(edited by Joseph.7213)
A Plea: 2v2 and 3v3 Support
We’ve tried and tried and tried to get 2v2/3v3 support. No avail, but we keep trying…
Warlord Sikari (80 Scrapper)
i dare to dream for gw1 RA
We’ve tried and tried and tried to get 2v2/3v3 support. No avail, but we keep trying…
cool thing is Anet usually listens if you beg hard enough. we got courtyard, why not this?
Yes. I am not good enough for 2v2 just yet, but I would look forward to this!
Most likely not gonna happen. The game is designed around 5vs5. And when I say “designed around 5vs5” I’m talking about how class design and balancing are concerning that: chances of class combination, AoE vs Dueling capability mix in a team, support mix, combination of cleaving class and single target class in a team, and so on. not to mention how it would change the feel of the game’s pvp aspect overall. Allowing 2vs2 or 3vs3 would result in players trending toward small dueling, single target classes.
Of course, they can allow 2vs2 or 3vs3 match in a single click. but will they? I don’t think so. I can imagine kittenloads of stealth mes and thief clustering on 2vs2 3vs3 rooms. And that doesn’t sound healthy for the game as a whole.
Most likely not gonna happen. The game is designed around 5vs5. And when I say “designed around 5vs5” I’m talking about how class design and balancing are concerning that: chances of class combination, AoE vs Dueling capability mix in a team, support mix, combination of cleaving class and single target class in a team, and so on. not to mention how it would change the feel of the game’s pvp aspect overall. Allowing 2vs2 or 3vs3 would result in players trending toward small dueling, single target classes.
Of course, they can allow 2vs2 or 3vs3 match in a single click. but will they? I don’t think so. I can imagine kittenloads of stealth mes and thief clustering on 2vs2 3vs3 rooms. And that doesn’t sound healthy for the game as a whole.
Don’t be fooled, the game is designed around PvE, not PvP; conquest is designed around 5v5. Change is not a scary thing. This trend would only affect those queues. Maybe this would also be another opportunity to address stealth, as they have been showing signs of it with recent traits.
I know entire guilds that would come back specifically to do rated 2s and 3s arenas.
(edited by Vicariuz.1605)
Anet has like 20 people working for them right now. Your ideas are good, but I really doubt they have the manpower to put them into reality.
Taking a break from GW2 to play various
Nintendo games..
Most likely not gonna happen. The game is designed around 5vs5. And when I say “designed around 5vs5” I’m talking about how class design and balancing are concerning that: chances of class combination, AoE vs Dueling capability mix in a team, support mix, combination of cleaving class and single target class in a team, and so on. not to mention how it would change the feel of the game’s pvp aspect overall. Allowing 2vs2 or 3vs3 would result in players trending toward small dueling, single target classes.
Of course, they can allow 2vs2 or 3vs3 match in a single click. but will they? I don’t think so. I can imagine kittenloads of stealth mes and thief clustering on 2vs2 3vs3 rooms. And that doesn’t sound healthy for the game as a whole.
Don’t be fooled, the game is designed around PvE, not PvP; conquest is designed around 5v5. Change is not a scary thing. This trend would only affect those queues. Maybe this would also be another opportunity to address stealth, as they have been showing signs of it with recent traits.
I know entire guilds that would come back specifically to do rated 2s and 3s arenas.
Those queues are in game and they will still affect the game’s overall feel. And it’s not gonna be just stealth. It will be everything. To balance any aspects of the game according to new modes will fragment the contents even further. How you gonna balance something that’s good for small scale, 5vs5 and big scale all at the same time?
There’s a reason why anet insists on what we have right now. But if you so insist, buy a custom arena token. And you can have your 2v2 3v3.
I would love a kind of arena gameplay element. Best example would be wow. It was very fun and fast. You can play with a friend or two. Small maps, no capture points, just the last man standing rule
Most likely not gonna happen. The game is designed around 5vs5. And when I say “designed around 5vs5” I’m talking about how class design and balancing are concerning that: chances of class combination, AoE vs Dueling capability mix in a team, support mix, combination of cleaving class and single target class in a team, and so on. not to mention how it would change the feel of the game’s pvp aspect overall. Allowing 2vs2 or 3vs3 would result in players trending toward small dueling, single target classes.
Of course, they can allow 2vs2 or 3vs3 match in a single click. but will they? I don’t think so. I can imagine kittenloads of stealth mes and thief clustering on 2vs2 3vs3 rooms. And that doesn’t sound healthy for the game as a whole.
Don’t be fooled, the game is designed around PvE, not PvP; conquest is designed around 5v5. Change is not a scary thing. This trend would only affect those queues. Maybe this would also be another opportunity to address stealth, as they have been showing signs of it with recent traits.
I know entire guilds that would come back specifically to do rated 2s and 3s arenas.
Those queues are in game and they will still affect the game’s overall feel. And it’s not gonna be just stealth. It will be everything. To balance any aspects of the game according to new modes will fragment the contents even further. How you gonna balance something that’s good for small scale, 5vs5 and big scale all at the same time?
There’s a reason why anet insists on what we have right now. But if you so insist, buy a custom arena token. And you can have your 2v2 3v3.
They would have no affect other than to their respective queues, because you wouldn’t use a 2s arena build in conquest, unless you are looking for a loss. Define, everything. I think you’re just over reacting to something that would be healthy for the game. The solution would be to hire more people with actual knowledge of the game. The same could be said for stronghold fragmenting the user base, and they added that.
Custom arena’s are NOT rated 2s and 3s arenas.