Bank of the mists

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Posted by: Wolfey.3407

Wolfey.3407

snip

Why would you only give this to a said percentage of the community? I am rank 80, I am ready for awards , but I do not think that this is what we really want… We are punishing those who are new, have either less time, or wanted to experience our respective servers for little to nothing… A loading screen, nothing else, pretty insane right?

I mean, think of your new players as well… they do not deserve to be punished in convenience just because we have a higher number… Yes we worked for it, but give us something like ribbon, trophee or whatever, not mild convenience of which everyone could’ve benefted…

1) Couldn’t you make the same argument with captain airship pass & Royal terrace pass “Why would you only give this to a said percentage of the community?” you know not everyone has $20 to buy them when they came out. So with your argument, should we make it a purchasable npc from a merchant that just autodeducts silver from you for a teleportation cost to those vendors? after all we have to be fair to the new players who didn’t buy a terrace pass or a captain airship pass.

Should we also forcefully deflate the costs of precursors back down to 100g since it’s unfair for new players to make a legendary while the % of us bought them at a lower cost then they are at now?

There has to be a point to where you have to quit holding new players hands and let them actually earn something lol.

These are purposed features being added to mists, features that did not exist for all of us who played. We survived just fine, so will the new players. If it’s that much of an inconvenience for new players to do what we are doing now, then they can:

1) Buy bank merchants
(2) save up their bank merchants
(3) enter pve for a few moments
(5) enter wvw
(6) quit gripping and level up.

I would be fine with making it level 10 before you can use those conveniences (even though you can get that in a day [done it with 3-4 guildies when i was working on dragon])

Former PvP Forum Specialist
2015-2016
Fort Aspenwood

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Posted by: Deified.7520

Deified.7520

These are awesome suggestions. Thanks for keeping it civil and constructive.

Okay bank just for rank 80 pvp’ers

Special hub in the mists for rank 80s. Includes trading post and bank

What are you trying to accomplish by gating this special area by player rank?

I believe people are asking for more recognition for being competitive sPvPers. We have dragon finishers and we have the balthy back, but nothing really causes a player to stand out, if you know what I mean. I mean if I look over a sea of players, its hard to find out which one is really good at sPvP, which ones just do hot joins (had a guildy who only did the max hot joins each day to get the balthy back peice, however they “hate sPvP” and don’t go in there much any more), which ones are top in leaderboards. So I think the original comment you’re replying to is a sign to a much more broad request.

Here is a concern I have on the bank subject

1. Should center of the mist become a town? If we add a tp and a bank and such things, players could easily flood these areas for the sake of just doing city stuff and not PvP. Then it makes it harder for players to say in map chat and look for groups and talk about PvP.

Some ideas I have

1. Make the area locked for rank 40+ sPvPers only. This means people who actively contributed to sPvP and played it have access to this area. For a PvEr who may not like PvP to power through and get to rank 40 purely for this, I don’t mind rewarding them for it. For hardcore PvPers its a well deserved reward. It’s a good half way reward

2. Design of this area. This area CAN NOT be a forgotten run down ruin that promotes despair/blandness. Currently center of the mist is so boring aesthetically wise. This area should have magnificent statues, plants, etc. Something akin to the hall of heroes. When you walked through the hall of heroes, it just felt so epic. I’d love for this area to promote a similar feeling. PvE has some of the most amazing visuals in MMO gaming, its time PvP got something similar to gawk and stare at.

Ideas on promoting the “uniqueness” of good players

1. TOL armor is great. However I’m worried on how many people will be disgruntled on how hard it may be for them to acquire. That is why I propose this as a ladder reward. Maybe do a ladder monthly and at the end of the month if you’re in the top 10% then you get a full set of the armor. For players 10-25% top precent maybe you get 2 pieces. Of course I would suggest making it so that players have to play to be in the top %. It always kind of sucks for me to see someone with no more than 50 games in the top 10 and you see other people with hundreds of games. Cause then maybe they just won a few games where the other team was just having a bad day or got bad players. They then stop playing as often and now you have people who constantly PvP and support the game mode being beat by people who pvp maybe a few times a day. Not sure what equation to use to fix this, but I would like to see it fixed. My suggestion for starters is to perhaps get rid of the number that says how many games someone has won or lost. Just hide that and only show the win %. This is only a bandaid in my opinion, but something to consider.

