An option for Dueling - not even planned?

An option for Dueling - not even planned?

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Posted by: BFNK.6748

BFNK.6748

Q:

Somehow the Anet team have made some decisions that go against the flow of logic. Their game is very awesome, the betas looked very promising and it appeared that this game is about giving you the best in every possible MMO way. The devs have accomplished this to SOME extend, but some of the design just doesn’t make any sense.

I am just trying to understand this. I will present my case by giving you a couple of examples of my own experiences while participating in the Random Arenas.

Apparently hardly anyone is joining these maps anymore, it might be the timezone, it might be the fact that most players have probably dedicated their time to tPVP only, or people are just bored, I don’t know, but I am entering random arenas on my own, or with 1 or 2 more people very often.

This is, of course, presenting me with a couple of opportunities. One of these is to quit the map and just give up on doing arenas at that particular moment of time, while the other one is to try and conduct some 1v1 pvp, if it’s possible.

So far I’ve had the most fun in pvp while dueling. I am not trying to exaggerate here, doing consequent 1v1 fights has brought a ton of pleasure on my table. Everything comes together here – even the downed state makes perfect sense and can be a true changer of a duel’s outcome.

One of the nights I ended up in a map with 2 other people, of which 1 was a thief in my team and the other one was an elementalist from the opposing team. He explained that he didn’t want to do any duels with a thief because it didn’t make sense. I replied that he will never get any better if he doesn’t try, to which he responded: “But this guy is actually pretty good.”

Eventually the map changed and the ele left, leaving me (as an Ele) and the thief. We decided to do duels and it was great fun! We fought for an hour or so. Our duels very balanced most of the time, while some ended in seconds. Whenever I was writing something in the chat or didn’t pay attention – the thief would 1-2 shot me. But when we were both paying attention the duels were long and very intense. A few times we were so close to killing each other, that we would both go into downed state at the same time, escaping to a safe distance, healing ourselves up and then continuing our fight.

It was amazing and I’ve had several of these experiences. This can never happen in a team environment and I am just trying to understand how can ArenaNet refuse to integrate a Dueling option in our game? What’s with that, seriously? This is like walking by a bag of gold ingots and just passing it by, ’cause you are in a rush to go think of something to nerf.

I don’t get why this still isn’t in the game and I don’t even want to talk about the lack of GvG, it will just make everyone sad again.

So could someone from Anet be so kind as to answer my question:

Why don’t we have the amazing, awesome feature of dueling, which will only bring unbelievable fun and happiness to all the players of Guild Wars 2?

An option for Dueling - not even planned?

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Posted by: tOss.9024

tOss.9024

Somehow the Anet team have made some decisions that go against the flow of logic. Their game is very awesome, the betas looked very promising and it appeared that this game is about giving you the best in every possible MMO way. The devs have accomplished this to SOME extend, but some of the design just doesn’t make any sense.

I am just trying to understand this. I will present my case by giving you a couple of examples of my own experiences while participating in the Random Arenas.

Apparently hardly anyone is joining these maps anymore, it might be the timezone, it might be the fact that most players have probably dedicated their time to tPVP only, or people are just bored, I don’t know, but I am entering random arenas on my own, or with 1 or 2 more people very often.

This is, of course, presenting me with a couple of opportunities. One of these is to quit the map and just give up on doing arenas at that particular moment of time, while the other one is to try and conduct some 1v1 pvp, if it’s possible.

So far I’ve had the most fun in pvp while dueling. I am not trying to exaggerate here, doing consequent 1v1 fights has brought a ton of pleasure on my table. Everything comes together here – even the downed state makes perfect sense and can be a true changer of a duel’s outcome.

One of the nights I ended up in a map with 2 other people, of which 1 was a thief in my team and the other one was an elementalist from the opposing team. He explained that he didn’t want to do any duels with a thief because it didn’t make sense. I replied that he will never get any better if he doesn’t try, to which he responded: “But this guy is actually pretty good.”

