DENIED (?)
There is definitely something with matchmaking – at least soloQ. In theory, you’d think that it was arranging teams with equally skilled players and thus an equal chance to win. By that, if you soloQ, your win rate should have a base of 50%.
If you’re a really good player or really bad player, that likely moves that number up and down, but you’re still only 1/5th of the team. I think you can have an impact, but 1 player can’t carry a team.
If I recall correctly, a little bit ago, I won 7 soloQ games in a row. If I assume a 50% win rate due to even matches, the chances of that happening are 0.78% i.e.very unlikely. So in other words, I’m either an amazingly skilled player that can tilt every match dramatically in my teams favor, i.e. extremely unlikely, or there is some kind of system that is not pairing equally skilled players.
Last 2 seasons I advanced up fairly quickly. This season, i struggled early on, but now I’m having huge win streaks. My level of play hasn’t really changed so I can’t say that it’s because of me.
There is definitely something with matchmaking – at least soloQ. In theory, you’d think that it was arranging teams with equally skilled players and thus an equal chance to win. By that, if you soloQ, your win rate should have a base of 50%.
If you’re a really good player or really bad player, that likely moves that number up and down, but you’re still only 1/5th of the team. I think you can have an impact, but 1 player can’t carry a team.
If I recall correctly, a little bit ago, I won 7 soloQ games in a row. If I assume a 50% win rate due to even matches, the chances of that happening are 0.78% i.e.very unlikely. So in other words, I’m either an amazingly skilled player that can tilt every match dramatically in my teams favor, i.e. extremely unlikely, or there is some kind of system that is not pairing equally skilled players.
Last 2 seasons I advanced up fairly quickly. This season, i struggled early on, but now I’m having huge win streaks. My level of play hasn’t really changed so I can’t say that it’s because of me.
You can’t 50/50 if there are division safe guards in place. Some of these people who are on these long losing streaks shouldn’t be in the divisions they are having trouble in. They should drop to the tiers below and I’ll bet you they fall into the 50/50 range.
The wings were to be available to anyone. I’ve worked harder for them than most and therefore, I do deserve them.
First, the wings were advertised as available to everyone. They should therefore be available to everyone. My case illustrates that they are not.
You keep pushing the idea that “the wings are for everyone” day after day, and yet I haven’t actually managed to find such a statement from Arenanet. The closest I’ve found are these quotes from the Leagues season 1 announcement:
“When the PvP League season begins, everyone will have an opportunity to follow the Path of the Ascension to earn the new PvP legendary backpiece.”
Note how it says that everyone will have an opportunity to earn the new PvP legendary backpiece.
“You don’t need to be the most skilled player to earn it, but highly skilled players will find that they can progress through the Path of the Ascension faster.”
It does say that you don’t have to be the most skilled player to earn it, that is true, but nowhere does it state that anyone will be able to earn it.
@Pakkazull
Your quote makes the point.
“When the PvP League season begins, everyone will have an opportunity to follow the Path of the Ascension to earn the new PvP legendary backpiece.”
It says “everyone.” No, it doesn’t say anyone. This is almost a tautology. In any case, anyone is included in everyone.
Let’s continue… “You don’t need to be the most skilled player to earn it, but highly skilled players will find that they can progress through the Path of the Ascension faster.”
It does not say “only those who are worthy” or anything of the kind. The backpack was clearly not presented as something for elite players only.
@Pyriall
I would have no issue with dropping a division except: The backpack requires crossing divisions.
If divisions were allowed to drop, what would stop the farmers from simply throwing a game at the bottom of Emerald.? They drop into amber.. They then get an easy crossing back into Emerald, rinse and repeat.
The other issue is that it would raise the frustration level even higher.
It would be easier and more effective to set the matchmaker to give even teams and even chances of victory.
Why exactly do you want the Legendary Backpiece so badly? If you don’t enjoy playing a certain mode, I honestly can’t see the point in causing all this stress for yourself over it.
@Zynt and in direct reply,on topic.
I really do enjoy PvP when it’s good.
The reason I want the wings? First I’ve invested a lot of time and effort trying to get them and I don’t want to see it wasted. At this point I have over 400 ranked games in this season alone.
