Anet Must Be Confused
It is in the FAQ – They cannot remove the debuff. Just wait it out. Remember the debuff is from 3 CONSEQUETIVE matches where one leaves early. That has to be happen before the debuff occurs.
They are right about the connectivity – they were being bombarded by the outside. They have no control over that.
Was updated this morning.
https://forum-en.gw2archive.eu/forum/pvp/pvp/Dishonor-Disabled
We have disabled dishonor for the time being. Upon logging in, your dishonor will be cleared, and no new dishonor stacks will be applied.
Once we are sure any players who received false dishonor have logged in or waited 3 days, we will re-enable the feature.
That’s good, because there ARE problems with the service. I was in CS this morning doing Mel and got DC’d. I couldn’t log in to the game or even the website for maybe 3-4 minutes. When I got back to CS, every other player had said that it happened to them as well. Many complaints ensued. This was obviously a problem at ANet servers (not saying it’s their fault, if they were attacked, so be it), so it makes sense that if they’re being DoS’d, they should turn that dishonor thing off until they correct the situation.
It is in the FAQ – They cannot remove the debuff. Just wait it out. Remember the debuff is from 3 CONSEQUETIVE matches where one leaves early. That has to be happen before the debuff occurs.
They are right about the connectivity – they were being bombarded by the outside. They have no control over that.
I’m guessing you didn’t care to read my entire article, cause I clearly stated at the bottom it was removed today…. so I’m not sure what your talking about.
I can see how removing the debuff could be an issue for them. They don’t really have a good way to know if you disconnected intentionally or not (as dumb as it sounds, it’s still true). It could have been an intentional task manager → end program close, a “my internet bounced” drop, dced because of the ddos attack, etc. Thus they can’t determine with any degree of accuracy which people should have the debuff, and which shouldn’t. Obviously their first approach was simply to leave it for everyone; although from the looks of Gaile’s comment, they are simply disabling it to let you clear it.
From what I gather based on things they’ve said/done, the debuff can’t be removed from individual characters but they can disable it for everyone at the server level.
From what I gather based on things they’ve said/done, the debuff can’t be removed from individual characters but they can disable it for everyone at the server level.
This. Gaile will have replied to an individual’s query about dishonor stacks, and from a CS point of view, they are unable to remove these stacks on an individual basis.
Obviously, the large number of people affected by the recent DDOS attacks prompted ANet to look at a server-side solution to resolve this for everyone.
^ not sure if troll or just crazy paranoid
ele @ Gf Left Me Coz Of Ladderboard [vain] (EU) / Salty Strategy [PAIN]