[Discussion] Gear and Conditions

[Discussion] Gear and Conditions

in PvP

Posted by: Advent Leader.1083

Advent Leader.1083

Conditions and tankiness seems to be a grave issue in PvP, noticeably the resistance of condition-specced classes to direct damage whatsoever. One thing I really noticed is that condi builds usually go with Rabid gear, a setup that gives greatly increased cond damage (+) as well as increased precision (+) and toughness (+)

In comparison to other specs, there’s zerker, which is your purely offensive amulet, and it’s sister spec: valk, which is a bit defensible.

Now, what if Rabid was made the same as well, offering +++cond damage, ++precision, and +tou (same values as vit in zerker builds) but this time, add +15% condi duration to it? That way, Rabid becomes the full offensive cousin of carrion trinkets?

I.E: Rabid should now have these values: +798 cond damage, +569 prec, +284 toughness, and +15% cond duration, mimicking zerker which is +798 pow + 569 prec +284 vit, and +15% crit dmg.

[Discussion] Gear and Conditions

in PvP

Posted by: ensoriki.5789

ensoriki.5789

The amulets are fine.

The great forum duppy.

[Discussion] Gear and Conditions

in PvP

Posted by: Marduh.4603

Marduh.4603