2. Titles. There are a few ways you can do titles. I do not recommend time spent palying rewards, we have a lot of those. Some ideas for titles would be something similar to the TOL armor suggestion where its based on top % get a special title. Then titles for more specific stuff that is an accomplishment, but doesn’t cause players playstyle to not be for the game mode. Like one would be a title rewarded to players for getting the top player in the match or on your team. Like if you get top player 50 times you get a title or something like that.

3. Medals. Something akin to the map completion medal. A special medal that players can display next to their name. Again same concept as before in terms of how it is rewarded, based on skillful play rather than time spent playing.

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Posted by: uberkingkong.8041

uberkingkong.8041

I would support a bank in the mists if they costed gems, 800 gems or 100 gold monthly seems fair deal to me

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Posted by: Melanion.4892

Melanion.4892

Agreed. I would even pay a one-time (or yearly, or whatever) fee in gems to have a pass to a restricted area with a bank and a TP. Just stop making me load 2-3 maps every time i have to do something.

Do you think this would cause any uproar in the community if we did a change like this, and if it did can you think of a better way to implement it?

Why complain about having a bank in the mists? I would say MOST people can just press “B” click their home BL then run right around the corner to the armorsmithing station and bam…a bank. And it is free, so just give the PvP pop a bank as well. I know I would sure love one.

Someone already put up a good argument point for this statement, that WvW isn’t always accessible. Sometimes there is a queue which for players in a hurry will cause them to spend some silver to get to a place with a bank instead of going to WvW for free.

It’s not really a good point. Anyone can easily get to either wvw or spvp, and from there, get to LA. Even if wvw is queued, EotM, the epic fail that it is, has a free port to LA and therefore banks. It’s not as big of a deal as you’re letting it be. Anyone who knows their maps will have an easy time finding a bank. We’re just tired of doing it.

Claude – Pink Fairy Mesmer

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Posted by: Ultimaistanza.4793

Ultimaistanza.4793

This makes me sad if nothing else. I want to start a conversation between players and developer and instead I get bad mannered. I still love you though.

Where is this in the WvW forums? What will it take to get some more communication in there? :/

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Posted by: BlackBeard.2873

BlackBeard.2873

A combination of other ideas:

- Add an area that needs passes to access these services (like going to the captain’s airship or royal terrace). Passes are sold for 3-5 s (or a direct fee if you have no pass).
- Sell permanent-access passes in the gem-store.
- Permanent-access passes could also be used as tournament reward for smaller tourneys.

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Posted by: Phaeton.9582

Phaeton.9582

perhaps stick the bank/tp in a trade area to the south east (where the water is) in HotM.. then use your server wizardry to keep PvP players separate from casual PvE/WvW so we don’t get clogged with random ppl not interested in PvP.

That issue of overflow is most important IMO


Phaatonn, London UK

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Posted by: Romek.4201

Romek.4201

seriously? paying for a bank? what a horrible and absolut stupid idea

than you should let people pay for it in pve and wvw too

problem with a bank in mists is when they add one than pve, wvw people would use mists as a new hub for everything

so bring something like this airship or royal pass zone for the mists but give tickets for it in reward tracks OR activate it for the player for 3 days when he complete 2 tiers in a reward track (the max for 1 day in hotjoin)

so it only can be used by PVPers and PVPers would have absolut no problem to activate it

and when PVE or WvW palyers wanna use it they have to paly SPvpP atleast 1x every 3 days

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Posted by: Torsailr.8456

Torsailr.8456

I have to admit I’m a little disturbed by the concept of paying for the bank. The bank should be free. It shouldn’t require gems, gold, token of the week or a wink and a grin to get access to.

The argument for payment is to stop PvE players from using the mists as a free port to the bank. If this were the only game mode where that were possible I could accept it, but it’s not. Players can get a free port to WvW and do banking/crafting there. Those services are free. The number of additional players that will abuse the system if PvP had a free banker is negligible. Those that want to abuse it already use WvW. This won’t magically make more people abuse it.

The counter to that is WvW queues can hinder immediate transfer. The number of worlds that actually have a sizable queue for an extended period of time is small. Basing altering a fundamental feature of the game on such a small percentage of players is strange.

Also, the only people in support of paying for it are a few dozen here on the forums. I can promise that the wider PvP player base that doesn’t come to the forums regularly would be outraged at having to pay for something that is free elsewhere. And even more outraged when they find out the reasoning is because some people might abuse it.

