Allow Conditions to Critical.

Allow Conditions to Critical.

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Posted by: sid.9870

sid.9870

This idea gave me cancer.

This.

Hi Im Sid,
Absolute Nonsense [prrr]

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Posted by: EoNxBoNx.9213

EoNxBoNx.9213

Okay, I don’t get it, so if someone runs rabids still this would just make conditions stronger. Unless the coefficient for condition damage was changed. I don’t see this helping some classes that don’t have viable condition builds. I suppose rangers are the only exception to this because they benefit the best from your example of Condition Damage and Toughness and Healing Power.

However with this change necromancers will still have ridiculous amounts of condition damage, they will not need critical damage amulets.

Troll or not, this really just doesn’t make sense to add into the game, right now or ever.

“You’re either a Noob or a Pro your entire life, that’s life”
IGN – Kinjax // World – Anvil Rock
IGN – InTheseDays // World – Anvil Rock

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Posted by: Blood Red Arachnid.2493

Blood Red Arachnid.2493

The big problem with the OP’s suggestion is that it is trying to get rid of everything that makes conditions worth using in the first place. Not to mention that conditions already necessitate precision for procs, and also necessitate toughness and vitality to survive long enough to take effect.

Not true, a condition player can still kite/use his conditions to keep people away from him. He does not need to melee to deal good damage.

So you are making all condition users indistinguishable from power ranged attacks…

Look, if your suggestion for conditions is stuff like “Make them crit, but make them also affected by protection and weakness”, then you should just save everyone the trouble and say “get rid of conditions, make condition attacks do more damage”.

I don’t have opinions. I only have facts I can’t adequately prove.

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Posted by: Mammoth.1975

Mammoth.1975

I liked the part where he said he wants to be able to block the damage from hits after they’ve already landed the best.

If you’re not playing to win, don’t complain when you lose.

(edited by Mammoth.1975)

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Posted by: Andoryuu.7183

Andoryuu.7183

This game just needs longer CDs with higher durations/power and lower uptimes. And maybe more vit/tough/hp from items. You know, something that actually rewards reactions instead of this I-could-just-have-passive-aura-that-does-dmg-around-me gameplay.

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Posted by: Fenrir.5493

Fenrir.5493

I liked the part where he said he wants to be able to block the damage from hits after they’ve already landed the best.

When he said that?

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

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Posted by: Fenrir.5493

Fenrir.5493

Allowing conditions to crit fixes anything how? Most conditions builds are running Rabid amulet already, so they have a decently high crit chance. It just further hurts hybrids or power builds that pick up a little extra damage from conditions.

It would be also reduced by toughness/protection.

…so the entire POINT of condition damage (steady, reliable damage that bypasses passive defenses) would be entirely lost?
Why would anyone choose to do damage slowly if they can do it fast?

Maybe there shouldn’t be “steady, reliable damage that bypasses defenses” in a competitive game at all since it encourages lazy, inattentive gameplay.

/clap

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

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Posted by: Daecollo.9578

Daecollo.9578

Allowing conditions to crit fixes anything how? Most conditions builds are running Rabid amulet already, so they have a decently high crit chance. It just further hurts hybrids or power builds that pick up a little extra damage from conditions.

It would be also reduced by toughness/protection.

…so the entire POINT of condition damage (steady, reliable damage that bypasses passive defenses) would be entirely lost?
Why would anyone choose to do damage slowly if they can do it fast?

Maybe there shouldn’t be “steady, reliable damage that bypasses defenses” in a competitive game at all since it encourages lazy, inattentive gameplay.

/clap

/agree

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

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Posted by: Hakkology.3189

Hakkology.3189

You know what, OP’s ideas would solve a lot of problems maybe end the era of dps junkies.

But you know, once you are addicted to crack, it destroys everything you and others love.

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Posted by: Fenrir.5493

Fenrir.5493

You know what, OP’s ideas would solve a lot of problems maybe end the era of dps junkies.

