Hi Anet! I saw you decided to nerf chronobunker, a very good call, and I agree it had to be done!
Iam not very happy that u nerfed alcrity that hard u did, since it hurt other stuff too. But… I can live with it! I sure can! But core mesmer also needs some help!
Now to my point!
Mesmer sustained dps along other things is horrible! There sure are problem with many things of the core mesmer, traits , skills etc. And i will talk about some of it aswell. But now… My biggest issue here is the weapon dmg…
So I start summon things up for you, that I think needs to be looked at!
Staff:
Winds of chaos – dmg is horrible. Why cant you make it work simular to the druid staff or something!? I mean, really guys!? This isnt fair…
What I would want here is for it to be channeled, and hit harder depending on range.. I would prefer the beam having an little darker colour, like black or something cool!
I think it should apply 2 stacks of confusion, 2 stack of bleeding and 2 stack of vulnerability on hit! And duration should be set to 8 sec.
Phantasmal warlock: This Phantasmal should cast 5 fast moving dark bolts, that each apply 1,5 sec burning! cd should be set to 15 sec.
Phase retreat: Is fine
Chaos armor: Now u nerfed its blind, and it would only be fair to decrease cd to 25 sec!
Chaos storm: Is fine
Scepter: I dont know if those changes you plan to introduce for the scepter in upcoming patch would be enough, its to soon to tell!
but If that 5% buff to attack speed is it, then I have some proposal for that aswell, because that wont be enough!
Confusing images: Should have its direct dmg increased by 25%, and cd reduced to 10 sec.
Illusionary counter: Should apply those 5 stacks of torment once u press that skill, and then block all attacks for the full duration of the channel! If cd needs to be increased for this change to take place, then please do so! But it does need a change in how it works…
Ether bolt: Just as worthless as “Winds of chaos” on the staff weapon… I really hate this skill, and the dmg and torment duration is laughable…
Make it shoot out 3 dark (black color obviously) fast moving spikes/arrows/orbs or something, that hit for a reasonable amount of dmg!
Torch: This off hand I generally think is fine, but still some changes could be done to it…
The prestige: Make it apply 6 sec of burning, and 6 sec of blind! Also increase direct dmg that it do! Reduce cd to 25 sec!
Phantasmal mage: cd reduced to 10 sec. Fury duration increased to 10 sec. Burning duration increased to 10 sec… Buff direct dmg slightly…
Great sword: This is mostly fine aswell, but could need a quality of life improvements…
Illusionary wave: Should knock back enemies around you, rather then in front of you… cd reduced to 25 sec
Phantasmal berserker: cd reduced by 5 sec.
Mind stab: dmg inceased by 15%, and removes 2 boons on hit instead of 1!
Mirror blade: Give 5 stacks of might instead of 3. Duration of vulnerability increased to 8 sec.
Spatial surge: dmg increased by 15%.
Sword (main hand). I hate this one!
Mind slash increased dmg by 25%. Mind gash increased dmg by 25%. Mind spike that extra buff to dmg, should be there even if enemy have a boon! Remove that spike dmg on boon requirement!
Blurred frenzy: Shouldnt root you, when used! Should be able to use it while moving!
Illusionary leap: Now counts as a phantasm.
Skills:
Signet of inspiration: cd reduced to 20 sec. The amount of random boons u get, is now reduced to 4.
The random boons u will get is now fury (duration incrased to 10 sec), regen (duration increased to 10 sec), might (duration unchanged) and vigor (duration increased to 10 sec). Swiftness duration is now increased to 10 sec!
Signet of domination: Condition dmg increased to 250! cd reduced to 30 sec.
Signet of midnight: Condition duration bonus increased to 33%.
Signet of illusions: buff illusion health bonus to 100%. cd reduced to 45 sec.
Signet of ether: Passive heal with no illusions increased by 40%. Passive heal with 1 illusion increased by 20%. Passive heal with 2 illusion increased by 20%. Passive heal with 3 illusions increased by 33%.
Mirror images: cd reduced to 25 sec.
Mass invisibility: cast time reduced to 0,5 sec, duration increased to 8 sec. Its an elite lol, and it has huge cd, long cast time and still only give 5 sec stealth… Thats poor!
Signet of humility: Reworked! Now when active gives you 10 sec protection, 10 sec regen, 10 sec fury and 10 sec vigor! Moa bird completly removed!!!
Iam sure fellow mesmer and others wont agree with, some or all, of the things I propose here.
And iam sure some mesmers also think some traits needs to be buffed aswell. But this is what I got so far, that would improve things a bit…
I hope I got all things right here.
<3
(edited by WhiteRabbit.6931)