Charging a fee in PvP to use the bank because less than 1% of the total population might abuse the free port is wrong. If you want to add a bank, then add a bank. It’s not going to break anything and it’ll make a lot of players happy. Charging for it is only going to make players angry.

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Posted by: Ignavia.7420

Ignavia.7420

You can also require people to be at least 2 minutes (or some arbitrary number) in the PvP area to interact with the bank. By PvP area I mean any PvP map and Heart of the Mists. So if you just played a match you can access your bank, but if you came from the open world, you have to wait.

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Posted by: Killthehealersffs.8940

Killthehealersffs.8940

They need more gold sink mechanics , otherwise we will see more 3-5 gold traits ..

By not having bank and tradder on the mist > is forces ppl to go in the PvE world .
While they are forcing the PvE crowd to come in the PvP side in order to use the new PvP UI (arrange amulet- weapons-traits)

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Posted by: Lukin.4061

Lukin.4061

You can also require people to be at least 2 minutes (or some arbitrary number) in the PvP area to interact with the bank. By PvP area I mean any PvP map and Heart of the Mists. So if you just played a match you can access your bank, but if you came from the open world, you have to wait.

Very good idea.

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Posted by: Liewec.2896

Liewec.2896

You can also require people to be at least 2 minutes (or some arbitrary number) in the PvP area to interact with the bank. By PvP area I mean any PvP map and Heart of the Mists. So if you just played a match you can access your bank, but if you came from the open world, you have to wait.

THIS^

for a pve’er it would be far more efficient to travel to a pve bank or load up wvw and use the banking station.
(“but wvw isn’t always available!” is not a real excuse, there is always atleast 1 wvw you can get in, usually home borderland)

and for pvpers this will save us multiple relogs simply because we want to get the spam-spam-spam-glorious-spam chests to one of our 80s.

plus anet you would probably end up selling more bank tabs.

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Posted by: GoogleBrandon.5073

GoogleBrandon.5073

1) Couldn’t you make the same argument with captain airship pass & Royal terrace pass “Why would you only give this to a said percentage of the community?” you know not everyone has $20 to buy them when they came out. So with your argument, should we make it a purchasable npc from a merchant that just autodeducts silver from you for a teleportation cost to those vendors? after all we have to be fair to the new players who didn’t buy a terrace pass or a captain airship pass.

Should we also forcefully deflate the costs of precursors back down to 100g since it’s unfair for new players to make a legendary while the % of us bought them at a lower cost then they are at now?

There has to be a point to where you have to quit holding new players hands and let them actually earn something lol.

These are purposed features being added to mists, features that did not exist for all of us who played. We survived just fine, so will the new players. If it’s that much of an inconvenience for new players to do what we are doing now, then they can:

1) Buy bank merchants
(2) save up their bank merchants
(3) enter pve for a few moments
(5) enter wvw
(6) quit gripping and level up.

I would be fine with making it level 10 before you can use those conveniences (even though you can get that in a day [done it with 3-4 guildies when i was working on dragon])

No, you can absolutely not compare the royal air pass ticket, or w/e it is called, to a specific reward given to someone reaching a certain rank…

The former can be aquired by anyone willing to spend some cash on it, or grinding their kitten off for money, either way, it can be translated into tasks that can be done everywhere at any time (aside from your job)… A rank specific one is emulating the feel of a “reward”, when it is not really something you wanted to be rewarded with in the end since it is just convenience of which everyone could benefit…

Again, I am all for rewards and for the love my myself, read that post, but a reward for convenience for an overal more enjoyable experience in the PvP scene is not what we should long for…

Yes, people should work for their goodies, but that should be titles, skins or your name on a statue (how awesome would that be), but not a gated area of which you can throw apples to those who have not earned their virtual number… And even those who “deserve” it should be looked at sometimes, I mean, do you feel like a rank 80? I certainly do not…

Making it rank 10 would be somewhat better, but I fear it is “too easy” that way, and would not make people PvP more, which in the end leads to no benefit for us at all… I mean, I can already forsee guides to do a few matches in hotjoin, just AFK and get your free bank pass… Not a good thing either… I am personally more in favour of a gold sink (and no, not gems either), just a couple of silver would not hurt anyone… and if it truly does, add me in game and I will gladly give you all the gold (which is 2g) I have…

Guild channel with PvP uploads
Lost? Confused? [TCS] – A guild for every state of body and mind

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Posted by: Roc.6143

Roc.6143

Bank of PvP, only allow to deposit pvp item. The boxes, chest, any future.

