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Posted by: glock.6590

glock.6590

I’m not sure yet but I think swapping class and winning the game gives no win but it does give a loss if you lose. Is this intended? I switch class when I solo/duo/ trio Q if there’s already a thief just to get a better team comp but it doesn’t count on the leaderboard.

I usually don’t look at the leaderboards because I know its just who plays the most games but I still don’t wanna only accumulate loses because of the bugged system.

6’4’’ Master Race. I am Above You.

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Posted by: Justin ODell.9517

Justin ODell.9517

PvP Server Programmer

Next

I’m not sure yet but I think swapping class and winning the game gives no win but it does give a loss if you lose. Is this intended? I switch class when I solo/duo/ trio Q if there’s already a thief just to get a better team comp but it doesn’t count on the leaderboard.

I usually don’t look at the leaderboards because I know its just who plays the most games but I still don’t wanna only accumulate loses because of the bugged system.

Yes. Leaving the game for any reason, including swapping professions, marks you as a deserter and gives you a full loss. A full loss is the same as if your team ended the game with a score of 0.

If dishonor was enabled, you would be getting dishonor for leaving as well.

Server Programmer (sPvP)
Isle of Janthir: Flux, Latch, Aegir

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Posted by: Teutos.8620

Teutos.8620

If dishonor was enabled, you would be getting dishonor for leaving as well.

Quick question, why is dishonor not enabled yet?

EU – Multiple times #1 SoloQ pre Dec 2014 (pure MMR based ladder)
Primoridal (S1) & Exalted (S2) & Illustrious (S3) Legend

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Posted by: Rising Dusk.2408

Rising Dusk.2408

Yes. Leaving the game for any reason, including swapping professions, marks you as a deserter and gives you a full loss. A full loss is the same as if your team ended the game with a score of 0.

If dishonor was enabled, you would be getting dishonor for leaving as well.

Why does it even let them rejoin the match if they are already dishonored and treated as a deserter? Letting them rejoin the match simply creates a stacked class scenario and hurts everyone else playing the match.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

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Posted by: Justin ODell.9517

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Justin ODell.9517

PvP Server Programmer

Next

Quick question, why is dishonor not enabled yet?

There is a bug that could cause dishonor to be awarded multiple times for the same infraction. I have already fixed the bug internally, but it hasn’t made it to our live servers yet.

Server Programmer (sPvP)
Isle of Janthir: Flux, Latch, Aegir

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Posted by: GhOst.4019

GhOst.4019

It lets them rejoin so MAYBE their team can still win and he doesn’t F over everyone else. Dishonor was enabled, it was disabled to be fixed. They found bugs with and are fixing.

#1 Player Granada
#1 Player Comoros

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Posted by: Boggs.6482

Boggs.6482

So let me get this straight.

If your broken matchmaking system gives us a team with 5 rangers and 4 of us swap to a preferable comp and win, we get no reward because we didn’t play it the way your matchmaking wanted us to play it?

I swear to god, it seems like Anet wants this game to fail. You’re doing a great job, boiz, keep it up!

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Posted by: brannigan.9831

brannigan.9831

So let me get this straight.

If your broken matchmaking system gives us a team with 5 rangers and 4 of us swap to a preferable comp and win, we get no reward because we didn’t play it the way your matchmaking wanted us to play it?

I swear to god, it seems like Anet wants this game to fail. You’re doing a great job, boiz, keep it up!

There are two sides to every story. The reason they don’t want you swapping is because they don’t want people to see what the other team is running and then switch to a comp that totally neutalises it. Yes what you are saying is somtimes a problem but I agree with there line of thinking.

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Posted by: Wintersnight.3061

Wintersnight.3061

I’m not sure yet but I think swapping class and winning the game gives no win but it does give a loss if you lose. Is this intended? I switch class when I solo/duo/ trio Q if there’s already a thief just to get a better team comp but it doesn’t count on the leaderboard.

I usually don’t look at the leaderboards because I know its just who plays the most games but I still don’t wanna only accumulate loses because of the bugged system.

Yes. Leaving the game for any reason, including swapping professions, marks you as a deserter and gives you a full loss. A full loss is the same as if your team ended the game with a score of 0.

If dishonor was enabled, you would be getting dishonor for leaving as well.

Then you shouldn’t allow Tournaments to fix their comps and specs while waiting to Ready Up. If your Ranked is the best you’re going to offer – then it needs to be like the Tournaments.

Cindy Lou Who, Retired Ranger
Quinn Wintersnight, Guardian

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Posted by: Morwath.9817

Morwath.9817

If dishonor was enabled, you would be getting dishonor for leaving as well.

Quick question, why is dishonor not enabled yet?

Because it was the worst system ever.
1 sec DC = 30 min penalty.

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Posted by: glock.6590

glock.6590

Edit: OP you said you dont care about the leaderboards but still try hard and swap class just to win the game ? lol

I don’t ‘’try hard’‘… More than 1 thief is just bad . And yes I don’t care about the leaderboards but I care about winning the game.

6’4’’ Master Race. I am Above You.

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Posted by: oneply.9586

oneply.9586

just more reason to stop supporting the game spvp wise.

One Ply To Rule Them All
Bring PPK back to WvW!!!

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Posted by: Solstice.1097

Solstice.1097

I’m not sure yet but I think swapping class and winning the game gives no win but it does give a loss if you lose. Is this intended? I switch class when I solo/duo/ trio Q if there’s already a thief just to get a better team comp but it doesn’t count on the leaderboard.

I usually don’t look at the leaderboards because I know its just who plays the most games but I still don’t wanna only accumulate loses because of the bugged system.

Yes. Leaving the game for any reason, including swapping professions, marks you as a deserter and gives you a full loss. A full loss is the same as if your team ended the game with a score of 0.

If dishonor was enabled, you would be getting dishonor for leaving as well.

apologies if this was already asked, but do you get this penalty if you swap while in queue? while “waiting for players to join” while in the actual map? or just after the 15:00 timer starts?

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Posted by: MailMail.6534

MailMail.6534

^ Yes, this is scaring me. You’re allowed to switch during the 1:30 minute window before a match starts right?!

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

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Posted by: Julian.2971

Julian.2971

^ Yes, this is scaring me. You’re allowed to switch during the 1:30 minute window before a match starts right?!

No, you get the complete penalization (deserter, loss and 0 points, and dishonor if enabled)

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Posted by: MailMail.6534

MailMail.6534

^ Yes, this is scaring me. You’re allowed to switch during the 1:30 minute window before a match starts right?!

No, you get the complete penalization (deserter, loss and 0 points, and dishonor if enabled)

I’m on the forums, so idk if this is sarcastic or not, but if not, that is literally the dumbest thing ever.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

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Posted by: SlimChance.6593

SlimChance.6593

Its true.

The new system now has “Profession-based” MMR. So when you enter the queue, the system starts searching for a match based on your current profession’s MMR. If you change professions during the queue, then you’re circumventing the selection process. Hence, the penalty.

So you need to leave the queue, change profession and re-enter the queue.

To make it more full proof, ANet should have it automatically dump you from the queue if you switch characters.

Eccho, Echo Oread – Mesmers (Yak’s Bend)
My EchoRupt Build - Forum Post

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Posted by: Solstice.1097

Solstice.1097

what about hte fact that when you leave queue you are still actually in queue?

do you get penalty for the bug?

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Posted by: Justin ODell.9517

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Justin ODell.9517

PvP Server Programmer

Next

what about hte fact that when you leave queue you are still actually in queue?

do you get penalty for the bug?

No, you will not get a penalty until the match is created and you have confirmed, and then only if you fail to enter the new instance or leave it.

Server Programmer (sPvP)
Isle of Janthir: Flux, Latch, Aegir

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Posted by: Justin ODell.9517

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Justin ODell.9517

PvP Server Programmer

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The new system now has “Profession-based” MMR. So when you enter the queue, the system starts searching for a match based on your current profession’s MMR. If you change professions during the queue, then you’re circumventing the selection process. Hence, the penalty.

This is the part of the reasoning behind locking profession. The other is to avoid Build Wars 2 and lower the amount secret knowledge that only experienced players know.

To make it more full proof, ANet should have it automatically dump you from the queue if you switch characters.

You will automatically leave the queue if you leave your character to switch professions. However, due to a bug, that isn’t working at the moment. A fix is incoming.

Server Programmer (sPvP)
Isle of Janthir: Flux, Latch, Aegir

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Posted by: laokoko.7403

laokoko.7403

Its true.

The new system now has “Profession-based” MMR.

Is it in game already? Or it havn’t be patched in yet.

Also what if I dced during the match or lagged so I logout and log back in immediately without switching char.

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Posted by: Morwath.9817

Morwath.9817

Its true.

The new system now has “Profession-based” MMR.

Is it in game already? Or it havn’t be patched in yet.

Also what if I dced during the match or lagged so I logout and log back in immediately without switching char.

-3 on leaderboard, enjoy
even if you get 1 sec DC due to GW2 client badness

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Posted by: Nevets Crimsonwing.5271

Nevets Crimsonwing.5271

This is the part of the reasoning behind locking profession. The other is to avoid Build Wars 2 and lower the amount secret knowledge that only experienced players know.

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Posted by: Morwath.9817

Morwath.9817

This is the part of the reasoning behind locking profession. The other is to avoid Build Wars 2 and lower the amount secret knowledge that only experienced players know.

Indeed ‘…’. @Justin the best way to avoid ‘build wars’ would be to hide display whos in enemy team before it starts, so you could just adjust your own setup by picking synergies in your team and counter class stacking. If you hide whos in enemy team, people won’t be able to pick ‘counters’ and ‘build wars’ won’t happen.

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Posted by: Nevets Crimsonwing.5271

Nevets Crimsonwing.5271

This is the part of the reasoning behind locking profession. The other is to avoid Build Wars 2 and lower the amount secret knowledge that only experienced players know.

Indeed ‘…’. @Justin the best way to avoid ‘build wars’ would be to hide display whos in enemy team before it starts, so you could just adjust your own setup by picking synergies in your team and counter class stacking. If you hide whos in enemy team, people won’t be able to pick ‘counters’ and ‘build wars’ won’t happen.

First, GW1 was all about designing builds and maximizing team synergy. Now I know this isn’t GW1, but teams SHOULD be considering how they’re going to work together. Why is build consideration a bad thing? Why would you want to even the playing field artificially? Your matchmaking should be doing that automatically. And besides, the best way for a noob to learn about “secrets” (serious, wtf does this even mean?) is to play against players who use them so they aren’t secret anymore.

But if you’re insistent on stopping pre-match countering, even if for this bizzaro reason, what Morwath said is the best bet. Don’t let players leave the starting area and don’t display the enemy team comp. Let individual parties see what classes their teammates brought and let them class switch to synergize with their own team. If you’re worried this will lead to some professions being less played, then balance the game.

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Posted by: Justin ODell.9517

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Justin ODell.9517

PvP Server Programmer

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Is it in game already? Or it havn’t be patched in yet.

In game, but currently disabled.

-3 on leaderboard, enjoy
even if you get 1 sec DC due to GW2 client badness

It’s -1 to -3 depending on your odds of victory.

the best way to avoid ‘build wars’ would be to hide display whos in enemy team before it starts, so you could just adjust your own setup by picking synergies in your team and counter class stacking. If you hide whos in enemy team, people won’t be able to pick ‘counters’ and ‘build wars’ won’t happen.

I really like this idea, passing it along to the team.

Server Programmer (sPvP)
Isle of Janthir: Flux, Latch, Aegir

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Posted by: Dman.5897

Dman.5897

Can you please make it so if you get a client dc but join the match again before it starts on the same character there is no penalty. i have had issues with dc’ing and getting back in with 10secs before match start (same character) but i believe i am still losing points.

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Posted by: The Gates Assassin.9827

The Gates Assassin.9827

This is the part of the reasoning behind locking profession. The other is to avoid Build Wars 2 and lower the amount secret knowledge that only experienced players know.

Indeed ‘…’. @Justin the best way to avoid ‘build wars’ would be to hide display whos in enemy team before it starts, so you could just adjust your own setup by picking synergies in your team and counter class stacking. If you hide whos in enemy team, people won’t be able to pick ‘counters’ and ‘build wars’ won’t happen.

That’s a really cool idea. You’ll really have to be on your game and careful if that’s the case.

Main: Raine Avina (Engineer)
Message me any time in game.

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Posted by: Lupanic.6502

Lupanic.6502

Is it in game already? Or it havn’t be patched in yet.

In game, but currently disabled.

-3 on leaderboard, enjoy
even if you get 1 sec DC due to GW2 client badness

It’s -1 to -3 depending on your odds of victory.

the best way to avoid ‘build wars’ would be to hide display whos in enemy team before it starts, so you could just adjust your own setup by picking synergies in your team and counter class stacking. If you hide whos in enemy team, people won’t be able to pick ‘counters’ and ‘build wars’ won’t happen.

I really like this idea, passing it along to the team.

You should think about the grace period for DCs once again. Reconnect with the same char and rejoin the fight should not be a loss.

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Posted by: Anomaly.7612

Anomaly.7612

Is there going to be a forgiveness period if you D/C but reconnect without say, three minutes? Internet connection is never infallible.

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Posted by: Aereniel.7356

Aereniel.7356

First, GW1 was all about designing builds and maximizing team synergy. Now I know this isn’t GW1, but teams SHOULD be considering how they’re going to work together. Why is build consideration a bad thing? Why would you want to even the playing field artificially? Your matchmaking should be doing that automatically. And besides, the best way for a noob to learn about “secrets” (serious, wtf does this even mean?) is to play against players who use them so they aren’t secret anymore.

Building a comp with great team synergy is very much at the core of GW2 tPvP and continues to be so. This change targets a different thing, namely it discourages counter comping, which is a crutch for mediocrity.

Been here since launch
Legend S1-S3 with 100% solo queue 100% conquest
Filthy casual, 6k sPvP games

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Posted by: Blackwyn.8127

Blackwyn.8127

So wait a second. If your odds of victory is 90%. You disconnect for 1 second, you get -3 points, then you win the match get +1 but in the end you’ll end up with -2 points for your win?

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Posted by: Liam McColgan.7689

Liam McColgan.7689

Hi, seeing a dev is active on this post.

PLEASE sort out, when you queue, then leave for IRL reasons before the queue pop, only to find 2 mins later when you are in wvw or on the toilet, the queue pops.
Really annoying and happens EVERYTIME without fail. I’m not the only one getting really annoyed with this.

Mesmer – 1250+ Ranked tpvp WINS.
– 7772 games played, 5274 games won.
“Nuke or be Nuked” – Said every mesmer ever

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Posted by: Julian.2971

Julian.2971

So wait a second. If your odds of victory is 90%. You disconnect for 1 second, you get -3 points, then you win the match get +1 but in the end you’ll end up with -2 points for your win?

Sadly no

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Posted by: Zenith.6403

Zenith.6403

A full loss is the same as if your team ended the game with a score of 0.

- How is this “full loss” different from just losing the match? The matchmaking seems pretty weird to me. I’ve played 15 ranked games with same character and only won 4 of them. Shouldn’t the system balance teams so that every player’s win rate would approach 50%?

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Posted by: Amstel Steel.2058

Amstel Steel.2058

Justin is chill but this is a perfect example of how terrible the management is within the company. The pvp team tries to prevent class stacking while taking away the players ability to class swap while the pve team creates a daily to attract pve players to class stack. The upper management’s response has been pretty obvious that they don’t care or it would have been disabled or fixed by day two. At least that is the impression I got.

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Posted by: Leadfoot.9071

Leadfoot.9071

I really like this idea, passing it along to the team.

Isn’t it important for pre-game strategizing to see your enemies team composition? I feel like preventing class switching is actually the better solution. However, I didn’t even know that this was a penalty so I think the game should at a minimum warn you if you attempt to log out/switch characters while in a match that you will get penalized for it.

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Posted by: Blackwyn.8127

Blackwyn.8127

1. Remove PvP class dailies (or remake them)
2. Increase queue times to avoid class stacked teams
3. Receive endless praise from the community

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Posted by: oneply.9586

oneply.9586

Isn’t it important for pre-game strategizing to see your enemies team composition? I feel like preventing class switching is actually the better solution.

no. team synergy > team counter.

One Ply To Rule Them All
Bring PPK back to WvW!!!

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Posted by: witcher.3197

witcher.3197

the best way to avoid ‘build wars’ would be to hide display whos in enemy team before it starts, so you could just adjust your own setup by picking synergies in your team and counter class stacking. If you hide whos in enemy team, people won’t be able to pick ‘counters’ and ‘build wars’ won’t happen.

I really like this idea, passing it along to the team.

Just a note, hiding them on the scoreboard is not enough. You have to lock people to the spawn zone so they can’t go to the enemy base to check out their comp that way.

(edited by witcher.3197)

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Posted by: Saiyan.1704

Saiyan.1704

Isn’t it important for pre-game strategizing to see your enemies team composition? I feel like preventing class switching is actually the better solution.

no. team synergy > team counter.

Agreed. No more class switching to counter a team. This isn’t allowed in tournaments. It shouldn’t be allowed in tpvp.

This is the part of the reasoning behind locking profession. The other is to avoid Build Wars 2 and lower the amount secret knowledge that only experienced players know.

aka FalseLights
Rank: Top 250 since Season 2
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Posted by: EnemyCrusher.7324

EnemyCrusher.7324

the best way to avoid ‘build wars’ would be to hide display whos in enemy team before it starts, so you could just adjust your own setup by picking synergies in your team and counter class stacking. If you hide whos in enemy team, people won’t be able to pick ‘counters’ and ‘build wars’ won’t happen.

I really like this idea, passing it along to the team.

This would just result in players running to the other side before the match starts to see the other team’s composition. Even if you find a way to prevent that, there are other workarounds. It would also discourage having a character name that’s relevant to your class.

It’s also nice to see team compositions before the match because it can alter strategies (e.g. The enemy team has a thief, don’t attack Svanir).

Light of Honor [Lite] – Founder / Warmaster
Sorrow’s Furnace Commander
“You’re the mount, karka’s ride you instead, and thus they die happy!”-Colin Johanson

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Posted by: EnemyCrusher.7324

EnemyCrusher.7324

So wait a second. If your odds of victory is 90%. You disconnect for 1 second, you get -3 points, then you win the match get +1 but in the end you’ll end up with -2 points for your win?

No, you only get -3 if your team loses or you exceed the grace period, which is certainly longer than 1 second.

Light of Honor [Lite] – Founder / Warmaster
Sorrow’s Furnace Commander
“You’re the mount, karka’s ride you instead, and thus they die happy!”-Colin Johanson

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Posted by: Essence Snow.3194

Essence Snow.3194

Yes. Leaving the game for any reason, including swapping professions, marks you as a deserter and gives you a full loss. A full loss is the same as if your team ended the game with a score of 0.

If dishonor was enabled, you would be getting dishonor for leaving as well.

I need this bit clarified a bit even if just for my own ignorance b/c of:

To prevent exploits, all members of the same party as the deserter would also receive a desertion result, but will not receive dishonor unless they leave early as well.

Does that mean if someone swaps professions the whole team gets punished? If so, when exactly does this take effect (once team is on map prior to match, or during the match)? I am mainly asking to know if a party member swaps at the start of the match is it already lost before it has even begun?

