DC's vs. ragequit?? how are they recognized?

DC's vs. ragequit?? how are they recognized?

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Posted by: sirQ.3185

sirQ.3185

Q:

so..

i played a pvp game today, and i DC’d. i had to completely restart the game because it crashed entirely.

yet i still managed to get back into my game and despite me being away for a minute, we actually still won. Cool right?

but why did i still lose a pip, and why did i still get 10 minutes of dishonor.
to me that just feels like punishment for actually trying me best to get back into the game.

is their really no way to recognize true DC’s, instead of calling every DC a ragequit?
i mean it’s not my fault that my client crashed…right?

DC's vs. ragequit?? how are they recognized?

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

IIRC, no they don’t have a way to discern a disconnect stemming from your internet bouncing, the client crashing, you intentionally opening task manager and killing the process, etc. All they can tell is that you disconnected.

Someone correct me if I’m wrong.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

DC's vs. ragequit?? how are they recognized?

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Posted by: BrotherBelial.3094

BrotherBelial.3094

IIRC, no they don’t have a way to discern a disconnect stemming from your internet bouncing, the client crashing, you intentionally opening task manager and killing the process, etc. All they can tell is that you disconnected.

Someone correct me if I’m wrong.

You are not wrong. When ever the game decides it’s going to lose contact with the login server and kick me to the character selection or to desktop. I get dishonored.

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DC's vs. ragequit?? how are they recognized?

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

IIRC, no they don’t have a way to discern a disconnect stemming from your internet bouncing, the client crashing, you intentionally opening task manager and killing the process, etc. All they can tell is that you disconnected.

Someone correct me if I’m wrong.

You are not wrong. When ever the game decides it’s going to lose contact with the login server and kick me to the character selection or to desktop. I get dishonored.

Now, I would think, if it errors and kicks you to character select, that is something they should be able to (and probably are) recording via logging. Cause we typically see an error pop up from that too. Not sure how this affects dishonor, considering I have seen several streams swapping classes mid game without any visible issues.

It’s when we get completely booted out of the client (for an assortment of available reasons) that I would think they would have the issue with. They can probably look at logging that leads up to that point and take a stab at what might have caused it (depends on what they are logging) but all the server sees is “account disconnected” and handles accordingly. It doesn’t care about why.

Disclaimer: all personal speculation

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

DC's vs. ragequit?? how are they recognized?

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Posted by: Unholy Pillager.3791

Unholy Pillager.3791

Dishonor should at least be reduced if you get back into the game quickly. If someone ragequits, they aren’t going to go back into the game right afterward.