(edited by Rhaegar.5120)
Returning player: guardian or Warrior?
Guardian, definitely.
I was at the crossroads for a while also, but after I’ve experienced the Guardian at its full potential, I’ve made my call. It is alot more versatile than a Warrior, alot tankier (full bunker Guard can take more damage than a full bunker Warr, and a full zerker Guard can tank more than a full zerker Warr), alot more support (Empower and shouts) for your zerg / guild / group, better lore, nicer weapons (staff, greatsword, mace, focus), etc…
The only thing we’re worse at than Warriors is mobility. But little do I care when Im hitting the enemies from afar and have a leap and a teleport at my disposal on relatively short cooldowns. An immobilize too.
Id roll a Guardian, for more information on the profession or the builds, send me a PM here on the forums, or add me in-game.
Hope I helped.
Regards, oRx
- Tupac Amaru Shakur (1971-1996)
Both are very viable. But from a practical focus, the Guardian excels in WvW because:
1) staff auto-attack tags multiple enemies giving you maximum loot bags
2) blocks are the Guardians strength and are the most viable way to survive mass zerg damage
3) Guardians have great commander builds if that is something that you would eventually want to pursue
4) Guardians are always wanted in WvW groups because of their survivability and support that they bring to the party
5) Great in zergs but also very viable for roaming (As long as you are able to keep up with your team)
However
mobility, mobility, mobility – boy are we lacking in it! (and CCs)
Guardian / WvW Enthusiast