Second, I started this slog in good faith, 2 1/2 seasons ago, to get the wings that were for “everyone.” It’s a matter of principle.
I wasn’t sure so I went to thesaurus.com and put in’ opportunity’.
Interestingly I wasn’t able to find ‘guarantee’ as a synonym.
As much as I hate to say it, this really feels like a troll fishing for some bites because I can’t believe a person can purposely be this obstinate.
As far as the rest of the silly remarks – it’s not meant for elites only. I’m 100% average and I should be earning mine during the next season unless some weird programming throws me up to Legendary x2 this season.
If anything I would be the epitome of why they’re not prestigious and why most feel they’re a joke you just grind out.
wings weren’t made for “everyone,” and matchmaking is fine.
Hope you never get the wings either OP.
I hope no one watches your socially awkward twitch channel. My hopes have become reality, oh joyous day!
I wasn’t sure so I went to thesaurus.com and put in’ opportunity’.
Interestingly I wasn’t able to find ‘guarantee’ as a synonym.
As much as I hate to say it, this really feels like a troll fishing for some bites because I can’t believe a person can purposely be this obstinate.
As far as the rest of the silly remarks – it’s not meant for elites only. I’m 100% average and I should be earning mine during the next season unless some weird programming throws me up to Legendary x2 this season.
If anything I would be the epitome of why they’re not prestigious and why most feel they’re a joke you just grind out.
I’ve been wondering the same thing. I’m pretty sure Anet meant everyone can join Ranked games, for a chance to go for the wings.
I’ve been wondering the same thing. I’m pretty sure Anet meant everyone can join Ranked games, for a chance to go for the wings.
If they meant that, they should have stopped at the first sentence. The second however implied that all skill would affect is how fast you might be able to get the reward. Not whether you will be able to get it at all.
Remember, remember, 15th of November
@Pakkazull
It says “everyone.” No, it doesn’t say anyone. This is almost a tautology. In any case, anyone is included in everyone.
Agreed, ArenaNet was clearly addressing everyone, but whether it’s everyone, anyone, or no-one, the emphasis is on what those people will have, which is an opportunity to earn.
Honestly, in my opinion, a good interpretation of the message was that you wouldn’t need to be on a team necessarily or win a major tournament to complete the achievements.
Clearly you’re gonna continue to interpret it in the way that entitles you to that thing you’ve been obsessing over for 6months, but I think this thread is pretty plain in that you’re one of the few that interpreted that statement to entitle all solo queuers without exception.
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@Pakkazull
Your quote makes the point.
“When the PvP League season begins, everyone will have an opportunity to follow the Path of the Ascension to earn the new PvP legendary backpiece.”
It says “everyone.” No, it doesn’t say anyone. This is almost a tautology. In any case, anyone is included in everyone.
Let’s continue… “You don’t need to be the most skilled player to earn it, but highly skilled players will find that they can progress through the Path of the Ascension faster.”
It does not say “only those who are worthy” or anything of the kind. The backpack was clearly not presented as something for elite players only.
@Pyriall
I would have no issue with dropping a division except: The backpack requires crossing divisions.
If divisions were allowed to drop, what would stop the farmers from simply throwing a game at the bottom of Emerald.? They drop into amber.. They then get an easy crossing back into Emerald, rinse and repeat.
The other issue is that it would raise the frustration level even higher.
It would be easier and more effective to set the matchmaker to give even teams and even chances of victory.
First of all it says, “everyone will have the opportunity…” It does not say everyone will get it. Second, you make it unique division crossing (it’s not hard to find a reasonable solution). Third, I have offered to group with you as others have as well.
Ithilwen they only guarantee you the opportunity to work for the wings they don’t guarantee the wings to you for playing, there is no way to twist that any other way, and yes you don’t have to be the most skilled to receive them since you don’t need anything higher than Ruby across four seasons. They never said everyone will get the wings, the victim/ entitled mentality is the only thing I have seen in the majority of your posts. Just because the wings are in game doesn’t mean you are guaranteed to receive them
Anet’s fault for making vague statements, so that other misinterpret them. i mean how many players in forums have any clear idea how the MM works? i mean do u even see any post from Anet explaining things? aslo why is Anet so bad at transparency, everything has to be hidden or a secret. show players MMR after game instead of division so people saying they been group to losing team will stop. if they can see that the game MM is balance.
