Current issues in PvP

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Posted by: Raytek.6193

Raytek.6193

Now let me start off by saying that these are my own views as a player who has been playing this game competitively from launch. Currently have 60 QPs and am Rank 41 with nearly 2,000 games played.

I’ve decided to summarize the issues that I feel are very important and need to be addressed for this game to have a future as a competitive game.

• Massive gap between low and high skill players

This is caused by many factors that I’ll get into later on in this post, but this section will focus on the lack of informative resources given to new players. Things that veterans have learned in time, such as timing your burst, stun breaking, blink locations, and team strategies to name a few are completely unknown to lower skilled players.

Lets take a look at League of Legends.
-Help section specifically for experienced players to help newer ones on their forums.
-Multitude of learning resources, ranging from guides to build fansites to content put out by Riot themselves (Character overviews in the form of youtube videos)
-Extremely popular on Twitch.tv, many perspectives from high skilled players who have a wide range of playstyles.
-Player replays are especially helpful.

Guild Wars 2 currently has:
-A few experienced streamers
-Very few guides written by experienced players, many from rank 10-20s. Most are outdated.
-http://www.gw2build.com/ is a decent site for players to find builds. It’s one of the only build resources out there right now but doesn’t even compare to http://www.mobafire.com/ in terms of quality.

• Lack of competitive features

Replays: An incredibly important feature that allows teams and players rewatch their successes and failures.
Ladders: Without them there is no competition. These need to be added ASAP.
LAN/Online Tournaments: Prize rewards will spark a huge interest into the competitive side of Guild Wars 2. Outside of the massive LAN event tournaments, online tournaments can easily be implemented and give teams a goal to strive for. Things will start getting real competitive when gems, titles, and exclusive gear is involved.

Without these the competitive scene will struggle to stay alive.

• Unfriendly to new players

So put yourself in the shoes of a new player. You load up PvP, enter Heart of the Mists, and take a look around. You don’t feel like tweaking with your build/utilities just yet and want to jump straight into the action. In Hotjoin you notice everyone zergs together, no one cares about winning and they only want glory. You’re getting killed in a few seconds either a Backstab Thief or a 100b Warrior becuase you don’t know how to counter them.

After awhile you become comfortable in Hotjoin and start better understanding classes and their skills. You’re looking for something more competitive, so you first try and form a group to do a tournament with. Right off the bat you’re having issues finding a group. Heart of the Mists (if you’re not on Anvil Rock) is a wasteland and trying to form a group with people from Hotjoin is a wasted effort, so you queue solo. You’re thrown in with 4 other random players who have no organization or team composition at all and are getting stomped over and over 500-200 by organized teams.

By now you’ve realized:
1. Hotjoin is a skill-less zergfest.
2. Tournaments have poor matchmaking and are run by premade groups, which you can’t seem to get into.

^ The above scenario I believe to be very common. People leave the game because of this, never to return. If you aren’t an experienced player who has been playing from the start you’re in for a bad time. This has to be addressed somehow, or else the PvP population will continue to drop into oblivion.

Will edit this post later with more info but this is all I’ve got for now.

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Posted by: SAtaarcoeny.8476

SAtaarcoeny.8476

i see over 1,000 ppl at any givin time either in hotjoin or around the mist and that doesnt count the ppl in wvwvw and pve that want to do pvp but hate getting stomped. if ppl realise they need to consider everybody instead of a few then everybody will be happy.

go here this is a way to fix most of these problems very simply and it would take them less then a day to do it.

https://forum-en.gw2archive.eu/forum/pvp/pvp/great-idea-what-do-you-think/first#post843913

now im a hard core gamer i been pro done real tournaments on very competitve games. i want that good good stuff. that pro stuff that E SPORT scene for this game and i like your ideas and agree we do need the ladders the viewers and i want to help any any way possible. but first things first lets get ppl to play and stay. remember this game is brand new lol took a year to get all the kinks out but they always had a lot of games going.

URTFC.COM

BIG GW2 TOURNAMENT INC SPONSORED BY URTFC.COM

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Posted by: stratosphere.9401

stratosphere.9401

I agree. We really need solo queue tournies right now, plus a penalty for leavers.
It’s not so much of an issue of highly skilled players, but premades w team speak would easily trump pugs.

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Posted by: Raytek.6193

Raytek.6193

Great video that goes into detail about the problems competitive play is facing.

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Posted by: rekt.3690

rekt.3690

the issues are glaringly obvious, however I think the worst thing is that there has been no attempt at fixing them or even an acknowledgement of the problems. that’s probably a bigger concern.

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Posted by: okaygo.5473

okaygo.5473

I agree with everyone Raytek says and urge people to read my solution to this problem:

https://forum-en.gw2archive.eu/forum/pvp/pvp/Free-ride-to-a-paid-tournament/first#post847081

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Posted by: Choops.3710

Choops.3710

Great video that goes into detail about the problems competitive play is facing.

Somebody needs to spam this video repeatedly in the forums for Anet to take notice, because this pretty much summed up my and a few other friends’ thoughts on PvP currently.

Pikachoops – Engineer, Fort Aspenwood