1 reason skyhammer shouldn't be in solo q

1 reason skyhammer shouldn't be in solo q

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Posted by: Phantaram.1265

Phantaram.1265

In this thread we all list 1 reason why skyhammer shouldn’t be in solo queue.

Here is my reason: http://www.twitch.tv/phantaram/c/3826867

I call that somebody is going to pull me off the edge in stealth, and it happens, and I die.

(edited by Phantaram.1265)

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Posted by: Cynz.9437

Cynz.9437

Well devs said that is what makes that map “fun” and not “boring”. Yeah, they are actually proud of those panels and map design in generall.

All is Vain~
[Teef] guild :>

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Posted by: style.6173

style.6173

The problem in general is that the new maps by ANET are gimmicky and not balanced. Give us good maps for fights in the spirit of forest, forefire, and khylo.

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Posted by: Forsaker.9213

Forsaker.9213

Here Phanta smt from me

http://www.twitch.tv/forsaker_/c/3821192

Oh need to make highlight from today when i got stuned-dazed-feard-imob in the same time , was so fun , never gonna forget it

(edited by Forsaker.9213)

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Posted by: EoNxBoNx.9213

EoNxBoNx.9213

Unfortunately, anything that will change sPvP, won’t be coming until April or May.

“You’re either a Noob or a Pro your entire life, that’s life”
IGN – Kinjax // World – Anvil Rock
IGN – InTheseDays // World – Anvil Rock

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Posted by: Blester.4831

Blester.4831

Well, they have been updating only pve and they make the game better only for pve players. Like if we didn’t buy the game, like we got it for free so they don’t have to do anything for us… There is so much that needs to be changed and there are tons of threads with recommendations regarding the pvp balance, classes are somewhat balanced but that matchmaking needs some work and also we need a way to punish leavers and afk-ers. How hard is to put an option in a report panel that says “afk in a match” or “leaver”…come on, they are not even trying…

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Posted by: dimyzuka.7051

dimyzuka.7051

My reason: It’s the worst PvP map i have played in ANY game ever.

+1 for dueling in the mists.
+1 for 3v3 or 2v2 deathmatch

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Posted by: runeblade.7514

runeblade.7514

Here Phanta smt from me

http://www.twitch.tv/forsaker_/c/3821192

Oh need to make highlight from today when i got stuned-dazed-feard-imob in the same time , was so fun , never gonna forget it

The second kill is pure gold.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

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Posted by: Liewec.2896

Liewec.2896

The problem in general is that the new maps by ANET are gimmicky and not balanced. Give us good maps for fights in the spirit of forest, forefire, and khylo.

agreed, imho they tried too hard to make skyhammer unique.
sorry Anet but we don’t want unique, we want more maps like foefire,
3 bases, nice and simple and perhaps a secondary objective like the lord thrown in.
screw your cannons and death falls, we want a simple, balanced pvp arena.

with the exceptions of water combat and NPCs, skyhammer is everything we don’t want in a pvp map.

i guess i should pick my one reason XD
i’ll go for the fact that it requires a whole other class and build setup,
this means it should NOT be in the same queue as the other maps

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Posted by: Cynz.9437

Cynz.9437

The map is also sooooo bugged
- can’t use stun breaks like shadow step since you are still stuck in place
- get obstructed all the time on side points and cannon platform
- get in combat by attacking absolutely nothing at cannon and side platform
- not to mention that you still take fall dmg when you are not even standing on glass platform
- you get ported under the map when you load in

Anet? Too proud of their bugged badly designed heavily engi favored map to remove it from soloq.

All is Vain~
[Teef] guild :>

(edited by Cynz.9437)

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Posted by: Zirith.6429

Zirith.6429

I agree the map should be removed but you 100% woulda lived if your reaction time wasnt snail speed. (stunbreaks stop the pull)

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Posted by: KarlaGrey.5903

KarlaGrey.5903

Dude, l2p and always expect the (un)expected to happen.

RIP ‘gf left me coz of ladderboard’ Total views: 71,688 Total posts: 363

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Posted by: DanyK.3842

DanyK.3842

Solo queue is ranked hotjoin and team queue is now solo queue with a few exceptions. That said I do not like playing on skyhammer as it is tedious but do not care anymore either. If I had to give a reason for the devs to remove or rework it it is the terrible pathing which makes blink abilities useless and therefore you get pulled once as a thief or mesmer on sidenodes your teleport will still put you on the edge of the platform and you still will fall.

Sir Dany | Twitch
110k WvW kills | Champion Legionnaire, Paragon |

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Posted by: Sampo.9678

Sampo.9678

This is exactly the thing i hate most in this map.
Stealth pulling……

“Be brave, little rabbit. Take a chance.”

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Posted by: Maylo.5892

Maylo.5892

This happened to me yesterday,

http://www.twitch.tv/maylox/c/3830777

Was not even the first time this happened to me, pulled and stucked alive somewhere right between the glass ground and normal ground, could not move out.

Mr Maylo
Rank #1 Life

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Posted by: DanyK.3842

DanyK.3842

This happened to me yesterday,

http://www.twitch.tv/maylox/c/3830777

Was not even the first time this happened to me, pulled and stucked alive somewhere right between the glass ground and normal ground, could not move out.

This happens a lot as well. Normally you’d want to send a bug report but mid-game it’s kind of hard to do. I just relog when I get stuck on skyham.

Sir Dany | Twitch
110k WvW kills | Champion Legionnaire, Paragon |

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Posted by: Cynz.9437

Cynz.9437

This happened to me yesterday,

http://www.twitch.tv/maylox/c/3830777

Was not even the first time this happened to me, pulled and stucked alive somewhere right between the glass ground and normal ground, could not move out.

this happens a lot, even if glass is not broken, the game just can’t decide where you are apprently and you get stuck

All is Vain~
[Teef] guild :>

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Posted by: Bart Weird.9671

Bart Weird.9671

How can skyhammer not yet be dodgeable?

https://www.youtube.com/watch?v=sudhKI2v_sM
[Grawl Shaman Duo Scale 80]

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Posted by: James Megawatt.9021

James Megawatt.9021

Because platforms randomly don’t open at times
Because people can be stuck mid air hovering over an open platform
Because I never understood if downed players on a platform even fall or not
Because 1/10 you don’t die when you fall down and you have to fight the worms
Because I once won the game by getting pushed off and magically reappearing on the node, preventing the decap and winning the game
Because on mid point camera angles are messed up
Because jump pads do not jump high enough when in combat
Because jump pads take too long for to reactivate
Because skills randomly obstruct in many places when clearly it’s line of sight
Because 1/4 when entering the portal the game decides you double tap it and have to wait a kittenton of time but it doesnt even make sense because you shouldnt be able to double tap the portal because of its internal cooldown
Because the calibrating-hammer-pre-match glitch still isnt fixed (WHY??)
Because when pulling people with for example scorpion wire, people sometimes randomly bounce on the open platform into the air helping them escape the fall
Because need i say more?