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Posted by: Ithilwen.1529

Ithilwen.1529

fixing a page glitch

Mesmerising Girl

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Posted by: shion.2084

shion.2084

@Shion

I was speculating as to what ESL matchmaking would look like if it were set the same way that pvp matchmaking currently is.

ESL is closer to what pvp should look like.

I know that and I’m telling you your wrong. sPvP tries to match teams of consecutive MMR against each other. So the highest team would be matched against the one immediately below it, the second highest team. You seem to think we are still in season 2 match making but your wrong about how it works. Your complaints are based on a misunderstanding of how the system works. I’ve posted numerous times but you seem to keep th esaem idea and miss my key point.

Of the elligible players to be matched, a team of 5 consecutive MMR’d players are matched against the 5 immediabely above or below them in the pool.

So let say there are players 1 – 100, and their MMR’s are really conincidentally 1 – 100 as well. (with 100 being the highset MMR). These are all elligible players who are availablel now and in the right pip range.

Then if the game will group 5 players together say Team 1 ( 30, 31,32,33,34) It will only choose one of twho options, it will either play them against team (35,36,37,38,39) OR against (25,26,27,28,29) .

You are saying that with the available players their might be a match up of (1,2,3,4,5) against (100,99,98,97,96) this will never happen with the pool in our example. Your very wrong about how it works I think, or I am. But I think its you. Which is why you think its so unfair.

The only way team with MMR 1,2,3,4,5 plays 100,99,98,97,96 is if there are no elligible players other than those.

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Posted by: Ithilwen.1529

Ithilwen.1529

That’s the way it should work, not the way it does work.

Mesmerising Girl

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Posted by: shion.2084

shion.2084

That’s the way it should work, not the way it does work.

Your complaint then would be a programming bug. You would not have a problem with the current intended algorithm, but you are arguing that it doesn’t actually do what’s intended. In this case you should open in the bug forum.

Tell them that you don’t believe it is actually finding the next highest or lowest people of the available pool of elligible players to team you against. That you believe it is accidentally choosing the highest 5 in the group of elligible players and teaming them against the very lowest 5 intentionally. If you can demonstrate this, they will definitely be a bug and would be a huge problem.

SYou would be absolutely right to complain in that case. BUT if I am correct about how the algorithm chooses, and it is implemented correctly then you’ll have to re-evaluate other reasons for your results. I suspect this will be more the case.

The algorithm as it stands works bette when their are lots of players rather than when their are like only 10 in the range…. so you could complain about that. Your solution would be to play when their is a bigger pool of players.

I’m trying to help you understand what is likely happening to you. Note there are also edge cases, the worst 5 in a range, will always face a slightly better team, untill new worser players are added to the range. etc.

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Posted by: Gigiobalt.7625

Gigiobalt.7625

Not sure if this is really concerning to the matchmaking issue or if it adds to it, but yesterday after a 13 minutes queue, I got into a match with 4 legends + 1 diamond against 4 diamonds + 1 ruby. Me being one of the legends. We won something around 500 × 200~. I don’t really think that was the best matchmaking distribution that could’ve happened with those 10 individuals.. rip

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Posted by: shion.2084

shion.2084

Not sure if this is really concerning to the matchmaking issue or if it adds to it, but yesterday after a 13 minutes queue, I got into a match with 4 legends + 1 diamond against 4 diamonds + 1 ruby. Me being one of the legends. We won something around 500 × 200~. I don’t really think that was the best matchmaking distribution that could’ve happened with those 10 individuals.. rip

This would happen if their were not a lot of ellibile players, just 10 between legend and ruby crrently ready to go. So then it expands till it finds 10 players, sorts them by MMR and makes the teams. As it turns out either the ruby or the diamond had a better MMR then four of the legends. Perfectly resaonable given a team of legends that had been on a loosing streak vs. other legends (as their MMR could have dropped below the ruby/diamonds).

Anyway this can happen without it being an error.

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Posted by: Gigiobalt.7625

Gigiobalt.7625

Not sure if this is really concerning to the matchmaking issue or if it adds to it, but yesterday after a 13 minutes queue, I got into a match with 4 legends + 1 diamond against 4 diamonds + 1 ruby. Me being one of the legends. We won something around 500 × 200~. I don’t really think that was the best matchmaking distribution that could’ve happened with those 10 individuals.. rip

This would happen if their were not a lot of ellibile players, just 10 between legend and ruby crrently ready to go. So then it expands till it finds 10 players, sorts them by MMR and makes the teams. As it turns out either the ruby or the diamond had a better MMR then four of the legends. Perfectly reasonable* given a team of legends that had been on a loosing streak vs. other legends (as their MMR could have dropped below the ruby/diamonds).

Anyway this can happen without it being an error.

I honestly don’t believe that is how it happened. I know for a fact that at least me and one other legend were in a win streak. We got placed on same team earlier on and we won.

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

The matchmaker expands the pip range it pulls from it starts at +/-15 pips then after a certain period it expands the pip range further so you can play against that last few tiers of Ruby as a Legend, then it sorts the 10 players based on MMR, it doesn’t just form two teams by MMR then face them against each other.

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Posted by: Ithilwen.1529

Ithilwen.1529

That’s not accurate I just came from a match in which I had 3-4 ambers against a team of rubies. I’m working on a 10 loss streak at the moment, most of them by roflstomp.

Anet expressly stated that the matchmaker is stacking one team stronger than the other.
That’s not fair and it’s producing bad results.

Mesmerising Girl

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Posted by: Vicky.4563

Vicky.4563

That’s not accurate I just came from a match in which I had 3-4 ambers against a team of rubies. I’m working on a 10 loss streak at the moment, most of them by roflstomp.

Anet expressly stated that the matchmaker is stacking one team stronger than the other.
That’s not fair and it’s producing bad results.

No, that’s not what they said.

season 3 we get both
i.e.

red – blue
8 – 8
8 – 9
9 – 8
8 – 9
9 – 8

something like that maybe.
otherwise, one team gonna have slightly higher overall MMR.

Season 1 would have been closer:
6 – 7
6 – 5
5 – 5
5 – 4
4 – 4

Your season 2 example is accurate, though could be closer in some circumstances.

Season 3 will be like a sorted version of season 1:
4 – 5
4 – 5
4 – 6
5 – 6
5 – 7

Also, take screen shots if you are truly getting these matchups. Prove to Anet you’re experiencing a bug in the system then.

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

I was just going to post that vicky, and Ithilwen, you play in off peak hours so your matches will pull from a larger range as the queue time progress in both directions. If you played more during peak hours instead of off peak hours you would have better matches it’s the amount of bad matches in off peak hours that are contributing to your non progression and the lopsided matches

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Posted by: Ithilwen.1529

Ithilwen.1529

Every one of those season 3 matches is stacked for one side to win. It’s clearly unfair matchmaking.

So I may have fair or close to fair matchmaking only if I play at specific times? That makes no sense whatever.

I think it’s crystal clear that the match making isn’t working. The concept of creating competition by making unfair matches is logically flawed and it needs to be abandoned.

Mesmerising Girl

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

Every one of those season 3 matches is stacked for one side to win. It’s clearly unfair matchmaking.

So I may have fair or close to fair matchmaking only if I play at specific times? That makes no sense whatever.

I think it’s crystal clear that the match making isn’t working. The concept of creating competition by making unfair matches is logically flawed and it needs to be abandoned.

Ithilwen it does make sense gw2 has a small player base as is during peak hours so with the amount of time you play in off peak hours with a much smaller player base to choose from causes the matchmaking to pull from a larger pip range, if you can’t see how that correlates I’m sorry can’t do much for you there, your MMR is tanked because
The amount you play in off peak hours if you focused more of your pvp time during peak hours the matchmaker has a lot larger pool of players to match up with that will give you better chance of better matches.

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Posted by: Moderator

Moderator

Hey everybody, this topic has been fully exhausted over the last several days and we are going to lock this thread as it has run its course.