Consequences for bug abuse in pvp
Roll a power ranger = solved!
You have to fight cheese with cheese. I win 10/10 against turret engis everyday and twice on Sunday’s.
While I partially agree with that… You Kind of missed the Topic.
I only meant to use turret engineers as a popular example for bug abuse. Sorry if this wasn´t clear enough.
Does voting for Skyhammer count as bug abuse?
According to Anet their game is 100% bug-free. They don’t acknowledge any bugs at all unless it crashes the game and only after they patch it.
the easiest way to fix this bug would be to have the turrets spawn instantaneously rather than 1/2 a second as many times when i spawn them in mid air it is accidentally as there’s no way i’m going to sit somewhere and wait for the kitten thing to spawn when i have people attempting to kill me
the easiest way to fix this bug would be to have the turrets spawn instantaneously rather than 1/2 a second as many times when i spawn them in mid air it is accidentally as there’s no way i’m going to sit somewhere and wait for the kitten thing to spawn when i have people attempting to kill me
Instant would allow you to CAST the turrets mid-air or drop a thumper while stunned…
The mob has spoken and the turrets shall be burnt at the stake.
Roll a power ranger = solved!
You have to fight cheese with cheese. I win 10/10 against turret engis everyday and twice on Sunday’s.
Interesting
Ankur
OP, you are more than likely falsely reporting players then. For Turret’s, Ground Targeting has always allowed us to place Turret’s on or against objects. Learn to target and range Turrets. If you have no range option in your build, then kindly unscrew your build.
OP, you are more than likely falsely reporting players then. For Turret’s, Ground Targeting has always allowed us to place Turret’s on or against objects. Learn to target and range Turrets. If you have no range option in your build, then kindly unscrew your build.
I am very well aware of this trait. I have been playing engineer for 2 years now and I believe I can say that I know when a turret is placed on a wall due to that trait and when it´s hovering midair because the engineer cast it while jumping. Especially when I see them doing so…
No matter if it’s done by trait or by jumping it still requires the same ranged or AoE technique to destroy the Turrets. So there really isn’t much impact on game play. The issue as I see it is the false reporting. Especially when you are fully aware you are making false accusations of botting.
With the Hover Turret’s in the HoT trailer, I’m assuming Flying to be how Turret’s function in the future. I wouldn’t be surprised if the Dev’s had this planned for a long time. Only implementing some of it early, the incoming damage nerf, because of the forum complaints of late.
No matter if it’s done by trait or by jumping it still requires the same ranged or AoE technique to destroy the Turrets. So there really isn’t much impact on game play. The issue as I see it is the false reporting. Especially when you are fully aware you are making false accusations of botting.
With the Hover Turret’s in the HoT trailer, I’m assuming Flying to be how Turret’s function in the future. I wouldn’t be surprised if the Dev’s had this planned for a long time. Only implementing some of it early, the incoming damage nerf, because of the forum complaints of late.
I can´t even… are you really defending such an obvious bug…? Placing the turrets out of range while investing for the trait is completely fine but without it it´s just plain cheating. Simple as that.
By the way the devs themselves said that as long as we dont have the option to report for this, it´s possible to rely on the bot report.
Edit: also the difference between the trait and placing it in the air is that it can actually be hit by f.e. grenades.
(edited by Cero.5132)
Please read the FE trait again……
OP, you are more than likely falsely reporting players then. For Turret’s, Ground Targeting has always allowed us to place Turret’s on or against objects. Learn to target and range Turrets. If you have no range option in your build, then kindly unscrew your build.
Translation: “I’m a Turret Engi and am extremely angry my OP build is getting nerfed.”
Stay salty!
the easiest way to fix this bug would be to have the turrets spawn instantaneously rather than 1/2 a second as many times when i spawn them in mid air it is accidentally as there’s no way i’m going to sit somewhere and wait for the kitten thing to spawn when i have people attempting to kill me
Instant would allow you to CAST the turrets mid-air or drop a thumper while stunned…
when you try to cast in mid air it won’t let you and fails, so no it wouldnt allow you to cast them mid air, the only way to cast them mid air is to start the cast on the ground and jump just before it spawns.
the easiest way to fix this bug would be to have the turrets spawn instantaneously rather than 1/2 a second as many times when i spawn them in mid air it is accidentally as there’s no way i’m going to sit somewhere and wait for the kitten thing to spawn when i have people attempting to kill me
Instant would allow you to CAST the turrets mid-air or drop a thumper while stunned…
when you try to cast in mid air it won’t let you and fails, so no it wouldnt allow you to cast them mid air, the only way to cast them mid air is to start the cast on the ground and jump just before it spawns.
If you make them instant, it will cast them even mid-air.
The mob has spoken and the turrets shall be burnt at the stake.