get the loot, not from the drops thought, drops may still be not up your standarts thought the points that you get from compliting the dungeon and doing them again and again in their diffrent methods you will eventualy get enough points to go in Lion’s Arch and buy you gear from there.. it is a grind but atleast you know you will get it after time so yes to get your gear from a dungeon is a big grind and i think if its that annoying you, there are many other ways to get your gear.. events and karma vendors in Orr, WvW, Crafting…
Sadly these bad players are spending half a gold in repairs because they cant realize there not ready for these zones. So while they may make 20 silver at the end there spending twice that sadly.
I think ANet have to balance dungeon with rewards, yesterday from a 2 hours explorable mode of manor i loot only item i can’t equip.
This make me really sad.
Then maybe, just maybe you should wait for MoP.
Or find something else to do like WvWvW..
I think ANet have to balance dungeon with rewards, yesterday from a 2 hours explorable mode of manor i loot only item i can’t equip.
This make me really sad.
See, this is the ONLY valid complaint I’ve heard about dungeons; better rewards (and I still only treat it with a grain of salt).
Difficulty is subjective; enjoyment is subjective; stop treating dungeons like they’re broken just because you don’t like them/can’t stomp through them.
Become a cook -> use magic find boosters
Unlock a Lion chest -> use magic find boosters
swim in the loots!
Do you want gw2 to handed to you loots in a silver platter? You’re like a kid whining you didnt recieve your lollipop for a house chores. Its a random luck so what if you did Dungeon for 2-3 hrs? You expect you get anything useful just because of doing that? Sell it, salvage put it in mystic forge or whatever but i dont think you should complaning. its just a RANDOM LUCK so stop whining….
Do you want gw2 to handed to you loots in a silver platter? You’re like a kid whining you didnt recieve your lollipop for a house chores. Its a random luck so what if you did Dungeon for 2-3 hrs? You expect you get anything useful just because of doing that? Sell it, salvage put it in mystic forge or whatever but i dont think you should complaning. its just a RANDOM LUCK so stop whining….
“hand you loots on a silver platter” doing a dungeon for 2 hours isn’t sitting idly. what’s the point of doing dungeons if you aren’t rewarded for your efforts? a vast amount of MMO players enjoy being rewarded for their efforts, what’s so wrong with that?
Your reason for doing it is because you like to. If you dont enjoy something dont do it. Thats very simple logic. As for a reward the armor sets you can buy with the tokens are the reward in gw. Think of it as the gw1 elite armor sets.
Do you want gw2 to handed to you loots in a silver platter? You’re like a kid whining you didnt recieve your lollipop for a house chores. Its a random luck so what if you did Dungeon for 2-3 hrs? You expect you get anything useful just because of doing that? Sell it, salvage put it in mystic forge or whatever but i dont think you should complaning. its just a RANDOM LUCK so stop whining….
“hand you loots on a silver platter” doing a dungeon for 2 hours isn’t sitting idly. what’s the point of doing dungeons if you aren’t rewarded for your efforts? a vast amount of MMO players enjoy being rewarded for their efforts, what’s so wrong with that?
Your reason for doing it is because you like to. If you dont enjoy something dont do it. Thats very simple logic. As for a reward the armor sets you can buy with the tokens are the reward in gw. Think of it as the gw1 elite armor sets.
with that reasoning, GW2 wouldn’t get many players.
Thats funny as with that reasoning gw1 had 2 mil or more players. No reason GW2 wont have simular numbers.
Do you want gw2 to handed to you loots in a silver platter? You’re like a kid whining you didnt recieve your lollipop for a house chores. Its a random luck so what if you did Dungeon for 2-3 hrs? You expect you get anything useful just because of doing that? Sell it, salvage put it in mystic forge or whatever but i dont think you should complaning. its just a RANDOM LUCK so stop whining….
“hand you loots on a silver platter” doing a dungeon for 2 hours isn’t sitting idly. what’s the point of doing dungeons if you aren’t rewarded for your efforts? a vast amount of MMO players enjoy being rewarded for their efforts, what’s so wrong with that?
Your reason for doing it is because you like to. If you dont enjoy something dont do it. Thats very simple logic. As for a reward the armor sets you can buy with the tokens are the reward in gw. Think of it as the gw1 elite armor sets.
with that reasoning, GW2 wouldn’t get many players.
Thats funny as with that reasoning gw1 had 2 mil or more players. No reason GW2 wont have simular numbers.
I’m talking mainly about "Your reason for doing it is because you like to. If you dont enjoy something dont do it. " , but you’re definitely right in the other aspect.
I was referring to that as well. Thats why gw1 did so well is because it was very much if you dont like to do it dont. Theres other things you can do that you like to. Only thing i ever seen anyone grind for that they dident enjoy was obsidian armor and that was simply because people who saw ya in it knew ya put in some serious work one way or another.
Yes you are rewarded but like said its still random luck and cant complaint for that. Tokens are the only rewards you can surely recieve for doing dungeons. Unless you trade with your dungeon mates what they have thats the best thing you can do…
(edited by WingLegacy.7159)