Okay to start off with a Elementalist Bunker build is a very very hard spec to play properly, in my opinion it takes timing and knowledge of the proper skills at the proper time. I love this build I currently play this build, with that said I am not calling for a nerf by any means. I would how ever like Arena Net to possibly look into this build.
Here is the build ( keep into consideration I have not optimized the Runes even though I could)
Traits
* Fire magic 0
* Air Magic 0
* Earth Magic 10 ( III ) Earths Embrace
* Water Magic 30(V ) Cleansing Wave( III )Soothing Disruption( XI )Cleansing Waters
* Arcane 30 (V) Elemental Attunement (IV) Final Shielding ( IX ) Evasive Arcana
Weapons
- Dagger (Superior Blood Lust)
- Dagger ( Superior Life )
- Superior Rune of the Elementalist for armor
Utility skills - Signet of Restoration * Mist Form * Armor of Earth * Lightning Flash
- Glyph of Elementals
- Shamans Amulet
So there is the load out on the Build I run with and many others run with. Like I said this build takes a lot of paying attention and skill to play correctly and effectively. My only issue with this as I play the build myself is it is a Bunker build that does I would say 75% of the damage a Spiker Build can do. I have held down a point against 4 others (4v1) and killed off 3 before one of my teammates came in to help. This process took me roughly about 35 seconds to kill them off.
I am not even really sure how you would manage this ( as far as damage dealing ) as it would I would assume affect other elementalist not using this build, and I don’t want that I just don’t think a Bunker build should have that much raw damage output. If your build is designed to hold a point and live through an onslaught of attackers and live ( and I could be wrong here ) but shouldn’t your ability to kill them with any sort of speed not be there? I mean People have been crying about C&D/ Backstab Thieves and HB warriors being OP, when in reality they are Spiker builds and die very very easy. Just disrupt their chain and you usually win, in Bunker builds case you can’t really kill them ( I mean you can ) but they really can’t do enough raw damage output to kill you either. The Elementalist Bunker build can do the damage and is very very hard to kill and does a good job at holding points and clearing them cause of this.
I am not even sure how one would even this out with out hurting spiker ele builds. So I bring it to the forums where I know I am sure I Will get called names and told bad things to. Although I am only here saying that this in an un balance for PvP, and me playing that build and seeing what it can do I say this. Not standing there on the receiving end of this build but rather being the delivering part of this build.
Anyhow thoughts, suggestions, insight anyone maybe perhaps a Dev comment on this, not that I think it will get one lol but it is open to you guys too
(Note I searched the forums using the Search feature typed in Elementalist bunker builds, Elementalist bunkers and nothing came up so here you are)
(edited by Kaimick.5109)