Black Gate
Ruthless Legend
Anet’s fault for making vague statements, so that other misinterpret them. i mean how many players in forums have any clear idea how the MM works? i mean do u even see any post from Anet explaining things? aslo why is Anet so bad at transparency, everything has to be hidden or a secret. show players MMR after game instead of division so people saying they been group to losing team will stop. if they can see that the game MM is balance.
There wasn’t anything vague about the statement. It says, “opportunity”.
I am a well below average pvp player. My win rate is less than .500. have crafted the gift for the back item, but I don’t have the materials for the might/magic gifts yet. Prior to season 1 I had played spvp mostly for dailys and was maybe lvl50. I would say anyone has the opportunity, and the skill ceiling for the item is pretty low so virtually everyone that puts in the effort can get it.
I have fulfilled all but one requirement for the wings. At only 377 games this season, I’ve taken it relatively easy it is true.
My current 22.3% Win rate is up from a low approaching 18%. That took a great deal of effort.
I’ve put in near employement hours in bursts into GW2 PvP during 3 seasons. In the course of it I’ve learned to have some basic ability in two new professions.
Still, the chances are rather slim to non existent that I can pass 4 divisions in the next 1 1/2 seasons with the matchmaking consistently putting me on the side scheduled to lose.
I’m hardly a casual player. It’s time to acknowledge that the wings really weren’t for “everyone” and that the matchmaking needs a conceptual change.
So you have literally 1 thing left to do and you made a thread to complain about it? I really do not understand that. I’ve played more games than you this season and I don’t even play everyday. Plus I play in legend where the queues can be pretty vicious at times.
Why don’t you just finish the last task and make your back piece?
I’ve noticed that you often refer to your individual stats when you talk about why you shouldn’t be losing so much. PvP is about a lot more than that, even on tempest. Everyone thinks that tempest is just button mashing but I can promise you that while I wouldn’t consider it the hardest class to play right now (I am used to elementalist, I played it for 45% of my games this season) you still have to do your job and do it well. I had a game last night where I lost 490 – 534 on legacy and I did 1,000,000 + damage on revenant and only received ~ 200,000 damage. I didn’t jump to the conclusion that we should have won that game. Our elementalist didn’t respond to the lord being rushed and we lost, that just comes down to a team mate not reading the map. We had the lead on them the whole game. Other things happen during a match is what I am basically saying and stats only tell part of the story.
Can you record? I’d like to see some footage of your game play because that is the easiest way to find errors.
I see a lot of tempests who might know how to do the basic heals but they don’t use their interrupts properly or on the proper target. Many tempests will also just sit mid and not rotate often enough. Your job is to support the team fight on whatever point it’s occurring at, not just mid. Sometimes you’ll have to hold a point 1v1 and you can’t rotate to the team fight but that comes down to reading the mini map, counting respawns and having an idea about where all 5 enemies currently are. A lot of tempests don’t know how to pay attention to their team mates health bars either and consequently these same tempest don’t know when to use rebound or an overcharge either. A lot of things go into tempest, its not complex on the surface but if you want to be extremely efficient there’s no way around knowing all the little details of the class and being in the right attunement at the right time. There’s more things than I feel like listing here but those are some examples.
Getting the back piece isn’t hard now that we have had 3 seasons to work on it. The ascension achievements aren’t that overbearing and you are almost there, just finish it.
WvW Commander – NA PST
Sexiest Level 80 Charr Guardian In The Game
(edited by MomentofWeakness.1246)
@Hunter
The wings were to be available to anyone. I’ve worked harder for them than most and therefore, I do deserve them.
In addition, the point of this thread is that the matchmaking is setting me ( and many others ) deliberately to lose. Hence, my atrocious record.
-edit- OK I simply can’t play anymore.. having started yesterday evening. To show that the issue is not me but is matchmaking :
Note, I’m second in personal score. I did over 1/2 million in damage. I provided my teammates 325,000 + in healing, 361 boons and removed 349 conditions. I have heard ESL pros talk about 500,000 damage as a good number. No, the issue here is not me.
