As a fan of GW2 I come here to say I have played this game rabidly for 4 weeks now, and I have to say congratulations for an amazing game. I also have to say that unfortunately it is taking a bit too long for you guys to “fix” or at least start correcting some major issues, and the time you are wasting may be costing you players (2 of my friends already stopped playing until stuff gets done).
From a PvP PoV the things I think that simply must be looked at asap(I won’t justify why I think they should be looked at, most of it is self-explainatory):
- Quickness;(Specially the part that it affects stomping speed)
- Moa Morph;
- Caltrops on Dodge (and the whole build for that matter);
- Toss Elixir R and healing scaling with it;
- Illusionary Berserker hitting trough walls and LoS;
- Necromancers 12842912948391723 bugs and Necromancer in general; (Imho needs tone up)
- Elementalists survivability in non-support builds; (Needs tone up imho)
- Elementalists downed state;(Needs tone up imho)
- Rangers utility;(Its nothing compared to other professions and the damage they bring doesn’t make up for it, needs tone up Imho)
- Thief,Mesmer and Engineer downed state;(Tone down Imho)
- Thief Backstab Builds; (One shotting the other teams damage dealer on the demand it’s not/never going to be OK, tone down Imho)
- Mesmer Team Utility and defending;(AoE quickness, portals, 1v2 defending (only properly done with Moa Morph))
- Illusionary Persona and Illusionary Invigoration in a 5v5 format.
Outside of class balance, other things that I think are making people abandoning the game already:
- General Lag and horrible lag spikes for no reason;
- Terrain bugs/getting stuck;
- Everything about Underwater PvP and water downed state feels like a gigantic waste of time;
- Minimap not showing team mates names makes it difficult to play organized unless your using voice communication;
- Imho Stun Breakers should break Immobilize;
- 5 Mins before the game starts is too long for a 5v5 with random people, 3 mins would be more than enough;(Yes I know there’s a ready button but I can’t press it for the other 9 players)
- For some reason some skills have a 50% missing chance either because of ridiculous animations that everyone will just move out of/dodge or because It just misses if the target is two close or lagging (Flaking Strike, Banish, Shield Bash among many others);
- Condition damage shouldn’t be kittened at damaging trebuchets/doors, it just feels unfair (make trebuchets and doors still imunne to conditions but make the damage dealt to be calculated from Power+Condition Damage+Weapon Damage, instead of just Power+Weapon Damage;
- Many graphic bugs either on the preview window, or Black Lion trading center and during the game in general;
- The point system is good but with many flaws, discouraging players to play well in 8v8 random, witch can lead to a lot of frustration by new players/players that are just farming glory and actually play well;
Thats about it, sorry for the long post, have this Cheeto that was on my pocket, toodles