And do you realize that is too much support for a spec that deal more dmg than a shoutbow specced for support?
Do you realize that ele was designed to be a mix of everything and not good at anything?
You will have support but not much too support as now, you will have dmg just not as much dmg as mesmer and thieves. This is the reality whether or not you want to accept it.
There are two approaches to balance :
A- you redesign the ele , deleting the absurd 20 skills mechanic
B- you normalize ele with what they have now and respect to the other professions
I think B is the approach anet is taking, whether you or me like it….doesn’t matter, accept it or change class , it’s simple. Given the fact that I accepted this reality, I’ll use my energy to propose changes that will benefit ele accordingly to the class design, not according to people who expect ele fresh air to become a pseudo thief of any sort
People are already taking shoutbows over dd ele, after the patch it will be an easy decision. Ele is far from having too much team support. I don’t understand what you’re fighting for. People in this thread actually want to make the class good, you just want fresh air to be viable (and it really won’t unless tempest is very good) and don’t care about people who wants to play something different or don’t have the choice.
The reality is the way it is just because of people like you. People who do not understand the class or have naive ideas of what changes might bring. But enjoy yourself, I think I’m done having a discussion with someone who doesn’t care about the class being actually good and effective.
Shoutbow is not replacing d/d ele….it’s the ele that has no other option so it’s falling out of meta, with the ability of covering different roles the ele would not fall out of meta at all, but simply it won’t be a necessity for every team, that’s what balance means!
And I have said d/d ele offer too much support for the dmg and tankiness it has, if you don’t remove one of the three than ele will never see the light of a balanced future, it will always be considered OP by the masses..and it will have always horrendous elites, utilities as a consequence
You people don’t understand that without sacrifice there is no progress, you can’t expect the devs to give even more powerful traits in other lines so that we have option to chose something else that’s not 0/0/2/6/6….that’s ridiculous!
Fact is that the tanky d/d ele playstyle will remain and that’s great! But now you won’t be able to ace in every field while using the same build, that should have not be allowed since launch
Let me tell you what ele should be:
A hybrid class capable of BRIEFLY swap between roles while focusing on a given aspect of a team
Like have a tank ele focused on holding pts while still be able to be a menace for roaming burst spec, sort of anti-roamer/duellist
Or a fresh air ele focused on burst but still able to temporarily hold a point before the real point holder comes, till able to focus targets during team fights, got the dmg for that
A bit of everything, while being focused on something and still not able to excel at anything, that’s what ele should be…not a single build that tank, hold pts, wins 1vs1 and support team better than specialized builds…it make no sense.
This only brings hate from the community and lack of positive changes to the class, all because people can’t accept the reality of what things should really be
If you can’t understand this…then yeah discussion over