It’d not just damage and healing that matter you can break 1 million dmg or healing but if your rotation is bad and you get outplayed and out capped in home and far you are going to lose.
1m damage tells me you really were stalemate in mid while probably out rotated elsewhere. If they are running 2x ele or ele and druid not even 2m damage will matter if it’s too spread out.
This game actually has very complex pvp mechanics as in its not just heal and dps. That is why conquest id superior to a death match in general.
At the end of the day I cam tell you that a sub 20% win rate is due to a learn to play issue rather than match making being bad. For reference. Im in tier 4 diamond with 115 games played and 82 games won. Played ele necro dh and rev
Anet’s fault for making vague statements, so that other misinterpret them. i mean how many players in forums have any clear idea how the MM works? i mean do u even see any post from Anet explaining things? aslo why is Anet so bad at transparency, everything has to be hidden or a secret. show players MMR after game instead of division so people saying they been group to losing team will stop. if they can see that the game MM is balance.
There wasn’t anything vague about the statement. It says, “opportunity”.
+1, this is a learn to read issue.
WvW Commander – NA PST
Sexiest Level 80 Charr Guardian In The Game
@Pakkazull
Your quote makes the point.
“When the PvP League season begins, everyone will have an opportunity to follow the Path of the Ascension to earn the new PvP legendary backpiece.”
It says “everyone.” No, it doesn’t say anyone. This is almost a tautology. In any case, anyone is included in everyone.
I don’t really know what you’re grasping at here. My point had nothing to do with the distinction between everyone and anyone, I used them interchangeably (perhaps incorrectly). But whatever, you’re clearly going to keep pushing your agenda no matter what anyone else, or common sense, says.
Let’s continue… “You don’t need to be the most skilled player to earn it, but highly skilled players will find that they can progress through the Path of the Ascension faster.”
It does not say “only those who are worthy” or anything of the kind. The backpack was clearly not presented as something for elite players only.
And it’s true, the wings aren’t something for elite players only. But that doesn’t mean it’s for everyone.
(edited by Pakkazull.6894)
@Hunter
The wings were to be available to anyone. I’ve worked harder for them than most and therefore, I do deserve them.
In addition, the point of this thread is that the matchmaking is setting me ( and many others ) deliberately to lose. Hence, my atrocious record.
-edit- OK I simply can’t play anymore.. having started yesterday evening. To show that the issue is not me but is matchmaking :
Note, I’m second in personal score. I did over 1/2 million in damage. I provided my teammates 325,000 + in healing, 361 boons and removed 349 conditions. I have heard ESL pros talk about 500,000 damage as a good number. No, the issue here is not me.
In Uncharted 4 PvP Team Death Match, you get scored at the end showing your downs, and KO’s. Reaching the KO threshold for your team wins the game, however your contribution can be reflected in downs (someone else might score the KO). When playing with a Sniper Rifle, I can down someone instantly with a headshot, but they may be so far away that Down never turns into a KO (they get revived by a team mate). In this case I might have played exceptionally well, doing my part generating Downs, but ultimately lose the match because the KO threshold for my team was not reached first.
Doing half a million damage might mean nothing if that damage is being eaten up by Necro life force, or generating downs you fail to stomp out. It might give an indication of your contribution, but it doesn’t accurately reflect your ultimate impact on the end result of the match.
What it does tell us is that your build is a viable source of damage output. But that’s about it :)
“http://tinyurl.com/Chronomistrust”
“http://tinyurl.com/flamewarrior”
(edited by Ross Biddle.2367)
@Ross et al
I have no real expectation of change. I have no real expectation that the devs are listening. I’m just venting to keep the emotion of 38 straight losses under control.
With so many losses, I know going into every match that the matchmaker has chosen me as one of the punching bags on the side scheduled to lose. That hurts.
In professional ball sports, when a team does well, it gets a harder schedule the next season. A team that does poorly gets an easier schedule. That’s the way it should be and it ensures that no one team becomes the whip toy.
The matchmaking that tries to make winners win more and losers lose more is suitable for reality TV. It’s the opposite of a real competitive system.
(edited by Ithilwen.1529)
And it’s true, the wings aren’t something for elite players only. But that doesn’t mean it’s for everyone.