But you know, once you are addicted to crack, it destroys everything you and others love.

lol…

still this game needs a balance.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

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Posted by: Fenrir.5493

Fenrir.5493

Still in the condition meta here…

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

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Posted by: Daecollo.9578

Daecollo.9578

The big problem with the OP’s suggestion is that it is trying to get rid of everything that makes conditions worth using in the first place. Not to mention that conditions already necessitate precision for procs, and also necessitate toughness and vitality to survive long enough to take effect.

Not true, a condition player can still kite/use his conditions to keep people away from him. He does not need to melee to deal good damage.

So you are making all condition users indistinguishable from power ranged attacks…

Look, if your suggestion for conditions is stuff like “Make them crit, but make them also affected by protection and weakness”, then you should just save everyone the trouble and say “get rid of conditions, make condition attacks do more damage”.

It would let people hybrid conditions/power better, but make it a choice, you can’t just have high tough/do tons of damage.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

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Posted by: Black Scoutsman.5830

Black Scoutsman.5830

my question is this: if toughness would be allowed to lower condition damage, while getting massively better than it currently is against spike or regluar dps,how exactly do u plan to kill a guardian?

or any class running a high toughness and condi cleanse or 2

Disclaimer: i think the reason you are suggesting changes is solid. the combo of cond dmg and a defensive build is too strong. but i think the way you are suggesting to change it would massively break something. more than one something. lots of somethings in fact.

Human Warrior, Ranger and dedicated Scout of Yaks bend
The Pinnacle of Resposibility [Mom]

(edited by Black Scoutsman.5830)

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Posted by: Nuka Cola.8520

Nuka Cola.8520

I made this as a suggestion over 9 months ago, all i got is nerd rage. In current meta I DO NOT WANT condi to crit because all there is, is condis. But back when there was more than necros/engis/spirit rangers, crit damage on condis would’ve been awesome. Remember the times when everyone was saying power builds>>>>>>>condi builds? These were the times where condi crits would’ve made perfect sense and balance power builds nicely.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: Fenrir.5493

Fenrir.5493

I made this as a suggestion over 9 months ago, all i got is nerd rage. In current meta I DO NOT WANT condi to crit because all there is, is condis. But back when there was more than necros/engis/spirit rangers, crit damage on condis would’ve been awesome. Remember the times when everyone was saying power builds>>>>>>>condi builds? These were the times where condi crits would’ve made perfect sense and balance power builds nicely.

This now is a need, the games urges to have a balance between the damage types, its bad to have 1 type of damage that requieres 3 stats in order to shine and the other one form of damage only requires 1 stat, so you really not have to be an expert to know what people its going to do, and that is going full condition builds right now, having to care only for 1 stat opens the world to you because you can build your stats with more options like the tanks with a lot of condition damage….

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

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Posted by: The Boz.2038

The Boz.2038

Fenrir, your entire post is full of misinformation. I hope they are accidents.
Power damage gets more damage with Power. Condition damage gets more damage with Condition Damage. Mathematically, Power influences power damage slightly harder than Condition Damage improves condition damage.
You don’t need Precision or Critical Damage for better power damage. But you would do well to take some.
Similarly, condition damage doesn’t need Precision or Condition Duration for better condition damage. But a player would do well to take some. The big difference here is that, when compared with Critical Damage, Condition Duration doesn’t get gear stats, and is capped at 100%.
Do you even math?

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Posted by: Hawatak.8049

Hawatak.8049

Mathematically, Power influences power damage slightly harder than Condition Damage improves condition damage.

On wich base ? The problem with this sentence is that some conditions stack INTENSITY, so you have to multiply the damages gain with Condition Damages with the number of stack of each condition. In fact, it’s hard to compare Condition damages with Power, also because direct attacks are modified with crit chance + damage crit. The only thing we can say without a proper mathematical study is that conditions deals TOO MANY DAMAGES for specs that should deal damage on a “long amount of time”, and not something close to a power burst.