(edited by Roc.6143)

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Posted by: Cerpin.9152

Cerpin.9152

How about having the bank be unlocked by reward tracks ?
PvP players have been wanting more tracks and you could make it repeatable for more tabs or something …
Yeah , it would be relatively easy to unlock this for PvEers , but at least they would have to spent some time in PvP first . And although PvPers would moan about the rise of noobs in PvP , this could end up bringing more people into the gamemode after all …

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Posted by: cheese.4739

cheese.4739

They need more gold sink mechanics , otherwise we will see more 3-5 gold traits ..

By not having bank and tradder on the mist > is forces ppl to go in the PvE world .
While they are forcing the PvE crowd to come in the PvP side in order to use the new PvP UI (arrange amulet- weapons-traits)

Not having them in the mists means we need to use a loading screen - either through the portal in HotM straight to LA, or using the ’leave the mists’ button in the menu.

The same goes for the PvP build window - it’s just one simple loading screen away, nothing more.

The only way it forces people to waypoint (or buy gemstore things) is between PvE maps - since HotM and LA are so easy (and free) to travel between, and LA has everything, neither of your points are actually reasonable gold sinks.

(edited by cheese.4739)

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Posted by: Marcos.3690

Marcos.3690

The bank in pvp could also require a consumable that was extremely easy to obtain via Reward Tracks

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Posted by: AngelsShadow.7360

AngelsShadow.7360

Okay so the way I would love to see this work is:

Using the old underwater area set up a similar area to the Royal Terrace. Put an unlimited pass on the gem store (personally I think most people would prefer them to be available to be purchased all the time, so that they can build up to them). With that, put passes (like how the Captain’s Airship passes worked) into the loot boxes in reward tracks – not super common, but also not super rare so players might get one once every 1-2 days.

However, with that – if a player owns an unlimited pass enters a pvp game, then returns from it, they should reappear in the exclusive area. If a player enters a pvp game and then returns, they should appear outside (please no kicking animation!). If they have multiple passes they can just use it again to go back in.

One alternative would be to make the passes, like day-passes as players tend to enter and return from pvp games quickly, the sense of value may be lost in using one bar when you are afking.

Finally, one change I would like to see with this is already existing unlimited passes: Royal Terrace, and the Airship, should be usable within the HotM so to be more fair to those that already have those.

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Posted by: JETWING.2759

JETWING.2759

Personally i don’t like to need go to LA to get access to Bank.

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Posted by: GOSU.9574

GOSU.9574

For all you peeps that want to pay gems or have rank capped access, fine.

Still we need access to PvP Build from PvE locations. Please make this happen.

I realize there may be issues with the Gear portions of the PvP build panel and what is currently equipped for PvE, but that shouldn’t be too difficult to work out.

Hey dude you are walking into a wall.

smack..Wut?…smack…smack…

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Posted by: ens.9854

ens.9854

and for pvpers this will save us multiple relogs simply because we want to get the spam-spam-spam-glorious-spam chests to one of our 80s.

I used to have this problem until I realized you didn’t need to accept the chest on the character that earned it (except rank up chests for some reason)

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Posted by: Liewec.2896

Liewec.2896

and for pvpers this will save us multiple relogs simply because we want to get the spam-spam-spam-glorious-spam chests to one of our 80s.

I used to have this problem until I realized you didn’t need to accept the chest on the character that earned it (except rank up chests for some reason)

thats true, but then they’ll constantly be flashing and shaking for your whole play session ;-P
too distracting for me personally!

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Posted by: ens.9854

ens.9854

Hmm well we just need a graphics mod to change them into dancing little chibi anime girls and it’ll be fine

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Posted by: uberkingkong.8041

uberkingkong.8041

Was doing some thinking, how about people with …. of the arena get bank black lion trader and there own lil hub inside the hearts of the mist right in front of the Lion Arch portal so people have to run around there hub to get to Lion Arch from now on while they gaze at amazement of the people with …. of the arena titles….

