Cred to Latinkuro
Gw2 is a masterpiece at it’s foundation. Content-wise however…
Me and a few pvp buddies 2v2 all the time, it’s incredibly fun.
PS: S/P thief + condi necro beats anything and happy to prove it
Sounds amazing. Can’t wait to have a proper platform for this!
Me and a few pvp buddies 2v2 all the time, it’s incredibly fun.
PS: S/P thief + condi necro beats anything and happy to prove it
If you don’t target the necro, he do all the game !
Thief is just there for CC so you can’t kill the nec anyway.
That’s not to say S/P has no damage though
Of course, but it doesn’t really seems to be all that time-consuming or difficult relative to other features in the game, and relative to what the sPvP community would gain.
They are looking into it, mind you. They’ve looked at deathmatch (as well as other things) and they’ve looked at non-conquest gamemodes, as they’ve said. They just don’t want to implement it badly. And I imagine that is the only reason they haven’t just done something really simple like modifying Graveyard and Foefire to just spawn both sides on opposites sides of a walled-in Graveyard, disable respawns, and whoever scores 10 points wins.
The irony is that a lot of forums posters want things fast which usually leads to it being half-baked, the problem is that if they do give in and quickly assemble something, all those same players will spend the next few months kittening about it. So it is a catch 22 for arenanet.
The irony is that a lot of forums posters want things fast which usually leads to it being half-baked, the problem is that if they do give in and quickly assemble something, all those same players will spend the next few months kittening about it. So it is a catch 22 for arenanet.
Oh, they definitely should take their time. What I would like is to have the knowledge that they’re working on this kind of Game Mode. Then it’s fine! People should’ve learned by now that these kinds of things takes a lot of time.
Of course, but it doesn’t really seems to be all that time-consuming or difficult relative to other features in the game, and relative to what the sPvP community would gain.
They are looking into it, mind you. They’ve looked at deathmatch (as well as other things) and they’ve looked at non-conquest gamemodes, as they’ve said. They just don’t want to implement it badly. And I imagine that is the only reason they haven’t just done something really simple like modifying Graveyard and Foefire to just spawn both sides on opposites sides of a walled-in Graveyard, disable respawns, and whoever scores 10 points wins.
The irony is that a lot of forums posters want things fast which usually leads to it being half-baked, the problem is that if they do give in and quickly assemble something, all those same players will spend the next few months kittening about it. So it is a catch 22 for arenanet.
Pretty sure poeple have been asking for arena since like day 5
I’ll post my suggestions for 3v3 arena and PvE 5v5 Arena this week.
First one can be located in both tPvP and PvE PvP like W3 (but without any buffs like food). My idea is not to create simple arena, because IMO, thing like this would be always dominated by certain FOTM classes/comps, but more like arena with some more cool stuff which can eliminate certain aspects of enemy team/ buff yourself etc. Remember Worms supply Boxes ? Think about them as Powerful Bundles able to pick up by both teams
As for PvE one – that’s basiclly Arena of Trials. Spectateable, where best PvE teams will face hardest and most complicated PvE bosses and situations. No hard rezzes, only from downed state.
Meant to be like a tournament for best PvE groups with guaranteed excellent rewards in the end.
Soo.. Till the Friday or Saturday !
Reakon we could get a reply from the devs about this possability or what type of game modes they are going to be bringing in if any would be nice to know something is on the way
I will see you guys in January!
still no response from ArenaNet?
still no response from ArenaNet?
Just knowing if they had this kind of Game Mode as a candidate would be lovely to know…
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