Sangoria
Contact : sangoriagw2@gmail.com

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Posted by: Fenrir.5493

Fenrir.5493

Fenrir, your entire post is full of misinformation. I hope they are accidents.
Power damage gets more damage with Power. Condition damage gets more damage with Condition Damage. Mathematically, Power influences power damage slightly harder than Condition Damage improves condition damage.
You don’t need Precision or Critical Damage for better power damage. But you would do well to take some.
Similarly, condition damage doesn’t need Precision or Condition Duration for better condition damage. But a player would do well to take some. The big difference here is that, when compared with Critical Damage, Condition Duration doesn’t get gear stats, and is capped at 100%.
Do you even math?

Do you even play the game sir NECRO?

Try a power build with no critical chance and no critical damage and try to get the results of condition build with that crappy build.

Its not a supposition its FACT:

Power build needs:

Power+Critical chance+Critical damage

Condition Damage:

Condition damage

So, please stop your crusade against the truth and facts and spreading false propaganda.

I hope you stop please quoting me and then put reports on my post please, if you dont want to have an argue with me then dont quote me or ignore me, if anything i should be reporting you for spread lies on the forums.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

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Posted by: The Boz.2038

The Boz.2038

On comparable bases; ranged vs ranged, melee vs melee, multi-target vs multi-target. Go to the mists with a naked necro and a naked warrior. Equip a scepter on the necro and a longbow on the warrior. Observe the expected damage of autoattack on both. Then, equip a primary condition damage amulet with no power on the necro, and equip a primary power amulet on the warrior. Observe the expected damage.
And what I am doing here is proper mathematical study, something you people (Hawatak, Fenrir, et al) seem quite keen not to do, instead using phrases like “deals too many damages”, “needs only one stat”, “has no counter”, etc.

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Posted by: The Boz.2038

The Boz.2038

If anything i should be reporting you for spread lies on the forums.

You are yet to counter a single one of my arguments.
In this very post, you ignored the entirety of my input and once again claimed that condition damage requires only Condition Damage in order to work, which is flat out wrong.

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Posted by: Hawatak.8049

Hawatak.8049

On comparable bases; ranged vs ranged, melee vs melee, multi-target vs multi-target. Go to the mists with a naked necro and a naked warrior. Equip a scepter on the necro and a longbow on the warrior. Observe the expected damage of autoattack on both. Then, equip a primary condition damage amulet with no power on the necro, and equip a primary power amulet on the warrior. Observe the expected damage.
And what I am doing here is proper mathematical study, something you people (Hawatak, Fenrir, et al) seem quite keen not to do, instead using phrases like “deals too many damages”, “needs only one stat”, “has no counter”, etc.

I guess you’re maybe not as good at maths as you say. When doing a study, you have to take care of BIAS. Comparing auto-attacks has absolutely NO SENSE and DOES NOT reflect the effectiveness of Condis/Power.

Sangoria
Contact : sangoriagw2@gmail.com

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Posted by: Fenrir.5493

Fenrir.5493

If anything i should be reporting you for spread lies on the forums.

You are yet to counter a single one of my arguments.
In this very post, you ignored the entirety of my input and once again claimed that condition damage requires only Condition Damage in order to work, which is flat out wrong.

The thing is that i countered everything of your false propaganda, everything you throw is BS, and i proved that with simple explanations not like you that put walls of text expecting to people to believe you only because you talk so much, i put things straight and simple, and that is why you are quoting me then when i answer your post you report me so i get banned, you are in rage with me and that is a fact of me doing something that you dont like, i think i hurted your ego with simple and straight facts.

Now go and report me again, because i can see you doing it right now.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

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Posted by: The Boz.2038

The Boz.2038

Please quote yourself countering my argument, I’d like to see it.
Note: Saying “Nuh-uh!” does not constitute a counter-argument.

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Posted by: Fenrir.5493

Fenrir.5493

Please quote yourself countering my argument, I’d like to see it.
Note: Saying “Nuh-uh!” does not constitute a counter-argument.

Bye, im not wasting my time with you anymore, you want that information you asked, then open your mind and re read all of my posts.

Are you reporting me for not wanting to continue a pointless discussion with you?

Should i remove all my post so you are happy and i dont get a report?

Im done.

In advance “whatever you say condimancer”

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

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Posted by: The Boz.2038

The Boz.2038

That was real mature, thank you for your input.