Don’t be fooled, …. of the mists is a nobody, theres plenty running around with those titles but …. of the arena, now that’s an accomplishment and they well deserve to have banks and black lion trader inside the hearts of the mist.

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Posted by: Conncept.7638

Conncept.7638

These are awesome suggestions. Thanks for keeping it civil and constructive.

Okay bank just for rank 80 pvp’ers

Special hub in the mists for rank 80s. Includes trading post and bank

What are you trying to accomplish by gating this special area by player rank?

Fracturing the playerbase by elitism, obviously.

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Posted by: ens.9854

ens.9854

Fracturing the playerbase by elitism, obviously.

rank means nothing except that you’ve spent a good deal of time in pvp, so i fail to see how that is elitism—just rewarding time spent. People suggesting rewards based on leaderboards/tournies etc are the ones who are being elitist

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Posted by: manveruppd.7601

manveruppd.7601

Solution
- Just remove the button “Leave the Mist” from the PvP tab. Now you would be obligated to use the portal do LA, in order to leave the Mist.

That might actually be a good compromise! The only problem is for people who like to do a bit of casual pve while they’re waiting for their match queue to pop (which I sometimes do as well). However, if you click “leave match” as soon as your game is over (ie before you get kicked back to heart of the mists), then you do end up in whatever pve area you were before you joined the match, so it would be ok.

In fact, if ANet changed the behaviour of pvp matches so that they kicked you back to wherever you were before instead of sending you to Mists as default this would be the ideal solution!

A bad necromancer always blames the corpse.

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Posted by: Phaeton.9582

Phaeton.9582

Or tie it in with guild spvp rewards

boom

If you wanted to subsequently monetize it you could make the reward system more P2W, or even offer it as a premium guild service….

But allowing players to play 5 man tpvp games together in order to unlock bonuses like this would be healthy for the game IMO


Phaatonn, London UK

(edited by Phaeton.9582)

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Posted by: Reikou.7068

Reikou.7068

Just add a ticket/key thing that unlocks the bank-area. Can be bought for gems or is awarded for free at rank 80.

The goal of this is to give a bank area to dedicated pvp players, something for non-pvp players to work towards in pvp (bank access from anywhere), or if they are lazy, gem purchases.

Reikou/Reira/Iroha/Sengiku/Rinoka/Kuruse/Sakuho/Kinae/Yuzusa/Kikurin/Otoha/Hasue/Mioko
https://www.youtube.com/AilesDeLumiere
http://www.twitch.tv/ailesdelumiere

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Posted by: Asyntyche.4827

Asyntyche.4827

Agreed. I would even pay a one-time (or yearly, or whatever) fee in gems to have a pass to a restricted area with a bank and a TP. Just stop making me load 2-3 maps every time i have to do something.

Do you think this would cause any uproar in the community if we did a change like this, and if it did can you think of a better way to implement it?

Why complain about having a bank in the mists? I would say MOST people can just press “B” click their home BL then run right around the corner to the armorsmithing station and bam…a bank. And it is free, so just give the PvP pop a bank as well. I know I would sure love one.

Someone already put up a good argument point for this statement, that WvW isn’t always accessible. Sometimes there is a queue which for players in a hurry will cause them to spend some silver to get to a place with a bank instead of going to WvW for free.

Okay, let’s start a conversation then. Hugh, what do you think about gating bank access behind a gem payment? Why are you worried about community uproar in this instance?

These are the questions i’m thinking about:

  • Would implementing Mists bank access impact the game economy by altering WP usage for PvE players? (I already just use WvW to access merchants/bank, but not sure what proportion of players do, or would be likely to change)
  • Does the current activity of switching maps serve our players well? e.g. what feeling does it generate?
  • Does switching maps have an impact on server performance?
  • How do ArenaNet decide between what is a ‘convenience item’ and what is a QoL or Core game change?
  • Do the current bank access gem items serve this purpose already?

My thought is that the bank is a core game function, and while it is available to players by switching to PvE cities, many players do not appreciate or enjoy the time taken to switch. I think asking for gems to access this would divide the community, some would be happy to pay, whilst others would be dissatisfied that they are being asked to pay more for a service that other players can access readily with more convenience.

Adding bank access for all players to me seems the best route, as to me happy players make good customers, whereas dissatisfied players make for disgruntled customers. If people are enjoying the core game and see a gem store service/item they want , they are more likely to buy it.

