Now we all would love open world PvP but that’s just not gonna happen as I can see endless amounts of code and time so I figure this thread is focused on the arena PvP. I haven’t seen any threads like this, just posts here and there talking about a specific area of it but no overall generalization and lists. So, let your lists unroll and discuss and be respectful please. I posted some of this on another thread but it didn’t seem like that thread got much attention so I’m going to post some of it on this thread as well.
- PvP Gametypes
(I think we’re all tired of playing the same old domination no matter what game you go to) Team Deathmatch, Capture the Flag, Attack and Defend, FFA Deathmatch, etc.
- Dueling Arenas
I’m pretty sure we’ve all wanted this since the beginning and not to mention this would be integrated into the ladder system and would contribute to the “solo gametype” ladderso that you can get your name recognized. I feel this should be the only way to get your name on the ladder system as well as other solo gametypes (not being hot join or solo queue as those are still team games) and the other ladders are for “team names”.
- Teams
I mentioned this at the end of my last bullet and yes I know we already have guilds but I feel teams should be different than guilds. I mean nobody has over 100 players on a team and all compete for the same PvP team, that’s for guilds. One thing different about PvP is that you can play with people on different servers which is also a big downfall for PvP guilds. The downfall is that you get your guild points from only the server that the guild owner is on and the members that are from a different server don’t contribute and that’s why I think teams on PvP should be different than guilds on PvE and your team name will be what is posted on all team played gametype ladders. Not to mention in order to progress your guild there should be only PvP achievements and missions. Teams will have an easier time getting together and can setup scrimages as well as playing together. Playing PvP with someone is so much more fun than playing solo and implementing a feature like this will really get this game more competitive, more social, and overall a more core aspect of the game.
- PvP Gear
As far as PvP gear goes I would hope that it would look like “PvP Gear”. I liked some of what people were saying as far as having capes with a bronze, silver, or gold trim marking and distinguishing you in PvE as well as PvE. PvP legendaries was also another great idea. I also feel as though getting some gear should be more than just a random chest or random forge. Gear progression is a huge thing but the way it’s implemented in the game it’s completely random. There should be a way to get better gear and sets of gear by progressing through PvP and not just by getting lucky. Having to purchase the top tier gear would be one good idea as long as it’s with a currency you can only get in PvP and an achievement system would work as well but there really needs to be a better system for progression with gear on PvP instead of randoms.
- Team Sizes
A lot of people have the issue of playing Team Queue because they can’t find that one last player or they can’t find those 2 or 3 other players. Give the option of having 2v2, 3v3, 4v4, etc. I feel that unless you implement my idea on teams instead of guilds for PvP than it really is hard trying to gather a team together. I mean most all guilds focus on WvW with their large numbers so It’s really all about spamming the chat when you get there hoping someone will actually respond and then finding 3 more people.
- Ranks
This is one of the biggest complaints I’ve seen in the PvP community and I’m glad you’ve decided to keep them but I think it should be more than just a number and a finisher. Connect gear progression to this. Yes I know every 10 ranks that I’m pretty sure you have a chance of getting better gear but it’s still all random.
- Integrated Voice Chat
Another HUGE game changer to hot joins and solo queues would be an integrated voice chat. It would solve so much as far as acting as a team and communication. This would work for both PvE and PvP so that voice chat would be enabled while you’re in a group for dungeons, WvW, and regular team gameplay/progression as well as whenever you’re in a PvP match with other teammates.
- AFK/People leaving midmatch
Really just need to fix this in some way, I’ve seen a lot of great ideas out there and I’m sure you’re working on it and it will be fixed. If it will take a lot of time to be fixed in the current PvP then I would rather wait for it with the new ladder system so it comes sooner rather than later. If it’s an easy fix than please implement it now.
Continued onto next post as it’s too long >.>