Crashes HOW do you do this every patch?

Crashes HOW do you do this every patch?

in PvP

Posted by: GrandHaven.1052

GrandHaven.1052

How ANET? HOW?

Do you BOTHER with QA whatsoever?

Crashes HOW do you do this every patch?

in PvP

Posted by: Milkey.6894

Milkey.6894

I’m not sure how you could miss something like this unless you simply did not bother to do a test game of PvP before releasing the patch. It’s a complex process so there are things we do not understand.

Crashes HOW do you do this every patch?

in PvP

Posted by: Dahkeus.8243

Dahkeus.8243

Computers are complex. That’s pretty much what it boils down to.

Crashes HOW do you do this every patch?

in PvP

Posted by: GrandHaven.1052

GrandHaven.1052

All this is in my opinion, is that they are not checking their versions and keep reintroducing the same bug from old data.

Not following the process of rolling out updates to software.

Crashes HOW do you do this every patch?

in PvP

Posted by: Ashkew.6584

Ashkew.6584

1 error/mistake, in syntax or logic, in a line of code can make a client crash

Crashes HOW do you do this every patch?

in PvP

Posted by: GrandHaven.1052

GrandHaven.1052

1 error/mistake, in syntax or logic, in a line of code can make a client crash

Compilers do that for you.

Crashes HOW do you do this every patch?

in PvP

Posted by: Zargoon.9835

Zargoon.9835

Software is extremely complex. Cut anet some slack.

Crashes HOW do you do this every patch?

in PvP

Posted by: ScionKai.4907

ScionKai.4907

I give them the benefit of the doubt on updates causing crashes, but not so much on only doing balance passes every 6 months or so when they promote this as a serious PvP game :P

Crashes HOW do you do this every patch?

in PvP

Posted by: Ashkew.6584

Ashkew.6584

Compilers will tell you where syntax is wrong, but when you have a fault in logic with perfect syntax it can compile perfect but still crash when a certain situations are occuring

Crashes HOW do you do this every patch?

in PvP

Posted by: Milkey.6894

Milkey.6894

All that’s cool but once you fix what you think is the problem, wouldn’t you play a game of PvP first to find out if it is working before issuing the fix?