Party Bonus Exist?

Party Bonus Exist?

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Posted by: Eli Krey.5368

Eli Krey.5368

So basically im here asking because theres so many people that says “Party Bonus” exists such as bonus magic find, bonus exp, bonus influence (even if the party members are not in the same guild) so i went and search for information about this matter but i couldnt find anything, so my question is,

This bonus really exist? and if those dont exist would they add in a future to promove partying?

thanks for ur time

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Posted by: LastDay.3524

LastDay.3524

As far as I know the party is really just there to give you a chat and to track each other on the map.

If I’m wrong somebody do correct me!

Benight[Edge]

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Posted by: Eli Krey.5368

Eli Krey.5368

well thats what i want to know too!! some people claim that they drop better stuff in party but i want someone to confirm it xd

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Posted by: Hologramx.6402

Hologramx.6402

My guess is, if you are in a party, it adds up the damage of the party i.e. you get bonus damage deal and kill from other party member. So you have a higher chance for loots and definitely much easy to get over the least damage required to get gold medal or get the loot in huge event with a lot of participants.

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Posted by: Eli Krey.5368

Eli Krey.5368

bump can a dev confirm this please? i want to know if its better to farm items in a party or alone thanks

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Posted by: Lord Dekar.1975

Lord Dekar.1975

Yes I to would like to know if there are any bonuses to grouping, in other games they would come right out and say yes you get this exp bonus with 2 people and this much exp bonus with 3 and it increases loot and all that to help give incentive to group but havn’t hears such talk about Guild Wars 2. I don’t usually group so doesn’t concern me much especially how this game is set up with the event system but if I did decide to run with a couple friends just would liek to know if there is any bonus to it.

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Posted by: Kumu Honua.2751

Kumu Honua.2751

The only bonus I am aware of is if you group with members of your guild, every event you do will have an amplified influence bonus based on each guild member that does the event.

Sylvari Guardian. – Dragonbrand.

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Posted by: Eki.9841

Eki.9841

Well, since you don’t split exp between players, you can kill a mob twice as fast for the same reward as if you did it alone. That’s a bonus, in a way.

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Posted by: Vorch.2985

Vorch.2985

Well, since you don’t split exp between players, you can kill a mob twice as fast for the same reward as if you did it alone. That’s a bonus, in a way.

^This. Since you get the same rewards regardless, you should do as much content as you can in a group.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

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Posted by: Eli Krey.5368

Eli Krey.5368

Well, since you don’t split exp between players, you can kill a mob twice as fast for the same reward as if you did it alone. That’s a bonus, in a way.

^This. Since you get the same rewards regardless, you should do as much content as you can in a group.

u dont need a group for that u can go and damage the monster :P

but please someone confirm if the bonus exist or not

thanks

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Posted by: ASB.4295

ASB.4295

We haven’t heard anything about such a feature, and I’m pretty certain ANet wouldn’t like the idea of adding a mechanic that forces(force in the sense of having to fake being social to play at peak efficiency) between strangers. I’m glad there’s nothing encouraging or discouraging being social in GW2 if you don’t want to – well, apart from dungeons and guilds, but I can understand why those demand multiple players. The social part is covered by the guild system, which can grant you all kinds of bonuses to you and your friends. I’m okay with that too, because it takes more commitment to be part of a guild than part of a temporary party. The likelyhood of players joining a guild just for the mechanic bonuses on average is a lot smaller than the amount of people that would spam invite others just to get more loot/exp at an event.

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Posted by: Eli Krey.5368

Eli Krey.5368

hmm ur right i think party doesnt matter when it comes to farming then

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Posted by: Moonpuncher.7250

Moonpuncher.7250

I do think party gives an advantage in looting. At Shelter’s waypoint in cursed shore, we tend to get many more lootable corpses in a party. As an aside, I also got many more rares when partying, but I’m inclined to think that could have just been natural variance/luck.

I think when you’re in a party, your groupmates’ damage counts as the “minimum damage” needed to loot a target. When waves of risen run at us, I was able to loot many more corpses when my groupmates did damage beside me.

I may be wrong, but so far the results look really promising.

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Posted by: Eli Krey.5368

Eli Krey.5368

well ive tried to farmw ithout party and with party and definitely is better with a party