Eventually the map changed and the ele left, leaving me (as an Ele) and the thief. We decided to do duels and it was great fun! We fought for an hour or so. Our duels very balanced most of the time, while some ended in seconds. Whenever I was writing something in the chat or didn’t pay attention – the thief would 1-2 shot me. But when we were both paying attention the duels were long and very intense. A few times we were so close to killing each other, that we would both go into downed state at the same time, escaping to a safe distance, healing ourselves up and then continuing our fight.

It was amazing and I’ve had several of these experiences. This can never happen in a team environment and I am just trying to understand how can ArenaNet refuse to integrate a Dueling option in our game? What’s with that, seriously? This is like walking by a bag of gold ingots and just passing it by, ’cause you are in a rush to go think of something to nerf.

I don’t get why this still isn’t in the game and I don’t even want to talk about the lack of GvG, it will just make everyone sad again.

So could someone from Anet be so kind as to answer my question:

Why don’t we have the amazing, awesome feature of dueling, which will only bring unbelievable fun and happiness to all the players of Guild Wars 2?

Anet is planning to implement them soon. However, some of us in the community are trying to get together and organize some competitions or just get together and have some duels soon. Keep an eye out here for a post.
Edit: confused dueling with another announcement. they won’t be yet.

(edited by tOss.9024)

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Posted by: Raijinn.9065

Raijinn.9065

Jonathan sharp in another thread duels are not in development and they don’t have plans to implement those anytime soon (main justification was custom arenas 1v1 2v2 etc)

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Posted by: BFNK.6748

BFNK.6748

Yes, J Sharp mentioned that duels are not currently in development. The post actually didn’t state if they plan to develop them, so that’s what I want to know. I am also putting my thumbs up for the idea to organize duels, but really, this should have been implemented as a generic option a long time.

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Posted by: Teutos.8620

Teutos.8620

personal opinion:
=> a duelling feature is not necessary

Why?
=> Just go to an empty server with your friend and have fun duelling

=> duelling in the PvE-World (including WvW) would only end up with more QQ, from which we have already enough. In PvE a lot of things concerning the balance work different. Just look at the threads, a lot of people won’t see the difference coming f.e. from the equipment and the different working skills. (Just look at the “omg, i got killed in the WvW”-Threads in the spvp forum)

=> So duelling in the Mists then? Just go to an empty server.

But other people are joining!
=>Yeah, but most of them will listen to a “we are duelling, pls don’t interfere”. And we are getting personalized servers, which will also deal with that.

But can’t we have both?
=> Sorry, development time is limited. Don’t think, that the developer sit around, looking at their game with an evil laugh “muahaha, you want that, but you are not getting that <evil grin>”. Devs care about the game, and they do, what they can.
I can only refer here to the thread in the engi forum https://forum-en.gw2archive.eu/forum/professions/engineer/Please-complain-responsibly-from-a-dev-pov/first#post789321

mfg

EU – Multiple times #1 SoloQ pre Dec 2014 (pure MMR based ladder)
Primoridal (S1) & Exalted (S2) & Illustrious (S3) Legend

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Posted by: Raijinn.9065

Raijinn.9065

I agreed, but looks At how much attention spvp gets in the first place. They technically will be giving you what you want with custom arenas. And since they have no plans currently outside of that, I don’t think we will see those for a long time if ever. Especially since custom arenas will cover 1v1 in their eyes

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Posted by: Gilgamesh.2561

Gilgamesh.2561

The Mists dueling needs to happen.

It’s something to do to kill time between queues (tPvP). People wouldn’t leave queues and become frustrated by waiting if they had something to do.

I realize you can do PvE and still be in a tPvP queue, but I imagine most tPvPers don’t care about PvE (such as myself).

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Posted by: Jericho.4521

Jericho.4521

I also think dueling would add a great social layer that is lacking in PvP. I imagine a group of people all gathered around a couple of skilled people dueling and chatting it up in the mists. Maybe sharing builds, people getting ideas for their own, inspiring others to roll a certain profession, who knows.

The game doesn’t need to be balanced around 1v1’s for it to be viewed as a fun mini-game to pass the time and meet some talented people to bounce ideas off of.