Also, from a PvE perspective, i do feel guilty queueing for WvW just to use traders, as I’m denying someone a space who may genuinely be wanting to play WvW, which seems a bit harsh, but I still want to save my 3-4 silver!

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Posted by: Asyntyche.4827

Asyntyche.4827

Lolololololol someone says gems and look who shows up.

This makes me sad if nothing else. I want to start a conversation between players and developer and instead I get bad mannered. I still love you though.

I do think this is harsh, but in fairness, it had been a month prior to your post since you had contributed to a conversation. You post was perfectly fine, but you jumped into an issue that has grown over a long period of time, which is that game change suggestion only seem to be listened to if they can be implemented as Gem Store transactions.

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Posted by: Mantheren.5428

Mantheren.5428

When we turn it around.

As a pvp player that lives in the mist, to access the bank they need to go through the LA portal and then access the bank. Then use the ‘Enter the mists’ button to get back to where they were. This costs nothing in WP cost, only a few loading screens.

So why is ok for the pvp player to have free access to the bank (and return to where they were) but not ok for the pve player?

I’d just throw a bank in there and save the pvp players some loading screens.

(edited by Mantheren.5428)

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Posted by: Chokolata.1870

Chokolata.1870

Remove all waypoint costs. Its pointless anyway

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Posted by: Yasha.5963

Yasha.5963

Why is there so much confusion over this? It is very simple, please just add a bank to the mists.

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Posted by: Daishi.6027

Daishi.6027

People will always pay for convenience, if you have to load a map someone is going to be willing to buy, and those who endure probably would not have bought anyways. So I’m sure consumables are still valuable.

I don’t actually see HotM bank and TP being that much of a problem, if you leave out things like Mystic forge, token venders, and crafting stations LA is still relevant. Sure you save on 2 silver for what I’m sure is a longer loading time, but it virtually just becomes another city. Out side of testing I actually find the mists useless now when I can queue in from anywhere.

The people who get an incredible benefit from this are players still levelling who would be able to avoid going back to town, and get an instant port back to their location. But levelling is such a small and short part of the game, unless A-net is hoping for “Whales” to cash in early there’s not that much harm in allowing people to do this.

“I control time and space; you can’t break free.~”
“Maybe I was the illusion all along!”

(edited by Daishi.6027)

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Posted by: Soinetwa.5193

Soinetwa.5193

my sollution would be something like

go to heart of the mists does cost nothing if u go there from divinitys reach lions arch black citadel etc
otherwise it will cost u about 5silver

porting back also capitals will cost u 2 silver
(unless u take the portal to lions arch)

so the bank and trading post (we dont only need to see wich skins we could buy to add to our outfit we also need a way to acutally get them )

and remove the harvesting tools from the pvp merchant xDD
really they shouldnt be able to be bought in pvp

might consider adding a tab to the pvp weapon merchant to also sell armour (twinks level 2 dont have chances to equip any weapon or shoulders /helmet /hands
sure only chest legs and boots do count toward armour in pvp
but its not optimal id say..

(buyable for any level for the same price even if it’d suck in pve^^)

Edit: plese anet pimp my heart of the mists^^

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Posted by: Wolf.5816

Wolf.5816

Seems like it would be a welcomed and reasonable change to have a Merchant Area in The Mists that will allow players to have access to Bankers/Mystic Forge/Auction House ect for a fee.

This fee could be reduced by a percentage of your PvP Rank.

This, I feel would reward committed PvP players and incentivize other players to work towards advancing for the economical advantage they would get.

At Rank 1 the prices would be mildly higher than a usual travel tax/ect. This I feel would discourage using the Mists as Merchant Hub. At PvP Rank 80 the prices could be significantly less, rewarding those players.

Veteran of The Mists & Professional Engineer
Dingo King-Hound King-Coyoti King-Thylacine King-Hyena King

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Posted by: Criminal.5627

Criminal.5627

I would really like if a bank would be added to the mists just to get access to storage. It has been a hassle since PvP gear was removed to continuously have to hold onto weapons with desired skins for just PvP. It takes up unnecessary space for something that is only used in less than half of the entire game.

I don’t know about the whole pay with gems to get it though, maybe pay 15 silver each time to get access to it? That way you can get money to access it with fairly new characters after a round or 2 in PvP.

The only other counter to this would be allowing us to have PvP weapon slots, when nothing is slotted in them it just carries over our pve weapons.

