Atm. with every Tournament I see, I always am a bit disappointed to not see more new and exciting builds and strategies, thats why I thought about a Game-Mode that would encourage this. It’s just an Idea for maybe some Tournaments and maybe even a Game-Mode for Custom Arenas and I think it could be pretty cool.
The Mode is inspired by MOBA’s and it has a phase before the Game starts, where classes can be picked and banned (maybe even Skills, Weapon-Sets etc., but lets start a bit smaller).
First-Picking
At first, both Teams can Pick one Class they want to have in their Team. This alone could be very interesting:
Take Team Paradigm for example: Do they go with the obvious choice and pick the Guard, because its such an important Class, or do they want to secure Teldo his Engineer, because they know that the opposing Team might simply ban it, because Teldo is so known for his Engineer and plays it so well. But then what about Phanta and his beloved Ele?
It could also give newer Teams a small Bonus (that they’ll probably need), because the opposing Team won’t know what to ban/pick.
Banning
In the second Stage, each Team bans one Class that the other Team can’t choose. This can also include the Pick of the first Round, because it was simply that; a Pick, it didn’t make the Pick safe from being banned, it just gave the Team the Option to have one Char already in their Team before the Bans.
Second Round of Picks
Now each Team picks two more Classes. It’s important to note at this Point, that you can Pick the same class multiple Times, as long as it hasn’t been banned by the opposing Team. So you have to think about stuff like: This Team has an incredible Warrior (relax, it’s just an example), but they are also known for running two Eles. Do I now wanna ban their Warrior, which carries them like crazy, or do I wanna mess up their Strategy by banning the Ele.
Second Round of Bans
Now that the Strategy seems to be forming, each Team can again ban 1 class, which then makes 2 banned classes for the last Phase of Picking.
Third Round of Picks
Each Team picks a fourth Class out of all but the two that got banned by the other Team.
So, now each Team has 4 Picks in their Pocket.
Now it gets interesting, because now Teams can force one Class upon the other Team, but before that comes another Stage:
Banning forced Picks
Every previous ban is lifted in this Phase!
Each Team can ban one Class they don’t want to be forced to play (it could also be 2 or 3, whatever ^^‘). This also includes any Class that was picked in the first round (so if one Team safe-picked a Guard, they can now ban the Guard as a forced-pick, because they don’t want two Guards).
forcing Picks
Now each Team forces one Pick that hasn’t been banned from being forced-picked by the Team they are picking the Class for.
Now as far as Priority of Picking and banning goes, since there is no overlap in choosing Heroes like in the MOBAs (where one Hero could only be picked once), I don’t think it really matters. Maybe in terms of countering and figuring out the opposing Teams Strategy, there would have to be sth. done about the Priority with which one Team picks their 2 picks of the second picking Stage and the 1 ban plus the last Pick or sth.
(edited by PowerBottom.5796)