Custom Arena F.A.Q. (in progress)

Custom Arena F.A.Q. (in progress)

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Posted by: docMed.7692

docMed.7692

Hi Devs, thanks for putting this mode out, sounds awesome. Others please feel free to post your questions here for a consolidated thread for the devs and our community!

https://www.guildwars2.com/en/news/introducing-custom-pvp-arenas-and-spectator-mode-beta/

Please note the following is subject to change and you should at least glance over the above link prior to reviewing this F.A.Q.

F.A.Q.

Q 1. When will the Custom Arena beta be released?
A 1. April 30th, 2013 patch

Q 2. Who will initially have access to Custom Arenas?
A 2. Top 50 QP ladder players (50 NA, 50 EU) will each be given a Custom Arena along with select media.

Q 3. Post beta, how will Custom Arenas be acquired and what is their rental time frame?
A 3. A Custom Arena Kit will initially be purchased with gems. From there users can purchase Custom Arena Tokens (i.e. game time) again with gems to add to their own servers or others’ servers. ArenaNet has expressed a potential monthly rental rotation, but also indicated this is subject to change based on our feedback.

Q 4. Will a patch be required to expand the current user cap?
A 4. There will undoubtedly be fixes and polish tasks generated from beta. These will require a patch.

Q 5. Will it cost gems to play on a server?
A 5. It doesn’t cost gems to play on a server, only to own one.

Q 6. Will users who purchased a Custom Arena Starter Kit due to a bug be able use them during the beta?
A 6. Yes they will be fully functional.

Q 7. What are the current options available for Custom Arenas?
A 7. Custom Arena Name, Password, Message of the Day, Team Size, Score Limit, Time Limit, Respawn Time, Respawn Type: (Wave vs. individual), Minimum players, Reserved Slots, Spectators: Y/N, Ready Button, Auto Balance, Lock Gear, Lock Skills, No Stats, Map selection, Member players, Member Guilds, Banned Players

Q 8. Will Spectator Mode apply to Custom Arenas?
A 8. Yes, if the option has been enabled.

Q 9. Will ArenaNet have their own Custom Arena(s)?
A 9. Yes, Chaplan’s Existential Enclave, Bluxgore’s House of Paincakes. See https://forum-en.gw2archive.eu/forum/pvp/pvp/Will-Anet-have-there-own-custom-Arena/first#post1884272.

Q 10. Does spectator mode include a birds eye view?
A 10. Yes, however there are currently no replay features. See http://massively.joystiq.com/2013/04/23/flameseeker-chronicles-aprils-guild-wars-2-patch-brings-custom/

Unanswered Q’s:
1. How long will the beta period last?
2. Does ArenaNet plan to expand the beta users and if so when and to what population?
3. Has a delay feature been considered regarding spectating live matches?
4. As it is subject to change, is there at least a base cost for custom arena’s considered?
5. Will custom arena’s allow the modification of map mechanics in the future? i.e. adjust treb damage, spawn timers on orbs, turn off certain capture points, etc?
6. How will banned players be handled? i.e. can a user be temporarily banned, permenantely banned, vote banned, etc?
7. Will the Custom Arena Kit owner be able to assign Admins?
8. Given that this is the first introduction of a consistant form of gem purchasing in sPvP; will the gem rewards start to be implemented to support these features on the sPvP side?
9. Will Custom Arenas be able to host more than 1 match concurrently and if not, how easily can matches be reset/settings adjusted by the Custom Arena owner?
10. Will any form of rank points be earned via Custom Arenas?
11. In the future will this system develop into and/or be utilized for something similar to guild halls?
12. What is the Custom Arena maximum player limit?

Request(s):
1. Custom Arena options: (a) Class filtering (banning), (b) Down state enabled?: Y/N, (c) Down state rally?: Y/N, (d) King of the Hill mode, (e) Team Deathmatch mode,...

**edit** I will update this thread as it develops accordingly.

(edited by docMed.7692)

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Posted by: docMed.7692

docMed.7692

Updated & Reserved ***********

(edited by docMed.7692)

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Posted by: JonathanSharp.7094

JonathanSharp.7094

Game Design Lead

We have an internal FAQ that we’re updated based on reading the forums. Thanks for adding these questions docMed!

IGN: Chaplan
“Every man takes the limits of his own field of vision for the limits of the world.”
-Arthur Schopenhauer

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Posted by: Dedalus.3065

Dedalus.3065

I would love to know the extent of modification allowed by the custom arenas, and whether or not these will be expanded on in the imminent future.

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Posted by: docMed.7692

docMed.7692

We have an internal FAQ that we’re updated based on reading the forums. Thanks for adding these questions docMed!

Sounds good, and no problem – happy to help! As you can tell, I’m really looking forward to this feature.

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Posted by: Grimwolf.7163

Grimwolf.7163

I’m curious if a Custom Arena server can host only one match at a time. This could make duels and build testing rather difficult.

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Posted by: Tortitudo Probo.2598

Tortitudo Probo.2598

Will you get rank points from playing games in a custom arena?

[HB]

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Posted by: docMed.7692

docMed.7692

I imagine you won’t be able to earn rank points via custom games, but I’ve added the question to the list (# 10) nonetheless and tweaked it around a bit.

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Posted by: gwawer.9805

gwawer.9805

can we ban classes like no mes and no thief in custom arenas? i’d rent one if we could

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Posted by: docMed.7692

docMed.7692

can we ban classes like no mes and no thief in custom arenas? i’d rent one if we could

I’ve added a “requests” portion since this really isn’t a question (i.e. we know the current filters/options ArenaNet has in place).