The clear implication from anets statements and indeed the way the league has been set up says that anet intended that if you work hard enough you should get them. The matchmaking since S2 has worked against that.
(edited by shrek.1046)
And it’s true, the wings aren’t something for elite players only. But that doesn’t mean it’s for everyone.
The clear implication from anets statements and indeed the way the league has been set up says that anet intended that if you work hard enough you should get them. The matchmaking since S2 has worked against that.
What implications? There was a direct quote from Anet stating they will guarantee the opportunity, outside of that its in the players hands to get the wings the work hard enough means either improve your skill or to team up with others of like mind to get to the goal. And everyone can get them you are almost guaranteed Ruby with it being the first division with less safeguards
That’s kind of the point of my original post. I’ve worked excessively hard. Now it looks very much like I won’t make it, even with a full season to go.
They afforded you the oppurtunity to work towards the Wings, it’s not their fault you won’t be able to achieve them.
That’s kind of the point of my original post. I’ve worked excessively hard. Now it looks very much like I won’t make it, even with a full season to go.
Did you form a team with other players and work together to increase your chances of winning? If not, then you haven’t really put in all the effort you could. You just farmed a ton of matches and swapped to an easier class.
@Hunter
The wings were to be available to anyone. I’ve worked harder for them than most and therefore, I do deserve them.
In addition, the point of this thread is that the matchmaking is setting me ( and many others ) deliberately to lose. Hence, my atrocious record.
-edit- OK I simply can’t play anymore.. having started yesterday evening. To show that the issue is not me but is matchmaking :
Note, I’m second in personal score. I did over 1/2 million in damage. I provided my teammates 325,000 + in healing, 361 boons and removed 349 conditions. I have heard ESL pros talk about 500,000 damage as a good number. No, the issue here is not me.
There is your problem you are one of those players that focus on who did the most damage. That doesn’t mean jack kitten. I can attack a bunk the entire game and come out with top damage. What matters is good rotations, calling the right targets, map awareness, etc.
They afforded you the oppurtunity to work towards the Wings, it’s not their fault you won’t be able to achieve them.
The matchmaking for the last 2 season has not given a large portion of the player population a reasonable opportunity to work towards the wings because the deck is stacked against them with the matchmaking
They afforded you the oppurtunity to work towards the Wings, it’s not their fault you won’t be able to achieve them.
The matchmaking for the last 2 season has not given a large portion of the player population a reasonable opportunity to work towards the wings because the deck is stacked against them with the matchmaking
VERY true. When this game was new and a couple years after I won most of my matches, ( and had a lot of builds to choose from compared to now)after leagues came out I lost pretty much all my matches especially after season 2 hit. This is the most screwed up matchmaking in the history of matchmakings and it might be the reason why pvp is very empty these days compared to before. Not to mention the fact that its so boring considering they destroyed most builds and every class has maybe 1 or 2 useful builds to choose from & it’s also not fun as a solo player to have to lose every single match simply because you choose to be a solo player who’s only gonna get farmed by organized premades over and over, come on where’ the fun in all that….
So, matchmaking is fair…
I have way too many of these. One team is clearly superior to the other and that’s a FACT. This is NOT fair.
@Hunter
The wings were to be available to anyone. I’ve worked harder for them than most and therefore, I do deserve them.
In addition, the point of this thread is that the matchmaking is setting me ( and many others ) deliberately to lose. Hence, my atrocious record.
-edit- OK I simply can’t play anymore.. having started yesterday evening. To show that the issue is not me but is matchmaking :
Note, I’m second in personal score. I did over 1/2 million in damage. I provided my teammates 325,000 + in healing, 361 boons and removed 349 conditions. I have heard ESL pros talk about 500,000 damage as a good number. No, the issue here is not me.
I have never seen anything stating by Arenanet stating that anyone can get them and if there was it could have meant anyone can get them if they meet the criteria because outside of the achievements there is nothing stopping anyone, pvp is mostly a skill based game mode, yes there are flaws that need to be addressed.
And yet in GW2 you have the least amount of skill contributing to wining or losing in more then likely all of the pvp games that offers ranked leagues. I challenge you to find one that is worst. Hell even LoL requires you to have more skill then a high MMR to be successful. Plus don’t even get me started on the “On the fly counter plays.”