Giant spiders of the world are just misunderstood creatures, they love to snuggle too.

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Posted by: Soinetwa.5193

Soinetwa.5193

I would really like if a bank would be added to the mists just to get access to storage. It has been a hassle since PvP gear was removed to continuously have to hold onto weapons with desired skins for just PvP. It takes up unnecessary space for something that is only used in less than half of the entire game.

I don’t know about the whole pay with gems to get it though, maybe pay 15 silver each time to get access to it? That way you can get money to access it with fairly new characters after a round or 2 in PvP.

The only other counter to this would be allowing us to have PvP weapon slots, when nothing is slotted in them it just carries over our pve weapons.

15silver is a bit hefty

but i reaally like the idea of a pvp bank exclusive locker
pveers could store their stuf i nthere as well sure… so itd be additional 15spots only accessable from heart of the mists
but then they would need to get it out of the mists

trading post and skins locker should be in heart of the mists though

so id support the idea of a pvp locker (could also be 15slots for rank 30 30 for rank 60 and 45slots for rank 80)
ONLY accessable from heart of the mists and the second tab of this locker would allow to look at all your skins so you can preview and right click and buy on trading post if u want something

in general i dont like the idea of a needed rank for something
but rank 30 isnt really that hard to achieve^^

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Posted by: JavamanJoJo.5609

JavamanJoJo.5609

If the idea of abuse from PvE players is such a big deal I think it would make sense to have the bank require a PvP match to be played per day. It could even be tied to PvP dailies, this way the bank is for the PvP players. Very few PvE players are going to bother going into the Heart of the Mists to play a match just so they can get into their bank when they could have easily gone through the LA asura gate or any other multitude of ways they could get to their stash.

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Posted by: Quincy.2198

Quincy.2198

Why are people trying to find options while it isn’t needed…

PvE gets EVERYTHING, also we have to deal with it everytime.

Just put it in HOTM, let the Pvers cry. We cry allday in hope we get something too, but that doesn’t matter at all. Atleast it seems like.

Ninov Is Strng
Ninov Ftw

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Posted by: GOSU.9574

GOSU.9574

PvE gets EVERYTHING, also we have to deal with it everytime.

Currently they can’t change their PvP build outside of Mists, so no, they don’t get everything.

Hey dude you are walking into a wall.

smack..Wut?…smack…smack…

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Posted by: Serdoc.7261

Serdoc.7261

Why not just have it so that playing a PvP match gives you access to the PvP bank for 30 minutes, no need for charging gems.

I’m not sure, can you, umm…. do that again? ROM – 2015
#allisvain

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Posted by: Brewergamer.8357

Brewergamer.8357

Bank and TP aren’t in the HotM not because people don’t want them to be there, but because too many people would like them to be there!
If bank and TP were in the HotM then there would be no cost of traveling to LA to gain access to banck and TP.
Moreover, Bank Access Express, TP Express, golem bankers etc. would lose all their value, meaning even less money to Anet.

Given the fact that traveling to the mist is free, just place your character in LA and then queue up from there. Or just stay in HotM and then take the portal to LA.

ROFLMAO you have no facts whatsoever. You can already teleport to the mists and take a portal to Lionsarch. You can already do that.

You know you remind me of the people that were saying “NO THEY WON’T MAKE MONEY!” when I suggested a system very similar to the wardrobe system before it released. I suggested that cosmetics should be unlocked, and people like you were screaming that GW2 would die if they ever implemented a cosmetic unlock system. Well they implemented the wardrobe system which is cosmetic unlocks, they are obviously still making money.

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Posted by: Legendaryjoe.3805

Legendaryjoe.3805

I’ve read most of peoples opinions on this topic and here’s what I’ve found the best suggested from people:

1. Having a bank and TP in an exclusive area in HoTM.
Suggestions to Include this:
*Have rank 20-30+ to make sure there aren’t all the PvE people coming and using the Pvpers bank.
Pros:
> Makes people PvP more to get the ranks required
> Makes it a lot more convenient for Pvpers
Cons:
> PvPers complaining about noobs in PvP
> People who do not PvP complain because the rank is to high

*Have an exclusive area in HoTM but have a pass gaining entry to the area in reward tracks so that eliminates people who are typical PvE ppl using the PvP Bank.
Pros:
> Allows everyday PvPers to access the area
> Makes it more worthy to PvP
> Gives a new reward > Increase of people in PvP to get the reward
Cons:
> New people to PvP >_> Current PvPers complain about noobs

*Purchase gems to buy exclusive pass to the area
Pros:
> Can’t think of one?
Cons:
> Paying money for something that can earned a completely different way without a cash grab involved.
> PvPers are being left in the dark, the whole point of the area is be accessed by PvPers and if it’s going to be accessed by gems and not actually doing PvP at all what is the point?

