New to elementalist

New to elementalist

in Players Helping Players

Posted by: FeralOne.1093

FeralOne.1093

Hello all — Grandma Noob here, decided to try something new. As always, it must be ranged and ez for soloing.

I like fire, so started there with a staff. But so far most of the abilities are AOE. I switched to focus/scepter and there are too many ground targets for my feebleness.

Here’s my question: I’m looking for more single target abilities AND/OR at least abilities that don’t require ground placement — what can you recommend?

Many thanks for your advice!

(edited by FeralOne.1093)

New to elementalist

in Players Helping Players

Posted by: Behellagh.1468

Behellagh.1468

I’m using D/D but I haven’t bothered reading any guilds that would likely tell me I’m having fun for the last 40 levels all wrong.

We are heroes. This is what we do!

RIP City of Heroes

New to elementalist

in Players Helping Players

Posted by: FeralOne.1093

FeralOne.1093

Hmmm D/D — is that dagger/dagger? Never occurred to me to put 2 of the same weapon. I’ll give it a try and TYVM for the tip=)

New to elementalist

in Players Helping Players

Posted by: Behellagh.1468

Behellagh.1468

Yes dagger/dagger. I played a thief before this and they have both dagger/dagger and pistol/pistol as load out options.

http://wiki.guildwars2.com/wiki/List_of_elementalist_skills#Dagger

For fire and air, the two attunements I use while soloing, most of the attacks are short range cone so I only need to point at my target rather than target them. I also slot my weapons at the moment with signets of fire for the extra burst of damage every so often.

But like I said, I’m probably not playing the profession “right”.

We are heroes. This is what we do!

RIP City of Heroes

New to elementalist

in Players Helping Players

Posted by: ferdi.1452

ferdi.1452

When I made my elementalist I started leveling with staff but didn’t really like it. Switched to D/F, never looked back.
http://metabattle.com/wiki/Build:Elementalist_-_D/F

Very fun to play imo, only disadvantage is that it requires you to be in melee range.

New to elementalist

in Players Helping Players

Posted by: Thaddeus.4891

Thaddeus.4891

D/D is better suited for PvP for combat. D/F will be a better choice for PvE combat. That said. D/D can do the job for someone not interested in efficiency and it give you more mobility which is nice when you explore the world.

Thaddeauz [xQCx]- QC GUILD

New to elementalist

in Players Helping Players

Posted by: CountzuCrytus.7256

CountzuCrytus.7256

In terms of long range eles are all about throwing down massive aoe spells and most if not all are/will be ground target its just something u will have to get used to. Once the action camera goes live it should make aoes a LOT easier to throw down. If you dont wanna deal with it alltogether than go with d/d but thats not long range at all