But I stop my quest for the wings in mid season 2, because by that point in time the wings have lost all sense of prestige. It was clear at that point they was going to be “giving” to everyone who can grind or be carried. The MMS just made my decision to stop even stronger. Season 3 rolled around and while GW2’s MMS was still a a huge issue for the solo queuer. Other games was raising from the dumps to top GW2 like a phoenix from the ashes, in what seems to be like over night in many cases, "Talk about coming out of left field lol.
But at least I admit it!
PoF guys get ready for PvE joys
Alright truth. Lower ranks can be hard to get out of for below average players. Reason is that those are the ranks everyone wants to finish their multi profession cheevments. So you have to literally cary these people. If you are not good enough to carry players that are not good at playing some profession they are bad at you will not get out.
warrior and we’re the best class” Eugene
NO it won’t die, we shall keep it alive forever!
I’m nearly out of energy and ready to log for the day. Here’s my results since I started this thread yesterday. That’s 33 losses and 5 wins.. or approximately 15.2% wins. The vast majority of those by ROFLSTOMP.
I’ve done my part.. I’ve worked as hard or harder than most. This matchmaking is not right.
I’m not a pro player and I do play more casually than you. It only took me 158 matches to get to Legendary.
And here are the rules that I go by when it comes to playing ranked PvP:
- Pick a class that can turn the tide at certain key moments (Healer eles, Rez teleports from Blood magic necro or Rangers, Moa from mesmers or engies, boon removal by necros etc)
- or Pick a class that can counter the other classes (Necros counter warriors, Warriors can stun lock eles, Mesmers can kill warriors, Thieves can out rotate mesmers and pressure necros etc)
- or Pick a class that can force people to spend too much time fighting them (Healer Ele, Bunker Druid, Bunker engie, Bunker mesmer etc)
- Or be unreasonably good at rotating at the right time. (Be an unreasonably good thief or mesmer).
As a player, you have to be able to do at least two of the above in any given match. I personally used a combination of “turning the tide at key moments” and “use a counter class” to win most of my matches. So if you want to win more, do the above.
DISCLAIMER: You also have to KNOW how each class can turn the tide, or else it’s like giving a 2 year old a gun.
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash
(edited by Dirame.8521)
I’m running a healer ele. In many matches it doesn’t do a lot of good. At the launch of one recent game I ran for mid… then I checked my minimap. 3 of my teammates had run for Svanir, who hadn’t arrived yet. That’s when I heard the tolling of the bell. Less than 30 seconds into the match.
I’m running a healer ele. In many matches it doesn’t do a lot of good. At the launch of one recent game I ran for mid… then I checked my minimap. 3 of my teammates had run for Svanir, who hadn’t arrived yet. That’s when I heard the tolling of the bell. Less than 30 seconds into the match.
Here’s another tip: In matches where your team is rotating poorly, you’re going have to become the guy who can 2v1. Any class you think can 2v1, play that class like crazy. And try to guage what your team needs because sometimes, you don’t need to play Healer Ele. Sometimes what your team needs is someone who can down targets and also stomp those targets: Engie, Guardian, Warrior can do that. Win or Lose though, as long as you’re giving your team a better chance at winning, then you have done your part. And try not to get frustrated because that’s when you start playing badly.
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash
(edited by Dirame.8521)
Here’s my recent match history. It’s pretty crystal clear that I am being consistently overmatched. Yet, somehow I’m supposed to win 5 in a row? That’s laughable.
Here’s my recent match history. It’s pretty crystal clear that I am being consistently overmatched. Yet, somehow I’m supposed to win 5 in a row? That’s laughable.
You know the other 4 people on your team don’t matter, if you aren’t winning it’s your fault. You have to be as good kitten to win.
@Sooloo
Well theres some truth to that. Someone thats decent should at least win half of their matches handed to them even if they get bad luck with some matchups.
This has gone way beyond beating a dead horse at this point.
It’s been beat, shot, dissected, thrown in a pit and lit on fire.
It doesn’t matter what the rest of us say, the OP will only be satisfied when everyone comes in an agrees that Anet is conspiring against them by giving them bad teammates and it’s every other reason in the world why they’re not winning.
The matchmaking is deliberately unfair. That’s wrong and that’s the point of this thread.
In truth, I’m venting. I’m working on 8 straight losses this morning. 3 of those were roflstomps against the same team.
I’m being used as cannon fodder and I don’t like it.
@Ithilwen
Yes it is, cant do much about it. Whats worse is when youre in higher divisions and get people from lower divisions in your team and other team has more from your division than your team has. Whats the point of going to higher divisions if you get scrubs from lower. Old ranked should be brought back, or season 1 version. League is NOT good at all in this shape. Not enjoyable.
Just now i had a match where a DRUID died in 1 second. Ofc hes not diamond at all, i can tell right away when theyre rubys or lower. He also ran away from a node to not defend it only because two people went to his node where he stood (i was on my way). He gave it away for free. Ofc he was the first one to die in all teamfights. I can say he singlehandled lost us that match, thats how bad this season 3 mm is. If you get 1 baddie its VERY hard to win that match since other team is always higher mmr or lower (in that case higher). If we had season 1 mm, we maybe could have won that match.
Yea…amazing system anet…
(edited by sanctuary.1068)
The matchmaking is deliberately unfair. That’s wrong and that’s the point of this thread.
In truth, I’m venting. I’m working on 8 straight losses this morning. 3 of those were roflstomps against the same team.
I’m being used as cannon fodder and I don’t like it.
I can totally understand that I’ve been experiencing the same, I’m now at 40% win/loss ratio after a nice start of around 55%, and it started to go down after reaching the end of Sapphire. Now I’m at Ruby, managed to get to the end of t2 once, just to go on a loss streak and get back to zero pips again.
Btw, your situation is far from bad. As you said you only need to jump one division to be able to finish the backpiece. Knowing that there will be one more season this year, you are golden, because you’ll have at least one guaranteed division jump during the next season. I understand that does not make the matchmaking any better, but at least you have earned it.
If i had that privilege, I’d just go to the way less stressful unranked to have fun, as I’m not a fan of toxicity, and “omg pve scrubs, you are the reason pros lose pips, I go afk” mentality. But as I only started this season, I’ll need to at least reach Diamond in this and the one remaining season and at this point I’m starting to have serious doubts if that will be possible for me at all without being in a decent team. But that’s my fault, mostly and the icing on the cake is the badly designed reward system.
Tickets should be awarded for wins, not division jumps. Division jump cheevos should be removed, safety nets should be disabled and losing divisions should be a thing. That way eventually everyone would get to the division where she/he really belongs, and that would also ensure equal quality teams, while at the same time the possibility to earn the reward in a way that is less stressful, so the overall experience should go up. But hey, who am I kidding this is GW2 PvP so those changes and a general move to a good/better direction is highly unlikely.
You want the most fair matchmaking? Remove all safeguards in Divisions allow matchmaking to pull from Pip range only and remove any math manipulation algorithm. I bet you will hate that system a lot more
@BlaqueFyre
Or they stop with league nonsense and bring back old ranked + soloq.
I would support removing all safety nets except:
The achievements require crossing divisions. I’l bet you a pretty stack of money that the first thing that would happen is players would get to Emerald, throw matches to be Ambers again. Cross into Emerald.. rinse and repeat.
Removing safetly nets would make it even more obvious that the wings are being withheld as much as possible.. turning off even more pve/casual players. This would hurt PvP which is already bleeding.
It wouldn’t solve the problem of high ranking players trolling lower ranks on alt accounts. If anything it would make it worse.
Group me with players of my own skill level? YES, PLEASE.
Things that need to be fixed before next season:
Algorithm needs to be changed to put bad players on the other team
Algorithm needs to be changed to put high legendary and pro players on my team
Algorithm needs to be changed to give me at least an 80% win rate
Coding change to prevent teammates from doing stupid things and direct them to the proper plays.
Anything less than this is going to be an abject failure and if Anet refuses to make these much needed changes I’m going to come back to the forums and make thread after thread on how awful the system is, how incompetent Anet is and how it’s completely unfair that I’m not being handed wins and the subsequent rewards associated with said wins.