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Posted by: jayvux.4128

jayvux.4128

What is this “rental time”? These purchasable custom arena kits are time bound?
“You’ll also be able to get custom arena time tokens, which you can use to add rental time to your own custom arena, or you can go to someone else’s custom arena, and add time there.”

GM of Leaders [LEAD]
Server: Darkhaven (fb.com/groups/guildwars2darkhaven)
Youtube: https://www.youtube.com/user/TheJayvux

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Posted by: garethh.3518

garethh.3518

kitten, they seriously didn’t plan any special features to make custom arenas be notably better than SPvP servers….

Good luck getting money from that Anet…

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Posted by: garethh.3518

garethh.3518

can we ban classes like no mes and no thief in custom arenas? i’d rent one if we could

I’d prefer no to specific skills so you can’t ban an entire class because of their one or 2 OP builds, but ehh, banning classes could be nifty…

warriors could finally be balanced…
WELCOME TO WARRIOR WORLD, WHO’s UnderPowered NOW?!!

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Posted by: docMed.7692

docMed.7692

Hi Garethh, not to be rude, but could you refrain from detracting from the purpose of this thread, which is just to have a forum for questions/requests (such as features) for ArenaNet? General feedback can be supplied in another thread. Thanks for understanding!

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Posted by: Spitu.8657

Spitu.8657

I would like to see an option to turn off down state.

To secure ourselves against defeat lies in our own hands,
but the opportunity of defeating the enemy is provided by the enemy himself.

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Posted by: nomatter.5198

nomatter.5198

I remember that we were supposed to be able to turn off points gain from holding objectives/disable objective capping entirely, but I dont see this feature in “options list”. Was this feature disabled/not ever implemented? This thing is crucial for creating diverse play modes on custom arenas.

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Posted by: Socram.6587

Socram.6587

That feature was never promoted, someone from ANet just said that they’d consider it.

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Posted by: Syko.3726

Syko.3726

Down state off/on option and banning classes.

Imagine how fun it would be if there was a 5v5 of the same class. Sounds cool to me

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Posted by: firebreathz.7692

firebreathz.7692

a mode that could be interesting is battle of the bunkers in custom arenas.. where instead of a duel two players fight over 1 node for say 3 mins and see who can keep it contested the most..

this would be a battle of CC and could be quite fun to watch..

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Posted by: yungwizud.1827

yungwizud.1827

does spectator mode include a birds eye view mode that is similar to popular e sport games?

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Posted by: KrisHQ.4719

KrisHQ.4719

does spectator mode include a birds eye view mode that is similar to popular e sport games?

Yes it will.
Reference:
http://massively.joystiq.com/2013/04/23/flameseeker-chronicles-aprils-guild-wars-2-patch-brings-custom/

It will not contain a replay feature (Stop, Pause, Playback Etc) yet though, so Movie Montages will still be difficult to make.

Lysis Kawahara – D/D Elementalist
Zaphiel Faires – DPS Guardian

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Posted by: OGDeadHead.8326

OGDeadHead.8326

I would like to see an option to turn off down state.

This. Couldn’t hurt to have that as an option for the custom arenas as well, if people wants it.

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

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Posted by: Luiz Swordbreaker.6547

Luiz Swordbreaker.6547

Question/Request:
Team Deathmatch mode, is this possible?

[Scnd] Use Your Illusion

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Posted by: Grimwolf.7163

Grimwolf.7163

I would like to see an option to turn off down state.

This. Couldn’t hurt to have that as an option for the custom arenas as well, if people wants it.

I like the down state itself, but I absolutely hate the ability to auto-rally on kills. That would be a second option for it I’d love to see.

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Posted by: Iason Evan.3806

Iason Evan.3806

In the future, could we see this turned into guild halls? This just seems like a more robust system than what we had with guild halls, except I didn’t have to pay for a guild hall with real money in GW1.

Leader of The Guernsey Milking Coalition [MiLk] Sanctum of Rall

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Posted by: docMed.7692

docMed.7692

Updated 4/24/13

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Posted by: DarkStar.9016

DarkStar.9016

Looking over the options I wondering if it will be possible to setup “true dueling” arenas? If not, how does ANET see dueling working with the available options ?

By “True Dueling” I mean where the winner stays to fight again, the loser returns to a waiting queue and the winners next opponent is a previous spectator who is up next in waiting in rotation (queue). Ideally it would be possible to configure for TEAM or FFA style dueling rotations. In addition each “round” should have a configurable timer and if it is reached both combatants would return to the waiting queue. Optimally a sudden death timer (e.g. gradually decreasing vitality or stacking might buff) could be added for those fights where neither fighter can overwhelm the other (i.e. two bunker Eles).

(edited by DarkStar.9016)

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Posted by: docMed.7692

docMed.7692

I think this question basically already been asked but in another form (i.e. options/features that can be adjusted in the maps settings).

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Posted by: cocolu.7640

cocolu.7640

Another question. Will there be hardcore mode? Like if you die, your character will no longer be playable. Sort of like what D3 has.

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Posted by: Socram.6587

Socram.6587

Because it’s so hard to create a new character for PvP? ;-)

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Posted by: PowerBottom.5796

PowerBottom.5796

Regarding the number of Players – what will be the minimum and max of Players?

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Posted by: docMed.7692

docMed.7692

Updated***************