In my opinion.. the suggestion that could fit best here is the reward tracks one.

It keeps people in PvP, makes more people PvP and most of all the people that PvP are being rewarded in a different way besides all of the PvE items.
Just please.. if there is going to be an extra exclusive area for PvPers the gem store isn’t the way to go.. making PvPers pay for something isnt the right way to impliment this.

BUT, on the other hand if they do think of implimenting this Idea of banks and tps etc… then to make everyone happy why not add the Gem store thing and the reward tracks specifically for the exclusive area.

So it makes
1. Pvpers happy
2. Anet happy they’re getting more money to support the game

Opinions on this pls?

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Posted by: VOLTCIEAGE.3029

VOLTCIEAGE.3029

Just let me change my build in pvp tab , it is easy as hell to implement and I wont have to touch hotm never again .

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Posted by: cheese.4739

cheese.4739

ROFLMAO you have no facts whatsoever. You can already teleport to the mists and take a portal to Lionsarch. You can already do that.

This is… true, but missing some very relevant facts:

- teleporting to the HotM then taking the portal to LA is two loading screns, and your open world position is set to LA… so you still have to waypoint again (so face another loading screen) to get back to anywhere near where you were.

- teleporting to the mists and then back out again is one loading screen each way (so one fewer screen), no waypoint cost, and will put you back exactly where you were. You can, for example, park a character at the top of a JP, port to the mists to bank things, then port them back out to the top of same JP ready for another go tomorrow. You can also easily return to other annoying-to-get-to locations far from waypoints (or with nearby waypoints usually contested).

~~~

I’ll briefly repeat my suggestion from earlier in the thread: just don’t let people portal straight to Heart of the Mists from PvE; make them use the portal in Lion’s Arch.

We should be able to join/queue for games, and edit our PvP build, from anywhere in the open world, but have to waypoint to LA and then to HotM to access the bank/TP/whatever in HotM (that we could’ve just used in LA anyway).

Players who spend a lot of time in Heart of the Mists no longer need to go back and forth between there and LA, so lose out on nothing but loadint screens – and don’t need to pay gems for basic services (because eurgh that sounds horrible) or be restricted by rank (hello, elitism!) like other suggestions in this thread.

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Posted by: manveruppd.7601

manveruppd.7601

I’ll briefly repeat my suggestion from earlier in the thread: just don’t let people portal straight to Heart of the Mists from PvE; make them use the portal in Lion’s Arch.

We should be able to join/queue for games, and edit our PvP build, from anywhere in the open world, but have to waypoint to LA and then to HotM to access the bank/TP/whatever in HotM (that we could’ve just used in LA anyway).

I agree with you that the pvp build window should be integrated as a tab in the pvp window, but I think it’s important for players to be able to jump into HotM from anywhere. Helps them find people to play with, test builds on the dummies while they’re queueing. And it encourages new players to jump in and try it out.

I think that Asomal.6453’s suggestion from earlier (be able to go to HOTM from anywhere, but only leave through the portal), would work better, but only if pvp matches were changed so they dump you wherever you were before the match started when they ended (ie. HOTM if that’s where you entered from, or pve if that’s where you were when the queue popped).

A bad necromancer always blames the corpse.

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Posted by: runeblade.7514

runeblade.7514

Agreed. I would even pay a one-time (or yearly, or whatever) fee in gems to have a pass to a restricted area with a bank and a TP. Just stop making me load 2-3 maps every time i have to do something.

Do you think this would cause any uproar in the community if we did a change like this, and if it did can you think of a better way to implement it?

Another way to implement this is to reward players with Bank/TP tokens, another currency. It will be rewarded alongside with Leveling tomes in every reward track. This way, PvE players cannot access PvP bank/tp as much as PvP players since PVP players will have a lot of them accumulated. PvE players will have only a few.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant