Condition Floating Damage Change

Condition Floating Damage Change

in PvP

Posted by: Jasher.6580

Jasher.6580

I think it would be a really good idea for the developers to make condition damage ramp up and accumulate as 1 growing number instead of many smaller numbers.

So over the course of the bleed duration, instead of seeing 50 50 50 50 50 50… you will see… 50, 100, 150, 200… etc. Kind of like channel attacks such as hundred blades, pistol whip, blurred frenzy, hadouken and falcon punch.

Discuss…

Condition Floating Damage Change

in PvP

Posted by: Gandarel.5091

Gandarel.5091

So after 20 secs you would have a number like 30k.

What will happen within a week is that there will be 1 number/second (optional setting), so you can track your damage easier.

Captain Deutschland, Ozzy The Insane, Hanz Limbchewer – r40+ mes/nec/engi Desolation
Fear The Crazy [Huns]

Condition Floating Damage Change

in PvP

Posted by: Tron.7639

Tron.7639

They are addressing condition floaters in Tuesdays patch

Condition Floating Damage Change

in PvP

Posted by: Jasher.6580

Jasher.6580

They are addressing condition floaters in Tuesdays patch

I think they should add the option I posted in the original post. How they addressed it is definitely BETTER. But I would also love to see the option I suggested as well.