New player questions?
I’ll start off with saying, welcome to guild wars 2
and to answer your questions. There are dungeons in the game, about 8 I believe starting at 30. There are two types, story and explorable. I’ll use the first dungeon as an example. Story mode starts at 30 and explorable starts at 35. Both are great and fun with friends. There are no raids yet, but there has been talk about it. Guild Wars doesn’t use the typical holy trinity, instead each class can be built in a number of ways. For example, a warrior doesn’t have to tank, it can be great for support. So you can build whichever class you want to play how you want. Hope I helped answer your questions, and let me know if you have any more.
Dungeons and personal story chapters and instanced. The rest is not. Neither is the traditional quest structure of see A, do thing, see A for reward. Tasks simply appear on the right side of your screen if you are near them and you will be rewarded without needing to meet the contact at all although the contact then turns into an NPC vendor that can buy junk and may sell unique items that can’t be bought at other NPC vendors.
There isn’t really the Holy Trinity. Everyone is more jack of all trades than uber-specialist. Nobody can tank for more than a few seconds one on one, nobody can keep that player healed enough, everyone has range and melee attacks and can heal themselves and rez others. Movement and avoidance rather than massive hit points, damage resistance or healing is the key to survival.
RIP City of Heroes
There isn’t really the Holy Trinity. Everyone is more jack of all trades than uber-specialist. Nobody can tank for more than a few seconds one on one, nobody can keep that player healed enough, everyone has range and melee attacks and can heal themselves and rez others. Movement and avoidance rather than massive hit points, damage resistance or healing is the key to survival.
This sounds great and is one reason I quit WoW after 4 or 5 years (besides getting bored and the monthly fee was a bit of a grind). I hated that I needed to learn every specialty and needed to level up a tank or a healer. I just started a Warrior and an glad to know that I don’t have to specialize as a tank.
Speaking of movement and avoidance, are there ground effects that alert you to damage or anything like that?
Doctor: LOTS of planets have a North!!!
Absolutely, there are red rings to watch for as well as most big damaging enemy skills coming with long wind-up. Some of the newer stuff comes with more obvious orange patches that appear on the ground.
What BarnabeJonez said. Also, be sure to watch the mob movement. If they’re about to smack you you can dodge out of the way in time, dodging gives 3 seconds of invulnerability.
There isn’t really the Holy Trinity. Everyone is more jack of all trades than uber-specialist. Nobody can tank for more than a few seconds one on one, nobody can keep that player healed enough, everyone has range and melee attacks and can heal themselves and rez others. Movement and avoidance rather than massive hit points, damage resistance or healing is the key to survival.
This sounds great and is one reason I quit WoW after 4 or 5 years (besides getting bored and the monthly fee was a bit of a grind). I hated that I needed to learn every specialty and needed to level up a tank or a healer. I just started a Warrior and an glad to know that I don’t have to specialize as a tank.
Speaking of movement and avoidance, are there ground effects that alert you to damage or anything like that?
Just beware of the “zerk” meta for warriors which is getting Berserker ( http://wiki.guildwars2.com/wiki/Berserker#Triple_attribute ) stats on all items (armor, weapons, accessories). While it maximizes the DPS, it makes them a bit more brittle than what a heavy fighter should seem in major action.
RIP City of Heroes
To be fair, since there are no tanks, there are some attacks that you must dodge, whatever your stats are.
Currently, in Dungeons, Berserker is the gear used in the high risk – high reward playstyle. Once you know what you are doing, surviving won’t be a problem.
Since you have just started, I wouldn’t worry about any of that at all.
Enjoy Warrior, it’s fun, straight forward class, it was my first class and I still have a lot of fun with it.