Edit: Btw Justin I skimmed through your replies…I am amazed by your feedback…it’s refreshing (seriously)

Serenity now~Insanity later

(edited by Essence Snow.3194)

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Posted by: Justin ODell.9517

Previous

Justin ODell.9517

PvP Server Programmer

Next

Yes. Leaving the game for any reason, including swapping professions, marks you as a deserter and gives you a full loss. A full loss is the same as if your team ended the game with a score of 0.

If dishonor was enabled, you would be getting dishonor for leaving as well.

I need this bit clarified a bit even if just for my own ignorance b/c of:

To prevent exploits, all members of the same party as the deserter would also receive a desertion result, but will not receive dishonor unless they leave early as well.

Does that mean if someone swaps professions the whole team gets punished? If so, when exactly does this take effect (once team is on map prior to match, or during the match)? I am mainly asking to know if a party member swaps at the start of the match is it already lost before it has even begun?

Edit: Btw Justin I skimmed through your replies…I am amazed by your feedback…it’s refreshing (seriously)

I believe I was talking about a theoretical, currently party members do not get desertion if someone in their party leaves.

If we allowed profession swapping, we would not mark the entire party as deserters if it happened without the bounds we allowed.

If we do not allow profession swapping (which is the case now), then yes, the entire party (note: not team) would be marked as deserters.

Server Programmer (sPvP)
Isle of Janthir: Flux, Latch, Aegir

(edited by Justin ODell.9517)

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Posted by: Bukkebruse.2810

Bukkebruse.2810

I’m not sure yet but I think swapping class and winning the game gives no win but it does give a loss if you lose. Is this intended? I switch class when I solo/duo/ trio Q if there’s already a thief just to get a better team comp but it doesn’t count on the leaderboard.

I usually don’t look at the leaderboards because I know its just who plays the most games but I still don’t wanna only accumulate loses because of the bugged system.

Yes. Leaving the game for any reason, including swapping professions, marks you as a deserter and gives you a full loss. A full loss is the same as if your team ended the game with a score of 0.

If dishonor was enabled, you would be getting dishonor for leaving as well.

Is this some kind of joke? Every day, especially during the European evening hours people get lag spikes and disconnects multiple times an hour and now you’re saying they will get punished for client and serverside errors?

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Posted by: oneply.9586

oneply.9586

Is this some kind of joke? Every day, especially during the European evening hours people get lag spikes and disconnects multiple times an hour and now you’re saying they will get punished for client and serverside errors?

whut? something wrong clientside? impossible. has to be on your end. therefore you deserve the punishment. /sarcasm

One Ply To Rule Them All
Bring PPK back to WvW!!!

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Posted by: domness.6719

domness.6719

I think there needs to be a few little changes to make this work nicely:

  1. Before 1:30 window is up: Hide enemy comp, allow switching professions
  2. After the 1:30 window is up: Allow the enemy comp to be displayed
  3. After the 1:30 window is up: Present a warning alert after clicking the change character dialog (“Warning: You will be removed from the match and it will count as a loss” Cancel/Ok). If the user continues to change, remove from the match and count as a loss as well as updating the user on the dishonor system as it currently stands.
[OP] Optimise

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Posted by: Aktium.9506

Aktium.9506

Yes. Leaving the game for any reason, including swapping professions, marks you as a deserter and gives you a full loss. A full loss is the same as if your team ended the game with a score of 0.

If dishonor was enabled, you would be getting dishonor for leaving as well.

I’m trying to think of a constructive way to say this but I just can’t. Sorry. This is just stupid. I frequently get kicked out to the login screen with a cute little error message when I load into maps from the lobby and it’s no big deal, I’m back in the game long before the match starts. Most of the time anyway. But I sure as hell don’t want to be punished for whatever brief server hiccup is occurring on your end.

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Posted by: Arietta The Broken.1875

Arietta The Broken.1875

Class stacking? What class stacking.

Changing your classes to compliment your team? WE DONT ALLOW THAT.

Oh lets not give those solo Q’s any chance against a full team.

5 solo Qs vs a team comp on comms = legit fun.

Attachments:

You’re dumb. You’ll die, and you’ll leave a dumb corpse.