3 Things that need changing after test Season
if you want this for ranked queue , i think it can be asked but for unranked queue i don’t see why i have to wait so long. If i play with 5 pugs against a 5 team and i lose , in unranked , it is not a disease … it will be better next time …waiting 5 minutes for 15 minutes match is really a too long time for unranked . I don’t bother to lose in unranked … i bother to have fun
if you want this for ranked queue , i think it can be asked but for unranked queue i don’t see why i have to wait so long. If i play with 5 pugs against a 5 team and i lose , in unranked , it is not a disease … it will be better next time …waiting 5 minutes for 15 minutes match is really a too long time for unranked . I don’t bother to lose in unranked … i bother to have fun
Yea, this was meant mainly for ranked queue. Unranked can remain as it is.
And ladder point calculation : use ennemy MMR in the final score on the ladder because winning a against a high MMR should give more points that winning against a low MMR team.
Not sure I agree kitten man premades vary in quality, it is something that should have a weighting in the MMR and perhaps after a certain point not be possible, but I don’t think it would be good for activity to limit this entirely.
Also I believe team of solo Q players shouldn’t lose LB points while losing to premades. Ofc if premades will remain in same que, I would prefer them to not.
Solq team making needs 1 heavy 1 med 1 light armor requirement
don’t want a team of 3 thieves.
Bad Elementalist