Bristleback/reaper chill nerfs

Bristleback/reaper chill nerfs

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Posted by: Belial.9350

Belial.9350

Seriously, nobody’s brought these up yet? These were amazing changes

Bristleback/reaper chill nerfs

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Posted by: Ghorman.1368

Ghorman.1368

Just depends on what side of the nerf you are on.

Bristleback/reaper chill nerfs

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Posted by: Pyriall.1683

Pyriall.1683

It’s still not enough for Deathly Chill. You took an already strong condition and put in on steroids. The trade off should have been doing damage at the cost of losing either the moving impairing effect or the ability recharge effect.

(edited by Pyriall.1683)

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Posted by: NiloyBardhan.9170

NiloyBardhan.9170

Chill should have received atleast 30-40% dmg nerf instead of a mere 15%…

14 80s – Niloy Bardhan (warr) ¦ Cute Asura Niloy (guard) ¦ Madhumita Bardhan (ele)
“Owner of the rarest items in Tyria” Legendary collector 8/5 – 300% base MF
Yak’s Bend website – yaks-bend.enjin.com (temporary) #YakForever #YB4LYFE

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Posted by: Lexander.4579

Lexander.4579

deathly chill already had a bad scaling and they just made it even worse while its very high base damage which is exactly the problem remains the same

Alex Shadowdagger – Thief – Blacktide

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Posted by: LordOtto.2650

LordOtto.2650

Reaper was nerfed first weeks after HoT release, so shut up!

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Posted by: NiloyBardhan.9170

NiloyBardhan.9170

Reaper was nerfed first weeks after HoT release, so shut up!

Deathly chill trait was BUFFED in the first week of November. Blighter’s boon received a well deserved nerf and deathly chill still need its damage shaved by another 20-30%.

14 80s – Niloy Bardhan (warr) ¦ Cute Asura Niloy (guard) ¦ Madhumita Bardhan (ele)
“Owner of the rarest items in Tyria” Legendary collector 8/5 – 300% base MF
Yak’s Bend website – yaks-bend.enjin.com (temporary) #YakForever #YB4LYFE

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Posted by: Crimson Shi.5047

Crimson Shi.5047

Yea never mind the insane healing/durability of scrapper, druid, and rev. It’s clearly all reapers fault

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Posted by: TheLastNobody.8319

TheLastNobody.8319

Reaper was nerfed first weeks after HoT release, so shut up!

Deathly chill trait was BUFFED in the first week of November. Blighter’s boon received a well deserved nerf and deathly chill still need its damage shaved by another 20-30%.

I agree BB needed a nerf but all their change did was make the spite line mandatory since reapers and base necro have next to no boon generation. If they made it so it was when we applied conditions, it would’ve made much more sense and kept build options open other than deathly chill, which I agree even as reaper, 15% is negligible at best and hardly affects anything.

A knight in shining armor is a man who never had his metal truly tested.

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Posted by: LordOtto.2650

LordOtto.2650

You saw the ESL championship? You saw there condi Reaper?! Shut the f up! Rev is still OP, they can easily battle 3 players, even in legendary and still can escape, like scrapper.. so shut up pls!

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Posted by: Ruru.1302

Ruru.1302

You saw the ESL championship? You saw there condi Reaper?! Shut the f up! Rev is still OP, they can easily battle 3 players, even in legendary and still can escape, like scrapper.. so shut up pls!

Just because Rev and Scrapper are arguably stronger doesn’t mean that Reaper doesn’t need a nerf.

mag
[Mada] Apocryfia

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Posted by: Crimson Shi.5047

Crimson Shi.5047

That made no sense

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Posted by: Crinn.7864

Crinn.7864

Chill should have received atleast 30-40% dmg nerf instead of a mere 15%…

People complain that Anet always overnerfs everything into uselessness.

People then complain that Anet needs to nerf harder.

gg

Sanity is for the weak minded.
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Posted by: Pyriall.1683

Pyriall.1683

Chill should have received atleast 30-40% dmg nerf instead of a mere 15%…

People complain that Anet always overnerfs everything into uselessness.

People then complain that Anet needs to nerf harder.

gg

They have a tendency to over nerf things that aren’t a problem and not nerf known issues large enough. Their whole process leads to frustration. Look at the Bristleback damage nerf. It’s been known since the pet was introduced that the damage was too high. Then it is only now that they reduce the damage by 25%. If you’re going to reduce the damage by 1/4, you should have done that when it was originally brought up. Even the Deathly Chill nerf, that should have been done months ago to gradually clean up the talent. 15% modifier adjustment is nothing for that ability.

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Posted by: Avigrus.2871

Avigrus.2871

My concern is that if they overnerf chill damage then condi Necros will be useless again. Pre-HOT they didn’t have enough condition damage output and where nowhere near the meta.

They also added a bunch of boon corrupts that nobody asked for…

I’m just waiting for condi Necro to become useless again due to all the complaining – it’s only a matter of when (not if).

Also, all these changes affect every game mode – they need to split the balancing between every game mode – it’s just not working when they balance purely for PvP.

80 Necro (5), 80 Guard (4), 80 Mesmer (3)
80 Ranger (3), 80 Warrior (3), 80 Thief (3)
80 Ele (2), 80 Engi (3), 80 Rev (2)

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Posted by: Salamander.2504

Salamander.2504

deathly chill already had a bad scaling and they just made it even worse while its very high base damage which is exactly the problem remains the same

The high base damage (202) was never the problem—the problem was the scaling because might-stacking made Deathly Chill hit like a truck.

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Posted by: Lexander.4579

Lexander.4579

deathly chill already had a bad scaling and they just made it even worse while its very high base damage which is exactly the problem remains the same

The high base damage (202) was never the problem—the problem was the scaling because might-stacking made Deathly Chill hit like a truck.

indeed, my bad i confused some numbers

Alex Shadowdagger – Thief – Blacktide