Change Conquest to 4 vs 4

Change Conquest to 4 vs 4

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Posted by: Zodi.8932

Zodi.8932

I genuinely don’t have much to say on this other than the fact that I think it would be hugely beneficial to Gw2 PvP.

Having 4 players in each team instead of 5 puts more emphasis on the skill of an individual without sacrificing team play. Right now matchmaking is just a feat of luck on whether or not you have a good team. Having 4 vs 4 allows your skill to have more effect on a match and will give people hope to improve their abilities.

I don’t think the length of matches would be extended drastically and I think 4 vs 4 would lead to much more skilled and balanced matches.

If anyone disagrees and has a good reason why, feel free to shoot me down.

Change Conquest to 4 vs 4

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Posted by: Lukas.7159

Lukas.7159

pls no, this would drive the game into an even more boring bunker-ish direction

StereoElectro & Dance On M D M A

Change Conquest to 4 vs 4

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Posted by: Lordrosicky.5813

Lordrosicky.5813

What so thief/mesmer is even more OP? Mobility is already king. This would make it more so. More of an argument to make it 6v6 honestly as it would promote fighting over mobility wars 2.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

Change Conquest to 4 vs 4

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Posted by: Wargameur.6950

Wargameur.6950

What is the difference between 4 and 5 ? 4 is basically a 1v1 on all node and someone rotating to kill.

I don’t mean to be rude but your proposition reminds me of people that say " My team sucks, I’m better than all, wanna 1v1 ? ".

I don’t see how it will affect match making, you will get 3 bad players instead of 1 ? That means you have less chance to have a good player balance a moron in a team ^^ We already got solo/duo queue, following your logic in a few year gw2 pvp will be a RPG.

If you are interested in GW history, Alliance vs Alliance battles were the ancestors of conquest. It was a 12 vs 12 battle to 500 points with 7 caps . Conquest is already the exact application of what you propose, which is reducing the number of people on that game mode.

Those games crushing kurzicks and their " 12 – 0 – 0 " strategy are one of the best memory I have from GW1 ^^

main ~ Esper Jace (Thief )/ Ellundril Jiluan
(mesmer ) – EU [Teef]

Change Conquest to 4 vs 4

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Posted by: Crinn.7864

Crinn.7864

5 is enough to value teamfights and rotations, but not so many as too allow teams to leave node guards. 4 would result in rolling 1v1s the entire match.

Sanity is for the weak minded.
YouTube

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Posted by: kdaddy.5431

kdaddy.5431

disagree, its not a good suggestion.

In that current state i would be facing 2 duo que legendarys with that 1 vs 1 me bruh Hero on my team who is stuck in gold and blames everyone for his losses.

Please no

Change Conquest to 4 vs 4

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Posted by: Stand The Wall.6987

Stand The Wall.6987

What is the difference between 4 and 5 ? 4 is basically a 1v1 on all node and someone rotating to kill.

I don’t mean to be rude but your proposition reminds me of people that say " My team sucks, I’m better than all, wanna 1v1 ? ".

I don’t see how it will affect match making, you will get 3 bad players instead of 1 ? That means you have less chance to have a good player balance a moron in a team ^^ We already got solo/duo queue, following your logic in a few year gw2 pvp will be a RPG.

If you are interested in GW history, Alliance vs Alliance battles were the ancestors of conquest. It was a 12 vs 12 battle to 500 points with 7 caps . Conquest is already the exact application of what you propose, which is reducing the number of people on that game mode.

Those games crushing kurzicks and their " 12 – 0 – 0 " strategy are one of the best memory I have from GW1 ^^

how dare you. should be 11-0-1 I was that lone kurzick running echo roj.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE