Elite specs were designed for PVE

Elite specs were designed for PVE

in PvP

Posted by: geekilo.8512

geekilo.8512

Am i the only ones who think Elite specs were designed mostly for raid?

Elite specs were designed for PVE

in PvP

Posted by: Tim.6450

Tim.6450

Nope, I think most of them were designed for pvp. Mind you some elements are pve-reletated like reaper greatsword. But elements like function gyro, the stability, the chill focus of reaper, … point more towards a pvp design.

EverythingOP

Elite specs were designed for PVE

in PvP

Posted by: fishball.7204

fishball.7204

Scrapper, DH longbow, GS reaper are pretty much never seen in raids. So no I don’t think they designed these around raids.

FOR THE GREEEEEEEEEEEEN

Elite specs were designed for PVE

in PvP

Posted by: Henry.5713

Henry.5713

The weapons might be underwhemling for one reason or another but the traits certainly have a decent balance to them.
There is usually one choice per tier (for Berserker, Tempest, Druid – the ones I know well) that is good when picked for either PvE or PvP. It quite often comes down to defensive options fitting PvP and offensive options fitting PvE.

Elite specs were designed for PVE

in PvP

Posted by: Lexander.4579

Lexander.4579

elite specs were designed to make people buy HoT, thats all

Alex Shadowdagger – Thief – Blacktide

Elite specs were designed for PVE

in PvP

Posted by: Deniara Devious.3948

Deniara Devious.3948

elite specs were designed to make people buy HoT, thats all

^^ this ^^

Deniara / Ayna – I want the original WvWvW maps back – Desolation [EU]

Elite specs were designed for PVE

in PvP

Posted by: DoomKnightMax.6592

DoomKnightMax.6592

I’d say they were designed to pull people into buying HoT but while being designed, were adjusted to balance in PVE. Just because people don’t use elite spec weapons in raids doesn’t mean the initial balance/skill design was not more orientated for PVE content.

IMO if elites were designed for PVP the first thing arena net would have considered would’ve been build diversity and balance for a healthy competitive scene. Then most likely dragon hunter would’ve never gotten that F3 skill. Alacrity would’ve only been 15% and mesmer shield would’ve been a single block. Thieves would have gotten new dodge animations OR 3 dodges NOT both. I would say stuff about other classes but I don’t play them, so I wouldn’t know how to nerf them lol

(edited by DoomKnightMax.6592)

Elite specs were designed for PVE

in PvP

Posted by: phantom.1675

phantom.1675

Anet wants the game balanced around Elite specs, not core specs. 2-3 Expansions from now, there will be 2-3 Elite Specs per class. All that will matter is that e.g. Daredevil is balanced against Thief Elite 2 and Thief Elite 3.

Elite specs were designed for PVE

in PvP

Posted by: newbihack.7180

newbihack.7180

elite specs were designed to make people buy HoT, thats all

^^ this ^^

Yeeeeeeeep.